Hello ,
I saw so many streamers , and players playing through their computer , and i realize most of their computer can support a "medium" graphics or even "high" , but they still chose the "low" graphic's setting , is there any advantage using a low graphic's setting ?
Low settings tend to be less distracting than in medium and above, where there's more fancy visuals such as lighting and reflections that may more or less distract a player's focus when playing. It's also less likely to lag, especially in big engagements.
I guess at a high-level play, they need less distractions (shiny stuff) so they can focus on other things. Also its critical to make sure no lag happens when big battles occur.
edit. goddamnit pokerface when i submit my post i see yours come up with the exact same info -_-
Yes, I use low graphic setting for 3 reasons,
quicker response time (higher frame rate)
I have a bad computer so i really can't run high graphics
less distraction (i find my self looking at the texture or units too much with high graphics cos it looks so good)
the main reason why people use low graphics is for the higher frame rate & incredibly smooth gameplay
Pretty much this.
I have always played all my games on a competitive level on low settings, not only do you get the max FPS possible, it improves the gameplay for you.
Really! I never knew high level players would deliberately play on a lower setting to avoid distractions!
I personally hate the low settings because everything looks so odd like how a drone poofs appear from an egg instead of hatching properly heh.
I prefer the highest setting because I like the shiny stuff.
Also I'd like to note that many will not play with the low setting because it is not possible to see which unit is warping in from a warp gate until it is done on low setting.
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I prefer the highest setting because I like the shiny stuff.
Also I'd like to note that many will not play with the low setting because it is not possible to see which unit is warping in from a warp gate until it is done on low setting.
I also play ultra because I like shiny. Though that's probably the reason I'm on a losing streak because it is starting to get a bit patty at time (stupid windows updates >.<)
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My belief was that pro's prefer the lower settings to reduce input lag. Incontrol did say on stream he is a graphics whore and doesn't notice a difference between high medium and low, Only Ultra.
Well basically there was this paper about the amount of information a human brain can process per second is limited so it is better to have less unnecessary stuff on the screen.
I set my graphic's setting to extreme but I customize the shader to low. With that, the objects are less shiny but still detailed.
I use everything on low except for effects which is at medium, lets me distinguish cloaked units a little better and no distractions from all the pretty graphics kek
after looking through this thread, I decided to give low setting a try. Wow everything looks so much more clear! my only problem though is forcefields look too dim. Does anyone know how I can keep the original forcefield animation???
Quick question. I've switched to low settings for AGES from medium to avoid the lag in large battles but I also noticed that I am now unable to judge whether roaches have their tunneling claw upgrades. It used to be spikes on roaches' backs = tunneling. Now, they look the same to me....
I used to play with everything on high, but then I noticed there was a certain amount of lag while placing buildings etc..so I decided to use low settings, but high textures, according to TLO it helps you see cloaked units very very easily, and the game felt so friggin smooth I left it at that.
Often when I watch a cast on high I kinda amazed at how cool things look
can a computer that handle medium graphics , turn all to low graphics' setting but high on texture ? can the computer handle it ? :|
That's a really hard question to answer without computer specs. Define "handle". If you mean just run at reasonable frame rates then sure I'd say so. Textures aren't as rough on a video card as shaders and lighting etc.
Best way to find out is to run SC2 graphics to low and set textures to high and see if you like it :P
can a computer that handle medium graphics , turn all to low graphics' setting but high on texture ? can the computer handle it ? :|
short answer, probably. higher detailed textures will use up more graphics memory, but are not terribly intensive in any other way, so unless you are running at a very high res on a video card with not much ram, you shouldn't have a problem with turning other settings down and textures up.
I'm playing with most settings on low and a few things (like textures, can't remember exactly what ones) turned up to either medium/high (again, can't quite) remember.
ohh , the one that affects the difficulity to look for cloaked units are Texture ? i'm currently use low on all of the setting except medium on texture and high on Model..
ive been playing quake (world, cpma, 4 and live) on minimal settings so it was easier to see the enemy. in sc2 it works a similar way, and the super bright colours on the minimap are easier to pick up because there isnt as much visual noise on the actual game screen
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[TheFavez] mOOnGLaDe, PiG, Nv
Is there a setting that helps a zerg user fungal flying units?
because of the 3D aspect of sc2 you normally need to fungal in front of the flying unit to be able to catch it.
it is quite annoying anyone know any tricks to help with this?
Is there a setting that helps a zerg user fungal flying units?
because of the 3D aspect of sc2 you normally need to fungal in front of the flying unit to be able to catch it.
it is quite annoying anyone know any tricks to help with this?
There's an option which shows little green circles underneath the flying units which helps with that... someone should be able to tell you where to find it because I can't remember.
There's an option which shows little green circles underneath the flying units which helps with that... someone should be able to tell you where to find it because I can't remember.
Oh that would be awesome. Waiting on an answer for this one!
It is easier to spot cloaked units at higher settings
Personally i play low because I get really carried away with the nice graphics that I forget to play SC2.
It is easier to spot cloaked units at higher settings
Personally i play low because I get really carried away with the nice graphics that I forget to play SC2.
I thought Blizzard fixed that issue already, meaning even using low, med or high settings, spot cloaked unit remains the same
I don't think that its an option, I just think that when you click an ability that's targeted (Fungal, Storm, Vortex etc) unit circles appear, so you can line that up with your spell. Also you can tell because the units gain a shade of red if you hover your spell over them
I don't think that its an option, I just think that when you click an ability that's targeted (Fungal, Storm, Vortex etc) unit circles appear, so you can line that up with your spell. Also you can tell because the units gain a shade of red if you hover your spell over them
pretty sure you can turn on having them visible all the time so that you know where to target...
I don't think that its an option, I just think that when you click an ability that's targeted (Fungal, Storm, Vortex etc) unit circles appear, so you can line that up with your spell. Also you can tell because the units gain a shade of red if you hover your spell over them
that sucks thou because it takes time to line it up.
Hello, I tend to use extreme settings because this is how most korean play (oGsTheStC, oGsMC and many others) and since they are the best, playing in good quality can't be bad. I personally like extreme a lot, I wouldn't paly it "only" to do like koreans.
I hate the "glow" of high settings in blizz games. I played on low in wc3, wow and now sc2 too, although my computer can run ultra. This blue-ish glow hurts my eyes, I can't stand watching it for more than 10 minutes. Besides, in combat visual effects make micro harder, especially in wc3.
I play on Ultra but I have a beastly computer and don't stream but I can see where the need to drop details when streaming.
Running XSplit, Flash Media Encoder without a dedicated encoding card and so forth really drains the system.
All our streaming boxes at work are dedicated streaming boxes with BlackMagic capture cards and even they can struggle when we're encoding 3-4 streams.
Ultra, i love having fancy graphics after years of never having a computer that could play games on anything but low/med settings
I feel your pain! I assembled my current gaming PC before picking up SC2, prior to that I was using an ~8 year old PC (which was good in it's prime, don't get me wrong) but nothing is more satisfying than having shexy ultra graphics! :]
Lower reminds me of BW/wc3, making it easier to play. Everything is just to metalic with high shaders. I have to have texture/terrain settings on med thou, creep is ******* ugly on low.
One graphical advantage is having model settings on high, because units will have different death animations depending on what kills them. Although a slight advantage, it is an advantage none the less.
Ultra lets you see some things you might miss. It lets you distinguish what unit is warping in and what a star gate is building. Nothing too pivotal. I'm not sure what works better for cloaked units.
Low is cleaner and good for Fps. I play at ultra low because my computer is like 8 years old. It can't handle a 200/200 army without massive lag T.T
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"Koreans own white dudes" - Moon
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