Yo!
For a couple of months now, I've been working (kinda on/off) with the designer of the original Battle.net launcher (SharpEdit - http://SharpEdit.com) to put his design (http://i.imgur.com/yTRPm.jpg) into practice. Much of the original design has been recreated so that it looks and works better. An example of this is the removal of the "Friend Activity" section.
So what is the point of this Battle.net Launcher? In the (near) future, you will be able to select and play any Battle.net game, as well as view your statistics and other information for that game inside this eye-candy program. However currently we only have SC2 support, as we are planning to add D3 and WoW support with the help and feedback of users, as well as performance testing and fixing the SC2 part.
For those wondering; Yes, you can relocalize your client from within this program.
Here's how the program looks: http://puu.sh/16STF (Used random character, as I only have 1v1 league)
As this is a beta test, as much as I hate to say it, the program is not perfect - bugs will occur, and for that, I've added an 'info reporter' which basically sends me an email at every program start containing non-personal (no computer user account info, no personal battle.net user info). Here's the type of report which will be sent:
OS: Vista/W7/W8
Processors: 4
Set 'CheckForIllegalCrossThreadCalls' To 'False'
Set MyBase Rounded Region
Set 'formgraphics' To 'Antialias'
Initialized 'region'
Initialized 'targetregion' To enUS
Initialize Took 8 ms
'ConfigureCache' Took 48ms
Initialized 'tempcache' From 'My.Settings.Cache'
Set Background Image To 'Zerg'
Getting Me.BackgroundImage Took 10 ms
Initialized 'RegionLabel' To 'North America'
Replaced All Occurences Of '<p>' In 'news'
Replaced All Occurences Of '</p>' In 'news'
Replaced All Occurences Of '</a>' In 'news'
Replaced All Occurences Of '<strong>' In 'news'
Replaced All Occurences Of '</strong>' In 'news'
Replaced All Occurences Of '<br>' In 'news'
Replaced All Occurences Of '</br>' In 'news'
Replaced All Occurences Of '</div>' In 'news'
Replaced All Occurences Of '</span>' In 'news'
Initialized 'UserPortrait'
Initialized 'UserProfileName'
Initialized 'CharName'
Initialized 'CharAPLabel'
Initialized 'RaceLabel' To 'Zerg'
Initialized 'leaguebadges(2)'
Initialized 'leaguebadges(3)'
Initialized 'leaguebadges(4)'
Initialized 'leaguebadges(5)'
FillControls Took 72 ms
The only thing which will be changed is the number of milliseconds (number before 'ms'). However even with this error reporter, I may not be able to capture all of the errors, so if you encounter any, pm me with as much detail about the error as possible
I would like you to refrain from posting this anywhere else, I will post it myself on Teamliquid/Reddit when it is fully tested. I do not want it to gain popularity while it is still buggy.
Already known bugs:
• (Haven't checked, hope it's fixed): Highest league is not prioritized over a lower league in the leagues section.
• Rounded main form border looks jagged/uneven.
• Options drop down box flickers when items inside it are moused over.
• Profile data may be slightly out of date
• (Not a bug, but w/e) The file size is enormous. I need to clean my resources
Features to be added:
• Arrow on the upcoming event boxes should open the browser to the TL page of the event.
• Add TL events for the next day
• Other games
• Try change program to .NET 3.0 for compatibility
I'd like to thank SharpEdit (my designer) for helping and sticking with me (being a lazy programmer and all) to make this program. He has some very sick designs which you might be interested in, especially if you're a streamer, so follow him:
1.0.0.9 - Fixed relocalizer products (previously used products from an old version of my XRelocalizer program...). If you experienced issues, this should fix it.
1.0.0.8 - Minor league graph algorithm fix for when league > masters but #wins = 0
1.0.0.7 - First documented release. Changed algorithm for league graphs, fixed relocalizer.
Last edited by raVensc2; Mon, 24th-Sep-2012 at 5:00 PM.
An excellent idea and clean implementation. Honestly Blizzard should have done this a while ago and even integrated battle.net chat into it (rather frustrating having to be in either SC2, WoW or D3 in order to chat with some online friends).
Keep up the good work
I'm wondering, at the end of the day what will the licensing of this program be?
An excellent idea and clean implementation. Honestly Blizzard should have done this a while ago and even integrated battle.net chat into it (rather frustrating having to be in either SC2, WoW or D3 in order to chat with some online friends).
Keep up the good work
I'm wondering, at the end of the day what will the licensing of this program be?
In the end, it will probably be some sort of license like the MIT license. I'm not the type of guy who's picky about people copying my source code (they probably can't even read it anyway), and if the program gets re-released by a different person, I'll be sure to make mine better. As long as the program doesn't get redistributed for profit, it's fine with me. Since this is a joint project, I'll have to talk it over with my designer first though.
This is really awesome man! I hope this ends up a supported full release, I always wanted something like this to consolidate everything in one. I like the idea.
This is really awesome man! I hope this ends up a supported full release, I always wanted something like this to consolidate everything in one. I like the idea.
Current plan is for the program to go 'live' in about 1 week, after I've collected all the running statistics and fixed all the errors. I want to program to release without bugs first and foremost. After it's released, it will be a couple of days (hopefully) until the D3 design gets put in.
As for WoW, I've quit it about 1.5 years ago, and my designer has little (if any) experience with it, so we're going to be looking for suggestions, but my guess is it will take a similar style to the D3 design. Regardless I want people to view the D3 design (and I'll post pics) before we start the WoW design.
Although if I get the other two designs while it is in beta, I'll try my best to get them put into the final release. It's a big task though (I have to change my program structure), and when creating this program I was too focused on SC2 I that completely forgot about the other two games. It will get done though!
Last edited by raVensc2; Fri, 21st-Sep-2012 at 3:49 PM.
I get the out of range .Net Framework error constantly when I open this ;_;, Looks nice other than that
This might have happened if the program was closed during setup stage after you pressed accept when putting in your Battle.net URL. I've also had this problem some time ago but I thought I fixed it up. In any case if that's the case, you need to go into C:\Users\<User>\AppData (hidden folder)\Local and delete the folder named XBNET_b. This will reset the program, and you'll be prompted to put in your Battle.net URL again.
If that doesn't work, there should be a button on the error message that pops up with text "Details", or something similar. Copy/Paste that in a PM to me
I had a pretty big problem with the SEA region which caused the program to crash on startup. I've fixed it, but people will need to go into C:\Users\<User>\My Documents and delete the folder "XploraTools" before re-downloading the launcher from http://xplora.biz/XBNET_bLauncher.zip .
What would be really nice is if it had embedded streams in it, so when big tournaments (preferably SEA ones :P) were running, it would have the stream right there so everyone can see what's going on. Maybe news and such as well.
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sB.Birdie - Team Stealth Bunnies!
Auckland BarCraft
The 'Profile Manager' part functionality seems a bit off. I added my SEA profile first, which loaded the correct User Profile information, and then I added the link for my NA account with the Options button, and it only loaded the Character Name of my NA account, keeping the Achievement Score/number of wins of my SEA account.
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