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Unread Thu, 31st-May-2012, 1:01 PM BnetId: MueX.819  Race: Clan: mGG  Location: Toronto, Canada  Total Posts Made: 79 # 1
mGGMueX
mGGMueX's Avatar
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FFE multi-layer simcities and optimal placement

I've wanted to develop the perfect FFE placements for a while now, both because I kept losing to baneling busts/roach all-ins and after seeing
this
this
. I've planned placements for some of the existing ladder maps, and would like input/opinions.

Cloud Kingdom:
Here's the basic outline:
Click the image to open in full size.
There are 2 chokes in a line which can be held against zerglings by a single zealot each or a single forcefield. It's also quite nicely set up to trap a group of units between a zealot and a forcefield or 2 forcefields.
Click the image to open in full size.
Click the image to open in full size.
The reason for the relatively weird positioning of the large structures is so that from any angle a single cannon can attack roaches that are attacking any building. There is one location that is vulnerable to roach attack on the gateway (this is inevitable with a cannon behind a wall) but it can be attacked by a high-ground stalker easily, and can only fit 1 or 2 roaches.
Click the image to open in full size.

Daybreak:
Basic outline:
Click the image to open in full size.
Believe it or not, lings can't fit through that gap.
Click the image to open in full size.
It can be held by a single zealot against zerglings.
Click the image to open in full size.
If the zealot and pylon at the edge are killed, you can fall back to your main and warp in a second cannon, 2 pylons to keep the 2 cannons powered, and a gateway that walls of your main and prevents lings from attacking the new cannon.
Click the image to open in full size.
Click the image to open in full size.

Entombed Valley:
Basic outline:
Click the image to open in full size.
Zergling-proof. The one cannon can shoot anything that gets high enough up the ramp to get vision.
Click the image to open in full size.
If the zealot dies you can warp in a second gateway and second cannon to make a new wall defending your main and natural. You could also have the gateway and cybernetics core the other way around, this strengthens the wall but puts your tech more in danger because it's more likely to be focussed down and also makes it easier to mess up the wall as you have to place the gateway first.
Click the image to open in full size.

Korhal Compound:
Basic outline:
Click the image to open in full size.
There is one point where a roach can attack the cybernetics core and the cannon can't attack it but this leaves it vulnerable to stalker fire and only 1 or 2 roaches can fit there.
Click the image to open in full size.
If the opening is busted then you can make a half-wall by placing another gateway, and pylons and cannons to taste.
Click the image to open in full size.

Metropolis:

Basic outline:
Click the image to open in full size.
You can do a complete wall-off here and open it up when you knock the rocks down. At that point you get this:
Click the image to open in full size.
The cannon can hit any roach trying to attack any point along the wall. Another pylon and cannon can be created in these locations to strengthen the wall.
Click the image to open in full size.
2 additional gateways can be warped in here to create a very strong half-wall with the nexus.
Click the image to open in full size.


Quick Comments
 Bash:  
solid.

Last edited by mGGMueX; Thu, 31st-May-2012 at 1:12 PM.
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