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Unread Fri, 27th-Jul-2012, 3:44 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 1
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Blizzard [Blizzard] Patch v1.5.0 LIVE! (31 JUL)

To those getting the language pack issue (including the stuffed up logon UI where none of the buttons have text).

Dingobloo has found a post on the Battle.net forums here, the problem seems to stem from the locale in your My Documents\Starcraft II\Variables.txt file. The locale variables need to be enSG for the SEA client and not something else.

Code:
localeidassets=enSG
localeiddata=enSG
Or: enUS for NA client, zhTW for Taiwan client, koKR for Korean client




Click the image to open in full size.

StarCraft II patch 1.5.0 is on the horizon and it’s bringing a number of changes to your StarCraft II Battle.net experience, including an entirely new custom game experience with Arcade, tons of new additions and improvements to the StarCraft II Editor, and streaming downloads to make patching even faster.

Click the image to open in full size.

We’ll provide a more detailed guide about what’s in the patch, including the Arcade, soon. In the meantime, since all these big changes are coming, we wanted to provide a little guidance so everyone is prepared and able to get into the game quickly!

Getting the Patch
The patching process for patch 1.5.0 will be a bit different from previous StarCraft II patches, and will occur in two stages. First, to prepare your copy of StarCraft II to ‘migrate’ over to the new streaming version of the client, a small tools patch will need to be downloaded and applied.

Read the rest here: Battle.net
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Last edited by Dox; Mon, 17th-Feb-2014 at 10:28 AM.
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Unread Fri, 27th-Jul-2012, 3:53 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 2
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Your post is incomplete, I'm pretty sure you've missed the terran buffs.
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Unread Fri, 27th-Jul-2012, 4:01 PM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 3
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Best thing about 1.5.0 is the change to the Alliance Colours.
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Unread Fri, 27th-Jul-2012, 5:05 PM Total Posts Made: 828 # 4
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i assume if they are posting a guide on double clicking sc2 icon and then being patient aka guide to patching - that the patch is actually coming in the near future?
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Unread Fri, 27th-Jul-2012, 5:45 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 5
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Quote:
Originally Posted by FaDeMeatex View Post
i assume if they are posting a guide on double clicking sc2 icon and then being patient aka guide to patching - that the patch is actually coming in the near future?
Click the image to open in full size.


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rofl
 NOM:  
sherlock <3
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LOL
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Unread Fri, 27th-Jul-2012, 5:25 PM BnetId: ShieldzSPR.744  Race: Location: Hong Kong  Total Posts Made: 657 # 6
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lol no balance changes;;
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Unread Fri, 27th-Jul-2012, 5:54 PM BnetId: VBWhiplashJC.584  Race: Clan: VB  Location: Sydney  Total Posts Made: 253 # 7
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Wait, there's a 1.32GB patch?

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 mGGDrGooSe:  
D3 would patch a gig when changing US-UK english... I'm not surprised.
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sooooooooooooooooooon
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Unread Fri, 27th-Jul-2012, 6:15 PM BnetId: alwaysdry 265  Race: Location: sydney  Total Posts Made: 59 # 8
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Still no team function, sigh. Is that hard to put it in?
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Unread Fri, 27th-Jul-2012, 6:21 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 9
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Hey, people in the chatbox are always claiming how different they are from "the whiners over at Team Liquid", so let's not have our v1.5.0 thread turn into a waterfall of complaints and balance arguments, shall we?

It's pretty disgusting.
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Unread Fri, 27th-Jul-2012, 6:39 PM BnetId: TADivinity.650  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 332 # 10
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So in other words, nothing important. hurrr.

BUT ON A SERIOUS NOTE: If we have fucked around with MPQ editor to change the backgound in the menu/home screen, do you think it will cause issues?

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 NOM:  
;) that's what back-ups are for
 Dox:  
1.3gb DL = Completely replacing your entire client
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Unread Fri, 27th-Jul-2012, 6:41 PM BnetId: sRGRiM.784  BattleTag: nRvGRiM#6650  Race: Clan: N/A  Location: Hong Kong  Total Posts Made: 860 # 11
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Alteast it's better than the BNET forums. To be honest, this is a step in the right direction atleast for Blizzard and obviously thinks like team functions and etc have been promised to come out with HoTS.
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Unread Fri, 27th-Jul-2012, 6:55 PM BnetId: DronesInJail. 272  Race: Clan: Fs  Location: Sydney, Australia  Total Posts Made: 194 # 12
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I hope they have clan tags in HOTS
It would really suck if trolls decide to steal established clan names eg. Tor, Fs, Fade

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HotS will deliver. :)
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Unread Fri, 27th-Jul-2012, 9:23 PM BnetId: VBWhiplashJC.584  Race: Clan: VB  Location: Sydney  Total Posts Made: 253 # 13
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Sigh, if it does end up being over a gig of patch I'm either capped for a week or can't watch streams for a month... Blizz killing esports as usual.

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 Dox:  
C'mon buddy, tone it down.
 mGGDrGooSe:  
games in general are getting massive patches now. Australia just sux and everything to more expensive than it should be.
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Unread Fri, 27th-Jul-2012, 9:52 PM BnetId: mGGDrGooSe.266  Race: Clan: mGG  Location: Sydney  Total Posts Made: 703 # 14
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Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.
What the? Why? I presume they mean the bane's attack range? Would be really stupid if its the Collo's attack range, lol. Still dont get it. Unless it was a bug before where the banes wouldn't unburrow against a collo? In which case, they need to write more effectively.
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Unread Fri, 27th-Jul-2012, 10:15 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 15
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Quote:
Originally Posted by mGGDrGooSe View Post
Banelings will now auto-cast Unburrow if a Colossus comes within their attack range.
What the? Why? I presume they mean the bane's attack range? Would be really stupid if its the Collo's attack range, lol. Still dont get it. Unless it was a bug before where the banes wouldn't unburrow against a collo? In which case, they need to write more effectively.
It's written perfectly clearly. You can set the Baneling un-burrow to Auto-cast when enemy units walk over them. Previously the Colossus was classified as an air unit, so Banelings wouldn't behave as intended against them. It's fixed now.
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Unread Sat, 28th-Jul-2012, 12:29 AM BnetId: mGGDrGooSe.266  Race: Clan: mGG  Location: Sydney  Total Posts Made: 703 # 16
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Quote:
Originally Posted by Dox View Post
It's written perfectly clearly. You can set the Baneling un-burrow to Auto-cast when enemy units walk over them. Previously the Colossus was classified as an air unit, so Banelings wouldn't behave as intended against them. It's fixed now.
Actually it's extremely ambiguous, hence why so many people asked for clarrifcation. 'Their' could refer to either unit. The auto-cast sentence COULD (although logically to experienced SC2 players, shouldn't) refer to the auto-cast now being opt-out rather than op-in, like it currently is. Obviously, yes, think about it for a second and you can probably assume that its a bug fix. However they should have written, 'a bug has been fixed whereby banelings were not auto-unburrowing against collosi'. I was simply making a point at the time. I have to deal with ambiguous sentences in technical documents all the time, and it drives me crazy that people can write like this and get paid for it.

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 Zealo:  
nah it was clear
 Asrathiel:  
No, I agree, it would have been better written another way
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Unread Sat, 28th-Jul-2012, 5:55 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 17
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Quote:
Originally Posted by mGGDrGooSe View Post
Actually it's extremely ambiguous, hence why so many people asked for clarrifcation. 'Their' could refer to either unit. The auto-cast sentence COULD (although logically to experienced SC2 players, shouldn't) refer to the auto-cast now being opt-out rather than op-in, like it currently is. Obviously, yes, think about it for a second and you can probably assume that its a bug fix. However they should have written, 'a bug has been fixed whereby banelings were not auto-unburrowing against collosi'. I was simply making a point at the time. I have to deal with ambiguous sentences in technical documents all the time, and it drives me crazy that people can write like this and get paid for it.
But............. It's under the BUG FIXES category............
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Unread Fri, 27th-Jul-2012, 10:22 PM BnetId: ToRBobby  Race: Clan: ToR  Location: Hell, i took over :D  Total Posts Made: 199 # 18
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wait you can auto baneling land mine? doesnt that take all the skill out of it?...
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Unread Fri, 27th-Jul-2012, 10:23 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 19
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Quote:
Originally Posted by ToRBobby View Post
wait you can auto baneling land mine? doesnt that take all the skill out of it?...
You always could. Un-burrow doesn't NECESSARILY mean explode, you generally get a more cost efficient hit if you hit X yourself and time it right while they're still burrowed.

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 eCKo`Switch:  
This - if it's just a few banelings, when set to autocast they unburrow miles away and die before they hit.
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Unread Fri, 27th-Jul-2012, 10:31 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 20
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Quote:
Originally Posted by ToRBobby View Post
wait you can auto baneling land mine? doesnt that take all the skill out of it?...
What if someone runs a Marauder or a Thor over your 10 Banelings? Not the best idea.
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Unread Tue, 31st-Jul-2012, 12:47 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 21
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Quote:
Originally Posted by ToRBobby View Post
wait you can auto baneling land mine? doesnt that take all the skill out of it?...
Also, the auto cast unburrows the banes at the first sign of enemies - rather than detonating it in the middle of the marine ball and getting maximum damage.
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Unread Tue, 31st-Jul-2012, 12:50 PM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 22
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Quote:
Originally Posted by cR.ChadMann View Post
Also, the auto cast unburrows the banes at the first sign of enemies - rather than detonating it in the middle of the marine ball and getting maximum damage.
Not to mention you don't get to choose what you blow up on you could blow up on a bunch of tanks or thors. It's like lurkers compared with hold position lurkers, hold position lurkers could almost always be more effective in the hands of a pro even if not hold positioning them was easier.
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Unread Sat, 28th-Jul-2012, 12:17 AM Total Posts Made: 828 # 23
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the baneling thing is probably a bug to do with colossus being a ground unit that anti air can hit as well
auto unburrow has been around for ever and i used to use it in silver until i would, as dox said, lose so many banes for nothing :P

Im just ammused that they think so little of their customers that they have to write a guide on how to wait for the patch to finish. And publish ahead of time so everyone can have a chance to read and understand its complex implications

edit: after reconsidering some of the people on TL and bnet forums
yeah probably good idea to post it :s

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The troll is weak in this one
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Unread Sat, 28th-Jul-2012, 4:08 PM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 24
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Patch 1.5 To Be Released Tuesday!
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Unread Sat, 28th-Jul-2012, 5:11 PM BnetId: DarK  Race: Location: Sydney  Total Posts Made: 239 # 25
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Where'd you hear that? Good estimate either way.
One of the best things I saw on the beta was health bar colours above units were matched to the player's actual chosen colour. It's going to finally look less dull spectating with wacky yellow and teal bars all over the place
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Unread Sat, 28th-Jul-2012, 5:14 PM BnetId: bLake.xxx  Race: Clan: VB/MirG  Location: Sydney  Total Posts Made: 752 # 26
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awesome! The patch doesn't really seem to affect gameplay all that much but I think I will prefer the battle.net interface they are going to introduce
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Unread Sat, 28th-Jul-2012, 6:20 PM BnetId: DarK  Race: Location: Sydney  Total Posts Made: 239 # 27
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To clear the record, auto unburrow when set to Auto (Right click) wasn't being triggered by Colossi (since they glide),
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Unread Sun, 29th-Jul-2012, 10:07 PM Who's Who:   BnetId: 703  Race: Clan: eve  Location: Bangkok, Thailand  Total Posts Made: 118 # 28
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Where are the terran nerfs? Didnt they see thorzain & naama both terran just won WCS in their respective countries. I'm sure bunker build time will be +5seconds

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You forgot Gumiho's all-kill in GSTL finals and Taeja winning MLG Arena
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Unread Tue, 31st-Jul-2012, 7:59 AM BnetId: EXCL.116  BattleTag: EXCL#6302  Race: Clan: FaDe  Location: Hobart, Tasmania  Total Posts Made: 254 # 29
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"Chat no longer scrolls to the bottom of a chat window when a new message is added if a player has previously scrolled up in the chat window. "

This is the best update! hahaha
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Unread Tue, 31st-Jul-2012, 11:17 AM BnetId: KFCTrinion.234  Race: Clan: KFC  Location: Brisbane, Australia  Total Posts Made: 171 # 30
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Quote:
Originally Posted by FaDeEXCL View Post
"Chat no longer scrolls to the bottom of a chat window when a new message is added if a player has previously scrolled up in the chat window. "

This is the best update! hahaha
This is definitely the best one.
Hate it when I tab out and tab in and can't follow the chat because everyone's still typing
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Unread Tue, 31st-Jul-2012, 8:19 AM BnetId: VISION.167  Race: Clan: mGG  Location: Brisbane  Total Posts Made: 35 # 31
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Anyone else having problems patching?
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Unread Tue, 31st-Jul-2012, 9:52 AM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 32
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Looks like the patch is out! Tuesday was correct!
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Unread Tue, 31st-Jul-2012, 10:18 AM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 33
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Quote:
Originally Posted by Blizzard_ANZ
The rollout patch for the SEA version of #Sc2 is still in progress. This should be finished in 2hrs time. Hold off patching until then.
https://twitter.com/Blizzard_ANZ/sta...08778828267521
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Last edited by Dox; Tue, 31st-Jul-2012 at 10:20 AM.
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Unread Tue, 31st-Jul-2012, 10:21 AM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 34
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Quote:
Originally Posted by Dox View Post
https://twitter.com/Blizzard_ANZ/sta...08778828267521
Cool I'll patch my lappy @ work then.
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Unread Tue, 31st-Jul-2012, 11:00 AM BnetId: DronesInJail. 272  Race: Clan: Fs  Location: Sydney, Australia  Total Posts Made: 194 # 35
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My starcraft is being a **** and just shuts down when I open it. Anyone else having same problem?

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lol
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lol
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lol
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Unread Tue, 31st-Jul-2012, 11:11 AM BnetId: DronesInJail. 272  Race: Clan: Fs  Location: Sydney, Australia  Total Posts Made: 194 # 36
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*iMSystem: *
lol

*TADivinity: *
lol
Guess not D:
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Unread Tue, 31st-Jul-2012, 11:16 AM BnetId: iVnStandard.354  Race: Clan: iVn  Location: Brisbane  Total Posts Made: 259 # 37
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Quote:
Originally Posted by FsDronesInJail View Post
Guess not D:
read the posts above yours ^__^
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Unread Tue, 31st-Jul-2012, 11:18 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 38
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Guess not D:
They say "lol", I say "read 2 posts above you".
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Unread Tue, 31st-Jul-2012, 11:26 AM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 39
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Should be up now! mines patching from work kekekekek
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Unread Tue, 31st-Jul-2012, 11:27 AM BnetId: DronesInJail. 272  Race: Clan: Fs  Location: Sydney, Australia  Total Posts Made: 194 # 40
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sweet thanks guys ^^
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Unread Tue, 31st-Jul-2012, 11:36 AM BnetId: mGGSwitch 788  Race: Clan: mGG  Location: Adelaide, Australia  Total Posts Made: 347 # 41
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I hope they cleaned up the way 1.5 looks in the beta - that stuff was uuuugly.
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Unread Tue, 31st-Jul-2012, 12:43 PM BnetId: DarK  Race: Location: Sydney  Total Posts Made: 239 # 42
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Best new thing is health bars are now coloured based on player colours. There's a toggle option in the game settings (at least in beta there was).
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Unread Tue, 31st-Jul-2012, 1:20 PM BnetId: Oscura 753  Race: Location: Jakarta, Indonesia  Total Posts Made: 15 # 43
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Why can't I patch,, it always crashes every time I start Starcraft 2
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Unread Tue, 31st-Jul-2012, 1:49 PM BnetId: DarK  Race: Location: Sydney  Total Posts Made: 239 # 44
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Run repair tool Albert.
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Unread Tue, 31st-Jul-2012, 1:55 PM BnetId: TANom#6220  Race: Clan: TA  Total Posts Made: 368 # 45
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StarCraft II\Support\Repair.exe
If you've forgotten where the repair tool is
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Unread Tue, 31st-Jul-2012, 2:18 PM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 46
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Quote:
Originally Posted by NOM View Post
StarCraft II\Support\Repair.exe
If you've forgotten where the repair tool is
Fun fact: updating to 1.5 actually removes the repair tool. Ouch.
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Unread Tue, 31st-Jul-2012, 6:22 PM BnetId: Arlibie.158  Race: Location: Gold Coast, Australia  Total Posts Made: 4 # 47
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Quote:
Originally Posted by Dingobloo View Post
Fun fact: updating to 1.5 actually removes the repair tool. Ouch.
Oh no, you're not kidding... I patched and now it won't start haha ^^;; It says "unable to run, required files missing, please reinstall" yay me! Any suggestions? (besides reinstalling...)
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Unread Tue, 31st-Jul-2012, 2:00 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 48
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Click the image to open in full size.


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Why you eyeing my lemon drink?
 DarKcS:  
What is this? I dont even..
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Unread Tue, 31st-Jul-2012, 5:11 PM BnetId: DarK  Race: Location: Sydney  Total Posts Made: 239 # 49
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Anyone else feel like the textures (specially on Cloud Kingdom) feel more detailed? That might just be my video settings and gamma defaulting with patch.
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Unread Tue, 31st-Jul-2012, 2:23 PM BnetId: Oscura 753  Race: Location: Jakarta, Indonesia  Total Posts Made: 15 # 50
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I've run the repair tool and it says that there is no problems,,, but it still crashes whenever I start the launcher
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Unread Tue, 31st-Jul-2012, 3:50 PM Total Posts Made: 828 # 51
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I get same problem as alberthr
tried repair tool and haven't even done anything funky to my files like modding menu screen or unit colours
patcher crashes to desktop every time
have had no issues downloading previous patches and have had no hardware or system software changes since properly downloading last patch.
looks like i may need to quit sc2. guess its on to guild wars 2 :S

EDIT**
Found a work around. if you go into sc2 install folder there will be a file called "sc2-x.x.x.x-1.5.0.22342-enUS-Downloader.exe"
Run that to download the patch. It may give you a bullshit error that it could not connect to tracker but it will download anyway for a bit as long as you don't click okay on the error.
Just keep running it and ignoring the error and you will download it eventually

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 Maynarde:  
See ya! o/
 Antel0pe:  
it's too late~ :/ already uninstall sc2

Last edited by Meatex; Tue, 31st-Jul-2012 at 4:03 PM. Reason: added solution
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Unread Wed, 1st-Aug-2012, 12:38 AM BnetId: Fullstop.283  Race: Clan: sR  Location: Hong Kong  Total Posts Made: 358 # 52
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Quote:
Originally Posted by FaDeMeatex View Post
EDIT**
Found a work around. if you go into sc2 install folder there will be a file called "sc2-x.x.x.x-1.5.0.22342-enUS-Downloader.exe"
Run that to download the patch. It may give you a bullshit error that it could not connect to tracker but it will download anyway for a bit as long as you don't click okay on the error.
Just keep running it and ignoring the error and you will download it eventually
I found the file, but I can't open it (Mac by the way...). I tried reinstalling and downloading the patch myself, but the Blizzard Updater keeps looping at 1.1.0.16561. Do you know how to solve the infinite loop problem?
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Unread Tue, 31st-Jul-2012, 3:53 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 53
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Enforce a little patience people, the ENTIRE client is being replaced and I'm positive that with the millions that play SC2, no one at Blizz HQ is twiddling their thumbs over the responses from the patching process.

Also read previous responses and collate constructive information. Give information and let us know when you've come up with a solution (which many have) in this thread. The people that I have seen in chatbox that have had issues basically fixed their problems by waiting and/or restarting the client a few times.

TL;DR = chill.

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 Meatex:  
patch only on SEA presently from what I hear
 TAEaeron:  
Best TL;DR ever
 FsDronesInJail:  
SEA server is the experimentation before they give the all clear for the more "important" serves they say
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Unread Tue, 31st-Jul-2012, 3:56 PM BnetId: Livibee.177  Race: Location: Sydney, Australia  Total Posts Made: 55 # 54
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i dont like it

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livi layin down the law
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Unread Tue, 31st-Jul-2012, 4:16 PM BnetId: Reere.741  Race: Clan: Hybree  Location: Taiwan  Total Posts Made: 469 # 55
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Have it up and running, but feels very buggy.

Get kicked out of chatrooms for no reason randomly. Gonna hang out in TW/KR till things 'settle down'.

1.4.4 on TW/KR UI still feels more like home~
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Unread Tue, 31st-Jul-2012, 5:13 PM Race: Location: Melbourne, Australia  Total Posts Made: 223 # 56
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WoW~ Watta change lol
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Unread Tue, 31st-Jul-2012, 5:16 PM BnetId: BearPack. 461  Race: Clan: IXL  Location: Melbourne, Australia  Total Posts Made: 143 # 57
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Beat top 100 GM, and lost 157 points for it. Worst day ever.

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 inFeZa:  
total chobo
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Unread Tue, 31st-Jul-2012, 5:50 PM BnetId: Daedalus.523  BattleTag: Joshboy#1763  Race: Clan: mGG  Location: Brisbane, Australia  Total Posts Made: 468 # 58
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Quote:
Originally Posted by BearPack View Post
Beat top 100 GM, and lost 157 points for it. Worst day ever.
Saw that (you're in my division) was like WTF I'm not laddering today. The only thing I can think of is since the division has a number of recently demoted from masters people, and now instead of saying 0 my bonus pool is a negative amount. Maybe it deducts negative bonus pool from your next match like some sort of glitch.

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 BearPack:  
good idea man, stay away from ladder tonight.
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Unread Tue, 31st-Jul-2012, 5:18 PM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 59
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I love the change where alliance colour also changes the name plate and other tabs. Yay!
Dunno if i like the new interface, gotta get used to it i guess.
Same with the fog of war... makes the game feel more like a game? i guess haha.
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Unread Tue, 31st-Jul-2012, 6:39 PM BnetId: CruxFate.911  Clan: Crux  Location: Ang Mo Kio, Singapore  Total Posts Made: 82 # 60
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I'm having the error "failed to download information about your next patch, check your network connection". Anyone overcame the same problem please help to post your solution here?
Would be very appreciated

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 mGGDrGooSe:  
It's a firewall thing. try either gaming mode or shutting down your firewall
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Unread Tue, 31st-Jul-2012, 9:54 PM BnetId: CruxFate.911  Clan: Crux  Location: Ang Mo Kio, Singapore  Total Posts Made: 82 # 61
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Quote:
Originally Posted by Fate View Post
I'm having the error "failed to download information about your next patch, check your network connection". Anyone overcame the same problem please help to post your solution here?
Would be very appreciated
Yea once i disabled my firewall (windows 7) for both private and public networks, the patch was able to download and I made some progress !

*EDIT: once i disabled the firewall the patch software downloaded and patched sc2 properly. I was able to login to SEA server with the patch done at 100% and all my problems are solved!!
I recommend anyone with a very similar problem try disabling firewall for the patch as well!

Last edited by Fate; Tue, 31st-Jul-2012 at 10:00 PM.
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Unread Tue, 31st-Jul-2012, 6:44 PM BnetId: Theend 947  BattleTag: Theend #6672  Race: Location: Singapore  Total Posts Made: 215 # 62
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I meant no offence, but honestly before the patch i dont know bane can be set to autocast.
Took up so much effort to burst them manually...
especially when i hit X by mistake. "GGWP 20 bane bye"
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Unread Tue, 31st-Jul-2012, 6:49 PM Race: Location: Brisbane Australia  Total Posts Made: 677 # 63
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I also got the error about "failed to download information, check your network connection".

I've disabled firewall + antivirus, I have tried reinstalling the game several times, I have tried a .tfil file which should fix it AND more.

Still nothing
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Unread Tue, 31st-Jul-2012, 7:04 PM BnetId: mGGDrGooSe.266  Race: Clan: mGG  Location: Sydney  Total Posts Made: 703 # 64
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Quote:
Originally Posted by iVnThatGuyDoMo View Post
I also got the error about "failed to download information, check your network connection".

I've disabled firewall + antivirus, I have tried reinstalling the game several times, I have tried a .tfil file which should fix it AND more.

Still nothing
Hmm, i got it 3 in a row and then put my antivirus+firewall in gaming mode and it worked instantly... Nothing to do with any other permissions or windows settings?
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Unread Tue, 31st-Jul-2012, 8:22 PM BnetId: CruxFate.911  Clan: Crux  Location: Ang Mo Kio, Singapore  Total Posts Made: 82 # 65
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Guys I have the same issue, when the new streaming patcher started, it stops with the error message "failed to download information, check your network connection".

I uninstalled my KR/TW sc2 client. Checked blizzard website and did port forwarding for the blizzard downloader for sc2 for my firewalls and routers. Reinstalled my SEA sc2 client 3 times.

Still same issue, feeling like I won't ever be able to play SC2, sad sad sad.......
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Unread Tue, 31st-Jul-2012, 10:45 PM BnetId: DrAsshurt  Race: Location: Perth, Australia  Total Posts Made: 2 # 66
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how can so many nerds fail at using a computer so badly.

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+1
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hahahah
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Unread Tue, 31st-Jul-2012, 7:00 PM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 67
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Trying to install at home ... anyone know anything about the "Folder cannot be used" message?


Edit: Moved it to a different HDD. will try moving it back to my SSD after..
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Last edited by inFeZa; Tue, 31st-Jul-2012 at 7:04 PM.
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Unread Tue, 31st-Jul-2012, 7:08 PM Race: Location: Brisbane Australia  Total Posts Made: 677 # 68
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I've turned UAC off and everything, but I'll try find something on gaming mode, my AV is AVG so problems are more or less expected.

I'll get back with any results, I REALLY want to see the changes for myself

EDIT: Well, nothing so far.. this is becoming very irritating

Last edited by ThatGuyDoMo; Tue, 31st-Jul-2012 at 7:14 PM.
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Unread Tue, 31st-Jul-2012, 8:24 PM Total Posts Made: 938 # 69
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i'm stuck on "updating setup files" what the freaking... ==

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Me too! 30 mins now
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Unread Tue, 31st-Jul-2012, 8:26 PM BnetId: Tazerenix.537  Race: Location: Adelaide, Australia  Total Posts Made: 329 # 70
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Uninstall your antivirus is my suggestion. I had a relocalised client also but I don't have an antivirus so it worked for me on first try.

Also would like to say that I disagree with blizzard upgrading the lowest graphics settings.
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Unread Tue, 31st-Jul-2012, 8:49 PM BnetId: Fullstop.283  Race: Clan: sR  Location: Hong Kong  Total Posts Made: 358 # 71
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When I run SC2, the patch downloader doesn't start the download and quits after a few seconds. Does anyone know how to solve this problem?

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 Meatex:  
check my post on page 3 it has solution to that problem
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Unread Tue, 31st-Jul-2012, 8:52 PM BnetId: mGGDrGooSe.266  Race: Clan: mGG  Location: Sydney  Total Posts Made: 703 # 72
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everything pretty smoot for me so far. I like that it now gives you the number of games played this season and career. so people complaining about not knowing your win/loss ratio will be happy. i like having that back, is cool. I dislike how my text is the same colour of everyone else nows in chats, makes me go cross eyed when i try and read them but ow well. havent tried to play anything yet, but my profile says im diamond which is interesting, cos my league is clearly gold :P. Still nice screenshot xD

Still pretty buggy in general with disconnects and being kicked from chats and what not. Will assume that will settle down soon enough when they learn how to fix it all.
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Unread Tue, 31st-Jul-2012, 8:59 PM BnetId: Daedalus.523  BattleTag: Joshboy#1763  Race: Clan: mGG  Location: Brisbane, Australia  Total Posts Made: 468 # 73
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Quote:
Originally Posted by mGGDrGooSe View Post
so people complaining about not knowing your win/loss ratio will be happy.
Not really. Now you get total games played across all game modes combined, unless you only play 1v1 you're not gonna get your w/l ratio and even if you do only play 1v1 you still have to figure it out yourself instead of having it displayed.
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Unread Tue, 31st-Jul-2012, 9:07 PM BnetId: mGGDrGooSe.266  Race: Clan: mGG  Location: Sydney  Total Posts Made: 703 # 74
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Quote:
Originally Posted by FaDeDaedalus View Post
Not really. Now you get total games played across all game modes combined, unless you only play 1v1 you're not gonna get your w/l ratio and even if you do only play 1v1 you still have to figure it out yourself instead of having it displayed.
hmmm yeah it does only say games played, didn't realise that was across all modes. that does still suck. Id prefer to have the data back, but i like numbers. I never got why we cared about people who got upset that their numbers weren't as high as they want them to be.
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Unread Tue, 31st-Jul-2012, 9:49 PM BnetId: ToRMaverick.466  Race: Clan: ToR  Location: Bundaberg, Qld, Aust.  Total Posts Made: 373 # 75
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Originally Posted by mGGDrGooSe View Post
hmmm yeah it does only say games played, didn't realise that was across all modes. that does still suck. Id prefer to have the data back, but i like numbers. I never got why we cared about people who got upset that their numbers weren't as high as they want them to be.
Im with you on this one.... those numbers made it even more competitive for me. Loved em. On a brighter note, my patch worked but have come across alot of bugs.

Chat boxed randomly booting you out, incorrect league symbols, bad UI IMO. I am used to change, and usually go for it but not convinced on this one. Sad face!
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Unread Tue, 31st-Jul-2012, 9:49 PM BnetId: Oscura 753  Race: Location: Jakarta, Indonesia  Total Posts Made: 15 # 76
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wow, I finished the patch,, then played some games, then turn Starcraft 2 off,, but then when I try to turn it back on,,, the launcher gave me aa message that there is an internal error... Does anybody have this kind of problem too ?
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Unread Tue, 31st-Jul-2012, 9:56 PM Who's Who:   BnetId: asrathiel.926  BattleTag: Asrathiel#1448  Race: Clan: mGG  Location: Sydney  Total Posts Made: 1,270 # 77
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I dislike how my text is the same colour of everyone else nows in chats, makes me go cross eyed when i try and read them but ow well.
Yes that is super annoying :/
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Unread Tue, 31st-Jul-2012, 10:08 PM Total Posts Made: 938 # 78
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seems that my game didn't optimize before it even started to patch. that might be why it broke and forced me to reinstall.
turned firewall off and i see the optimization screen for the first time ever lol. hopefully this works out well on the second run!
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Unread Tue, 31st-Jul-2012, 10:13 PM Who's Who:   BnetId: xpaperclip.405  Race: Location: Melbourne, Australia  Total Posts Made: 177 # 79
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To those getting the language pack issue (including the stuffed up logon UI where none of the buttons have text).

Dingobloo has found a post on the Battle.net forums here, the problem seems to stem from the locale in your My Documents\Starcraft II\Variables.txt file. The locale variables need to be enSG and not something else.

Code:
localeidassets=enSG
localeiddata=enSG
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Unread Tue, 31st-Jul-2012, 10:51 PM BnetId: CruxFate.911  Clan: Crux  Location: Ang Mo Kio, Singapore  Total Posts Made: 82 # 80
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And for guys who disabled your firewall for patching,
please enable your firewalls again after the patch has completed.

The firewall does not affect normal gameplay, just the patch software
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Unread Tue, 31st-Jul-2012, 10:55 PM Total Posts Made: 938 # 81
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http://imgur.com/3ZjKm

yeah so it's been like this for about half an hour now.. -.-
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Unread Tue, 31st-Jul-2012, 10:58 PM BnetId: CruxFate.911  Clan: Crux  Location: Ang Mo Kio, Singapore  Total Posts Made: 82 # 82
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Quote:
Originally Posted by SecretJieun View Post
http://imgur.com/3ZjKm

yeah so it's been like this for about half an hour now.. -.-
Yea even for my super fast internet it took like 30 mins to 1 hour, it seems to get stuck somewhere, but you should just leave it and check on its progress a while later, the progress seems to jump erratically
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Unread Tue, 31st-Jul-2012, 11:04 PM Who's Who:   BnetId: aLtnirvAnA.951  BattleTag: nirvAnA#1429  Race: Clan: aLt  Location: Singapore  Total Posts Made: 4,857 # 83
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Gonna share my experience and hope it helps someone.

My updater was stuck at "updating set up files" but before i closed it, it looked like Jieun's picture too. i.e i started the dl before i went out and when i came back it was stuck at same place. Even tho it reached the playable stage each time i tried to open sc2 it will get stuck at updating set up files.

So i did a crt alt delete > task manager > and closed the blizzard agent updater. this forced it to refresh and when i opened sc2 again the patch starting downloading fine. i waited for the full download (1.32gb) before trying and it worked fine too.
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Unread Tue, 31st-Jul-2012, 11:09 PM Total Posts Made: 938 # 84
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Originally Posted by nirvAnA View Post
Gonna share my experience and hope it helps someone.

My updater was stuck at "updating set up files" but before i closed it, it looked like Jieun's picture too. I started the dl before i went out and when i came back it was stuck at same place. Even tho it reached the playable stage each time i tried to open sc2 it will get stuck at updating set up files.

So i did a crt alt delete > task manager > and closed the blizzard agent updater. this forced it to refresh and when i opened sc2 again the patch starting downloading fine. i waited for the full download (1.32gb) before trying and it worked fine too.
i close via the applications or the processes? because i might go with this method if it doesn't change in the next hour or two.
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Unread Tue, 31st-Jul-2012, 11:11 PM Who's Who:   BnetId: aLtnirvAnA.951  BattleTag: nirvAnA#1429  Race: Clan: aLt  Location: Singapore  Total Posts Made: 4,857 # 85
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crt alt delete > task manager > end process (for blizzard agent updater)

just do this method now, it will resume at the same place anyway so ure not losing anything.
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Unread Tue, 31st-Jul-2012, 11:19 PM Total Posts Made: 938 # 86
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Originally Posted by nirvAnA View Post
crt alt delete > task manager > end process (for blizzard agent updater)

just do this method now, it will resume at the same place anyway so ure not losing anything.
went back to the green bar of death LOL but i'll just leave it.
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Unread Tue, 31st-Jul-2012, 11:32 PM Who's Who:   BnetId: FlashRevz.721  Race: Clan: Flash  Location: Emoland, Singapore  Total Posts Made: 515 # 87
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Anyone else has this error? (It occurs after a full installation)

Click the image to open in full size.

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 Snx.FigJig:  
have this too :(
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Unread Tue, 31st-Jul-2012, 11:38 PM BnetId: Clare  Race: Location: Singapore  Total Posts Made: 232 # 88
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Originally Posted by Revenant View Post
Anyone else has this error? (It occurs after a full installation)

Click the image to open in full size.
i got this. but i just reinstalled the whole game and deleted all my other clients
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Unread Wed, 1st-Aug-2012, 12:43 AM BnetId: Oscura 753  Race: Location: Jakarta, Indonesia  Total Posts Made: 15 # 89
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Quote:
Originally Posted by iVnClare View Post
i got this. but i just reinstalled the whole game and deleted all my other clients
did it worked ?,, because I got that same error
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Unread Wed, 1st-Aug-2012, 12:48 AM BnetId: Westernsun.808  Race: Location: Singapore  Total Posts Made: 20 # 90
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I just wanted to check can we relocalize to other regions now that the patch is live?
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Unread Wed, 1st-Aug-2012, 3:10 AM BnetId: Clare  Race: Location: Singapore  Total Posts Made: 232 # 91
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Originally Posted by AlbertHR View Post
did it worked ?,, because I got that same error
it worked for me after i reinstalled it...
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Unread Tue, 31st-Jul-2012, 11:35 PM Total Posts Made: 938 # 92
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if anyone gets stuck in the same situation as me, do what nirvana said to do. MAKE sure you end either blizzard launcher (if it stuck on patch server) or starcraft II (if green bar of irritation/death/torture/whatever you want to call it) under PROCESSES tab and click end process. if you do this in "end task" under "applications" it'll just mess it all up for you. i recommend that you be patient, cos this does take a few tries but it does work.

now on to new things and possibly not running into a problem with this patch ever again.
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Unread Tue, 31st-Jul-2012, 11:42 PM BnetId: 794  Race: Clan: aLt  Location: Toowoomba Australia  Total Posts Made: 275 # 93
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Worst Patch Ever. Nothing that matters is changed, only completely unnecessary graphics / interface changes. I can't see any of the "interface convenience improvements" or clan supports or w/e they said they were gonna put in either
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Unread Tue, 31st-Jul-2012, 11:58 PM Who's Who:   BnetId: FlashRevz.721  Race: Clan: Flash  Location: Emoland, Singapore  Total Posts Made: 515 # 94
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Originally Posted by cRSanG View Post
Worst Patch Ever. Nothing that matters is changed, only completely unnecessary graphics / interface changes. I can't see any of the "interface convenience improvements" or clan supports or w/e they said they were gonna put in either
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Hey, people in the chatbox are always claiming how different they are from "the whiners over at Team Liquid", so let's not have our v1.5.0 thread turn into a waterfall of complaints and balance arguments, shall we?

It's pretty disgusting.
10characters.

Edit: Clan support comes in HotS.
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Unread Wed, 1st-Aug-2012, 12:11 AM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 95
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It seems that the global chat is not set to a language for our region
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Unread Wed, 1st-Aug-2012, 12:53 AM Who's Who:   BnetId: NvRossi.155  Race: Clan: TA  Location: Sydney  Total Posts Made: 647 # 96
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had absolutely 0 issues installing and updating and i really feel like sc2 is much smoother, really enjoying the new patch lol

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Same, +1 to 1.5
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god bless smart people
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lol, on the same boat as you
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Unread Wed, 1st-Aug-2012, 12:04 PM BnetId: Bjornbrandr.447  Clan: TA  Location: Brisbane, Australia  Total Posts Made: 312 # 97
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Originally Posted by NvRossi View Post
had absolutely 0 issues installing and updating and i really feel like sc2 is much smoother, really enjoying the new patch lol
For what it's worth, my patch was fine. Couldn't log in at first, but that was simply server's not up yet.
Works well, haven't noticed any fps issues (only been trying on max settings so far) and whilst the interface is a bit of a change, it's actually pretty nice.
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Unread Wed, 1st-Aug-2012, 12:59 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 98
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I have zero issues.. but I feel like the game is a bit clunkier or I have lower FPS now.. for some reason (I've even lowered the settings)..

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Agreed, not convinced on these performance optimisations so ar
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Unread Wed, 1st-Aug-2012, 1:31 AM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 99
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my net is shaped, so my options are downloading a 1.2GB patch at 12kbps or not playing until it's unshaped.

i don't even care about interface changes...
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Unread Wed, 1st-Aug-2012, 1:59 AM BnetId: DarK  Race: Location: Sydney  Total Posts Made: 239 # 100
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Larvae now block hatcheries again. Sigh wtf 0_O

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yeah i realised that too so ghay! this ain't bw
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Unread Wed, 1st-Aug-2012, 2:22 AM BnetId: Theend 947  BattleTag: Theend #6672  Race: Location: Singapore  Total Posts Made: 215 # 101
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I predict a new patch to undo this one coming soon™.
I dont like
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Unread Wed, 1st-Aug-2012, 12:25 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 102
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This was noticed by Rossi, thought it was pretty cool thought it should be added to the thread:



Quote:
When orbital commands are in the same command group as planetary fortresses you do not need to press tab to build scvs on them.

Before if command group contained orbital commands and planetary fortresses only the orbital command would be ordered to make scvs. Terran players would need to press tab or select the planetary's separately to build scvs with them.
Source: Here. Also try it out for yourself

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Awesome!
 Theend:  
i believe it is a buff
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Unread Wed, 1st-Aug-2012, 4:17 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 103
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Quote:
Originally Posted by Maynarde View Post
This was noticed by Rossi, thought it was pretty cool thought it should be added to the thread:





Source: Here. Also try it out for yourself
Hurray! There were times where i couldn't justify tabbing to the PF to make one extra SCV per round due to the increased attention it required. Good stuff Blizzard.
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Unread Wed, 1st-Aug-2012, 12:49 PM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 104
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that CC change is pretty cool. helps me when i offrace
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Unread Wed, 1st-Aug-2012, 12:53 PM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 105
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Quote:
Originally Posted by inFeZa View Post
that CC change is pretty cool. helps me when i offrace
Also applies to making queens out of a lair/hatch combo. Terran/zerg buffs!
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Unread Wed, 1st-Aug-2012, 4:27 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 106
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Yea now I have to remember not to tab through my CC's now haha
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Unread Wed, 1st-Aug-2012, 10:34 PM Who's Who:   Race: Clan: iRL  Location: Singapore  Total Posts Made: 1,494 # 107
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Quote:
Hurray! There were times where i couldn't justify tabbing to the PF to make one extra SCV per round due to the increased attention it required. Good stuff Blizzard.
I'm such a noob that I didn't even know that the PF wasn't building SCVs when I played Terran lolol
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Unread Wed, 1st-Aug-2012, 11:25 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 108
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Got home at 6:25, started downloading the patch at 6:30, was fully patched and online by 6:50! No dramas!
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Unread Thu, 2nd-Aug-2012, 12:40 AM BnetId: sRGRiM.784  BattleTag: nRvGRiM#6650  Race: Clan: N/A  Location: Hong Kong  Total Posts Made: 860 # 109
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I had no problems with downloading the patch but custom games atm seem to be fucked.
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Unread Thu, 2nd-Aug-2012, 12:43 AM BnetId: ShieldzSPR.744  Race: Location: Hong Kong  Total Posts Made: 657 # 110
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its a bit laggy too zzzz
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Unread Thu, 2nd-Aug-2012, 1:21 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 111
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RE: The custom games, received an e-mail from Blizzard ANZ asking me to share this around:

Quote:
Originally Posted by Blizzard
So to provide some more clarity on the issue of some custom maps using the wrong balance:

We are in the process of identifying a hotfix that would fix this issue. Our goal is to try and push this hotfix out ASAP (tonight, if possible). However, if our hotfix does not pan out, this issue can actually be worked around fairly easily, and should not really impact tournament play as long as we communicate to the tournament organizers on what to be aware of.

Basically, this issue ONLY happens when joining a game from the “Join Game” list in Custom Games, which most tournaments probably do not do:

Click the image to open in full size.

The bug will NOT happen in any of the following situations:
- If you create a game from the “Create Game” screen above.
- If you bookmark a map, and create the game from your bookmark.

In addition, it’s worth noting that most of these maps probably have not been re-published yet so that they appear on the StarCraft side instead of the Arcade side. I just ran a quick check of the ESV maps and they all look like they’re still showing up on the Arcade side. And if creating a game from the Arcade side, the bug will NOT happen if they use the “Create Private Game” button:

Click the image to open in full size.


So to summarize, in most cases tournaments should not encounter this issue if they create their game using the methods listed above. We are hoping that our hotfix should address the issue, but if we run into any issues then we should communicate the above info to any TOs that are running events over the weekend.”

Please communicate to tournament partners that are actively running events to use the “Create Private Game” button instead of Joining Game.

If your partners report any additional issues, please let us know ASAP.
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Unread Thu, 2nd-Aug-2012, 1:22 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 112
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And for what it's worth, during lastnights GGA Cup I didn't experience any issues with any of the Custom Games I hosted using this method.
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Unread Thu, 2nd-Aug-2012, 1:30 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 113
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Unread Thu, 2nd-Aug-2012, 1:54 PM Race: Location: Brisbane, Australia  Total Posts Made: 255 # 114
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ESV has made a conscious decision to keep their maps on the Arcade side due to the extra features like screenshots and patch notes that the Starcraft custom maps do not get access to:

http://www.teamliquid.net/forum/view...opic_id=357586

While I understand it and hope at least some of the features could be used on both types of maps, it also kind of sucks having melee maps pop up in Arcade Fun or Not or in the Open Arcade Games list.
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Unread Thu, 2nd-Aug-2012, 4:21 PM BnetId: CruxFate.911  Clan: Crux  Location: Ang Mo Kio, Singapore  Total Posts Made: 82 # 115
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After they patched KR to 1.5
I'm having the language pack problem whenever I try to login to my TW/KR client to play. And I can't change the "enSG" thingy. Anyone found any solution to play on their TW/KR client yet?
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Unread Thu, 2nd-Aug-2012, 4:35 PM BnetId: Tazerenix.537  Race: Location: Adelaide, Australia  Total Posts Made: 329 # 116
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For those who want the old low graphics back, set

Code:
alternateLowTextures=0
in variables.txt

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 mGGDaedalus:  
pretty sure this won't improve performance though and it looks worse
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Unread Thu, 2nd-Aug-2012, 4:43 PM BnetId: CruxFate.911  Clan: Crux  Location: Ang Mo Kio, Singapore  Total Posts Made: 82 # 117
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I asked around the friendly sc2sea community and Maynarde and Paperclip immediately gave me the solution.

You need to change the my documents > starcraft II > variables.txt > these 2 lines

localeidassets=enSG
localeiddata=enSG

change it according to which client you are playing:
SEA server = enSG
TW server = zhTW
KR server = koKR

Hope this helps!

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It's in the OP haha, but thank you
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Unread Thu, 2nd-Aug-2012, 5:33 PM BnetId: Clare  Race: Location: Singapore  Total Posts Made: 232 # 118
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Quote:
Originally Posted by Fate View Post
I asked around the friendly sc2sea community and Maynarde and Paperclip immediately gave me the solution.

You need to change the my documents > starcraft II > variables.txt > these 2 lines

localeidassets=enSG
localeiddata=enSG

change it according to which client you are playing:
SEA server = enSG
TW server = zhTW
KR server = koKR

Hope this helps!
sadly, it doesnt work for me... now my SEA server is Fked up man~~~

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 mGGDaedalus:  
you have to change it back every time you switch client :(
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Unread Fri, 3rd-Aug-2012, 2:02 AM BnetId: ShieldzSPR.744  Race: Location: Hong Kong  Total Posts Made: 657 # 119
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lol do u guys know is there a new relocalizer for this patch?
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Unread Fri, 3rd-Aug-2012, 3:41 AM BnetId: Clare  Race: Location: Singapore  Total Posts Made: 232 # 120
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there is???? Man~~~ That would be awesome!!!

Last edited by Sc2Clare; Fri, 3rd-Aug-2012 at 3:43 AM.
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Unread Fri, 3rd-Aug-2012, 2:38 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 121
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Tazerenix has come with a 1.5 Relocalizer solution which R1CH and raVensc2 from TL has re-made into an automated version:

TL: http://www.teamliquid.net/forum/view...opic_id=357817

Give him your kudos, and upvote his thread on reddit!

Reddit: http://www.reddit.com/r/starcraft/co...g_on_patch_15/
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Unread Fri, 3rd-Aug-2012, 2:39 PM BnetId: Tazerenix.537  Race: Location: Adelaide, Australia  Total Posts Made: 329 # 122
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Quote:
Originally Posted by Maynarde View Post
Tazerenix has come with a 1.5 Relocalizer solution which R1CH and raVensc2 from TL has re-made into an automated version:

TL: http://www.teamliquid.net/forum/view...opic_id=357817

Give him your kudos, and upvote his thread on reddit!

Reddit: http://www.reddit.com/r/starcraft/co...g_on_patch_15/
Gotta give credit to xpaperclip also who did most of the work finding it

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Absolutely that dude is a boss
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Unread Fri, 3rd-Aug-2012, 3:50 PM BnetId: ShieldzSPR.744  Race: Location: Hong Kong  Total Posts Made: 657 # 123
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thanks guys ^^ no other relocalizers right?

Last edited by Shieldz; Fri, 3rd-Aug-2012 at 3:52 PM.
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Unread Fri, 3rd-Aug-2012, 4:54 PM BnetId: DarK  Race: Location: Sydney  Total Posts Made: 239 # 124
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Is this the same one? found it on TL. Apparently it's the best one.
http://www.teamliquid.net/forum/view...ic_id=357860#7
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Unread Fri, 3rd-Aug-2012, 6:57 PM BnetId: Tazerenix.537  Race: Location: Adelaide, Australia  Total Posts Made: 329 # 125
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Quote:
Originally Posted by sRluvtaeyeon View Post
Is this the same one? found it on TL. Apparently it's the best one.
http://www.teamliquid.net/forum/view...ic_id=357860#7
I'd say R1CH's is probably the best.

There were three automated ones released, all of them use the process xpaperclip found, its just they automate it.
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Unread Fri, 3rd-Aug-2012, 7:35 PM BnetId: Daedalus.523  BattleTag: Joshboy#1763  Race: Clan: mGG  Location: Brisbane, Australia  Total Posts Made: 468 # 126
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R1ch's one looks really good, you can use the one client for all servers. I'm yet to test it though, will do that tonight.
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Unread Fri, 3rd-Aug-2012, 7:53 PM Who's Who:   BnetId: aLtStallion.610  Race: Clan: aLt  Location: Christchurch  Total Posts Made: 1,615 # 127
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Guys idk if someone has said this but im having this issue that keeps happening and no idea what to do as i'm like it wants to change the name why is this such an issue. ideas on how to solve appreciated
Click the image to open in full size.
http://imageshack.us/photo/my-images...withpatch.png/
Also been a while did that pic come out right? screw it i'll do both

EDIT: touched something in the file and it seems to be working so fingers crossed and i hope like hell when i do this on kr version i don't get these issues
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Last edited by Stallion; Fri, 3rd-Aug-2012 at 8:12 PM.
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Unread Sat, 4th-Aug-2012, 3:36 AM BnetId: sRGRiM.784  BattleTag: nRvGRiM#6650  Race: Clan: N/A  Location: Hong Kong  Total Posts Made: 860 # 128
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I'm still having problems with relocalizers TT. I hope bigfoot new version comes out
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Unread Sat, 4th-Aug-2012, 3:40 AM BnetId: ShieldzSPR.744  Race: Location: Hong Kong  Total Posts Made: 657 # 129
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yeah the relocalizers are pretty bad zzzz i use big foot too so i hope after the CN patch comes out they will actually make the new version of bigfoot sc2 so that it will be a lot more easier for me to change servers
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Unread Sat, 4th-Aug-2012, 1:05 PM BnetId: ToRMaverick.466  Race: Clan: ToR  Location: Bundaberg, Qld, Aust.  Total Posts Made: 373 # 130
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I have been one of the lucky ones by the sounds of it as the patch worked no probs and could play from day 1. However, as of today it has been randomly kicking me out of the game (cant find internet connection)... which isnt the case. Also chat boxes are again closing all the time.... annoying. Just plain annoying. A patch this size that when to beta should have the fundamentals sorted out before release. Sure no patch will be 100% but this is just a joke.

I really pity the people who have had to go through hell and back to get the patch going... if you could.
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Last edited by ToRMaverick; Sat, 4th-Aug-2012 at 3:53 PM.
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Unread Sat, 4th-Aug-2012, 1:52 PM BnetId: TAHAWKEYE.419  Race: Location: Ballarat  Total Posts Made: 21 # 131
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Yeah so since this patch i can log into na but not sea, i have an open ticket but no response for yet (put it in thursday) anyone else having this issue?
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Unread Sat, 4th-Aug-2012, 5:13 PM BnetId: ShieldzSPR.744  Race: Location: Hong Kong  Total Posts Made: 657 # 132
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Yeah hawkeye i heard some of the vietnamese in pro gamer team also has this issue u not sure whats the reason though hope u solve this soon
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Unread Sat, 4th-Aug-2012, 5:15 PM BnetId: sRGRiM.784  BattleTag: nRvGRiM#6650  Race: Clan: N/A  Location: Hong Kong  Total Posts Made: 860 # 133
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TT, my korea is still not working
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Unread Sat, 4th-Aug-2012, 9:08 PM BnetId: TAHAWKEYE.419  Race: Location: Ballarat  Total Posts Made: 21 # 134
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Looks like the issue is that the na client doesnt have the ability to switch to sea (no button bottom left) but the sea client does
not sure if thats the same for the korean ones
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