Stress test was good, they extended it by a couple of hours I was getting familiar with the game too, I did find a bunch of Skill Masters or whatever at ''The Grove'' around the Sylvari area. I guess every race has these. Didn't really progress further than that with them though.
Interesting to see the huge spike in professions when it came to Jewelcrafting - wondering if any of you guys could explain why? It's just a more profitable skill?
I havent played it for a while, but i'd say its just less of a "plain" profession - Cooking isnt exactly and exciting thing to do, and the rest are all armour/weapon crafting, which most people plan to get from drops etc, from experience the best gear always drops from end-game bosses etc.
Sorta like Ench/JC in wow - i could always get that cool new staff from a boss, but i could only get +craptonofspellpower from a player with Enchanting, i imagine alot of people see Jewelcrafting similarl.
Also 5/11 gear slots are accesories, which can be made by Jewelcrafters.
Despite how monumentally painful getting started in armoursmithing was, things are moving along pretty well. I think the crafting system could definitely use some tweaking, but having so much fun right now that I don't really mind.
If you are on Sea of Sorrows, DCVGamers is always looking for people. Casual guild with its own mumble server. Currently, have Meatex and JoFritz plus 4 friends. I'm veteris in game, so msg me when I'm on or mail either myself or Jo (he can invite to the guild as well).
I tend to stay in the overflow servers. I find them a bit more responsive. If you want to check latency, this thread gives a way : http://duguild.com/topic/426-checkin...ncy-windows-7/ Not sure on its accuracy though. I think it might be more of ping rather than latency.
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