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Unread Sat, 29th-Dec-2012, 5:19 PM BnetId: Tazerenix.537  Race: Location: Adelaide, Australia  Total Posts Made: 329 # 61
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Quote:
Originally Posted by ToR.Arnor View Post
Thanks for your feedback Rules have been locked in based on them

15.The League will use "xGTL" format, 4x Best of 3 matches on predetermined maps, and an Ace Match (best of 3) if Teams are tied 2-2, Teams must use a different player or each of the 1st four sets, Teams may choose to reuse a player from the 1st four sets in the Ace Match
Is the format closed for discussion?

In my opinion the GSTL style is a more fun league format and allows for more viewer enjoyment and strategy with snipers, all-kills and reverse all-kills etc.
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Unread Sat, 29th-Dec-2012, 5:38 PM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 62
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Quote:
Originally Posted by Tazerenix View Post
Is the format closed for discussion?

In my opinion the GSTL style is a more fun league format and allows for more viewer enjoyment and strategy with snipers, all-kills and reverse all-kills etc.
And I assume we are still going with tier 4 and 5 being GSTL like in the opening post of http://www.sc2sea.com/showthread.php?t=6692?
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Unread Sat, 29th-Dec-2012, 5:40 PM Who's Who:   BnetId: Spartaz. 780  Race: Clan: ToR  Location: Auckland, New Zealand  Total Posts Made: 2,184 # 63
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Quote:
Originally Posted by Tazerenix View Post
Is the format closed for discussion?

In my opinion the GSTL style is a more fun league format and allows for more viewer enjoyment and strategy with snipers, all-kills and reverse all-kills etc.
I still am with this idea, it is cool, because it is more engaging from a viewer perspective, I know from watching Clan Wars and such that are outside of ToR, that the series coming from GSTL all kill can really set the tone for spectators.

Quick Comments
 asdfSchnitzel:  
SEACL = Proleague, SEACC = GSTL AK
 syntox:  
Yeah GSTL format is much more exciting then a bunch of guys playing bo3's individually
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Unread Sat, 29th-Dec-2012, 6:10 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 64
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Quote:
Originally Posted by ToRSchnitzel
SEACL = Proleague, SEACC = GSTL AK
This is my opinion too

Although it isnt confirm, we're looking at running SEACC #2 a couple months after the release of HotS!

Quote:
Originally Posted by FSBenAD View Post
And I assume we are still going with tier 4 and 5 being GSTL like in the opening post of http://www.sc2sea.com/showthread.php?t=6692?
yeah I should amend the rules specifying which Tiers that refers to T_T
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Unread Sat, 29th-Dec-2012, 9:15 PM BnetId: VBWhiplashJC.584  Race: Clan: VB  Location: Sydney  Total Posts Made: 253 # 65
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How would one apply for special consideration to sign up with a masters player in T4?
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Unread Sat, 29th-Dec-2012, 9:24 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 66
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Quote:
Originally Posted by VB_WhiplashJC View Post
How would one apply for special consideration to sign up with a masters player in T4?
give us a reason why they should be included\

e.g. only made masters 2 weeks ago, masters but has been inactive for 3 months, etc etc
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Unread Sat, 29th-Dec-2012, 10:18 PM BnetId: VBWhiplashJC.584  Race: Clan: VB  Location: Sydney  Total Posts Made: 253 # 67
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Well, this is what I've got for our roster at the moment:

VBBoony.760
VBRandomness.557
Everion.975
VBRhuubarb (unranked, previously diamond, will get ranked in the new season)
VBWhiplashJC.584 (M)
VBInter.173
VBbayak.667
BLNFheathen.198

It's a fairly small team and knowing people's availability I think without Boony we'd struggle to put together a team some nights - and even then the gold guys would probably be getting pretty regular games.

Boony was in masters a season ago but demoted, he's been back up for about three weeks.
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Unread Mon, 31st-Dec-2012, 8:39 AM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 68
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Quote:
Originally Posted by VB_WhiplashJC View Post
Well, this is what I've got for our roster at the moment:

VBBoony.760
VBRandomness.557
Everion.975
VBRhuubarb (unranked, previously diamond, will get ranked in the new season)
VBWhiplashJC.584 (M)
VBInter.173
VBbayak.667
BLNFheathen.198

It's a fairly small team and knowing people's availability I think without Boony we'd struggle to put together a team some nights - and even then the gold guys would probably be getting pretty regular games.

Boony was in masters a season ago but demoted, he's been back up for about three weeks.
I cant promise anything (id need to consult Tier 4 Admins too) but based on that information I see that being acceptable

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 VB_WhiplashJC:  
Cheers Arnor.
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Unread Mon, 31st-Dec-2012, 9:12 AM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 69
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Quote:
Originally Posted by ToR.Arnor View Post
12.Tier 5 will be restricted to BSG players at sign ups, Players promoted to platinum are allowed to continue playing
Just want to add to this ruling with some context that is worrying people about running out of players.
Last season of Tier 5 had many many promotions.. but only a few into diamond and only about 2-3 players made it from Gold to Diamond in the season. So if it is BSG sign up then I doubt there will be any problems with teams running out of players because they all got promoted to Diamond.

Proposal for scheduling of games
Allow team managers to schedule their own games - knowing the match ups weeks in advance and putting the task of scheduling to the managers (Admins available on set play date - that will act as a default if teams can not come to an agreement on play time) but matches to be scheduled by managers then confirmed with Admins. Allowing flexibility for all teams and players to find a time that suits. We are mostly in a very similar time zone - so finding a good schedule should be easy for most.
Thoughts?
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Unread Tue, 1st-Jan-2013, 2:51 PM BnetId: mGGAlpha.599  Race: Clan: mGG  Location: Brisbane, Australia  Total Posts Made: 643 # 70
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Quote:
Originally Posted by Av.ToRSpartaz View Post
I still am with this idea, it is cool, because it is more engaging from a viewer perspective, I know from watching Clan Wars and such that are outside of ToR, that the series coming from GSTL all kill can really set the tone for spectators.
I (and the M/GM of mGG) also agree that GSTL all kill style is a much better/funner experience both for the gamers and the viewers. Also just as importantly I think its much better and a sense of team, you achieve together you fail together. as opposed to the 4 bo3's which feel very independent, not much team interaction going there, no strategy in which player to put in when.

Just my thoughts.

Quick Comments
 Zealo:  
100% agree
 Thrasher:  
+1
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Unread Tue, 1st-Jan-2013, 6:02 PM Who's Who:   BnetId: eehanProAnnn.969  Race: Location: Singapore  Total Posts Made: 694 # 71
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I disagree that the GSTL style is better for the gamers. A GSTL style only encourages a team to have ONE strong player to win an entire clan war, while the proleague style rewards team for having 4 good players. There is much more strategy in putting players in specific maps, sniping potential opponents.
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Unread Tue, 1st-Jan-2013, 6:18 PM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 72
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Hey Guys

As Mentioned previously

SEACL is Pro League format SEACC is GSTL All-Kill

SEACC#2 will occur, however it will be scheduled after the release of HotS

Please move forward in the dicussion to Chadmann's proposal for scheduling games

I will also take input on the Map Pool for the league

Cheers
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Unread Tue, 1st-Jan-2013, 10:16 PM BnetId: FvRGwaiLo.685  BattleTag: lolnooneplaysd3  Race: Clan: FvR  Location: Brisbane, Australia  Total Posts Made: 13 # 73
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Quote:
Originally Posted by ToR.Arnor View Post
Hey Guys

As Mentioned previously

SEACL is Pro League format SEACC is GSTL All-Kill

SEACC#2 will occur, however it will be scheduled after the release of HotS

Please move forward in the dicussion to Chadmann's proposal for scheduling games

I will also take input on the Map Pool for the league

Cheers
So managers get a map list and pick players? Thats great looking forward to it ^^

Quick Comments
 syfChadMann:  
Yep.. they'd have to submit the players and the match ups would be posted.
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Unread Fri, 4th-Jan-2013, 8:27 AM Who's Who:   BnetId: Arnor.836  Race: Clan: xGKing  Location: Sydney  Total Posts Made: 1,967 # 74
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Hey Guys

Thoughts on this Map Pool

GSL Abyssal City • GSL Antiga Shipyard • GSL Bel'Shir Vestige • GSL Cloud Kingdom • GSL Daybreak • GSL Entombed Valley • GSL Whirlwind

This is the current map pool for GSL Season 1 2013

Thoughts please as Id like to lock this up early next week

Thanks
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Unread Fri, 4th-Jan-2013, 8:27 AM Who's Who:   BnetId: ToRErasmus.733  Race: Clan: ToR  Location: Sydney  Total Posts Made: 1,454 # 75
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Quote:
Originally Posted by fray`ChadMann View Post
Proposal for scheduling of games
Allow team managers to schedule their own games - knowing the match ups weeks in advance and putting the task of scheduling to the managers (Admins available on set play date - that will act as a default if teams can not come to an agreement on play time) but matches to be scheduled by managers then confirmed with Admins. Allowing flexibility for all teams and players to find a time that suits. We are mostly in a very similar time zone - so finding a good schedule should be easy for most.
Thoughts?
It is HUGELY easier to just know it's on a particular set time each week so people can clear an hour or two for that, than to have it a different time each week. And just the time delay when each manager gets a proposed time from their opponent and needs to go find out if they can indeed field enough players at that time really draws these things out so much that a week can easily go by without getting anything sorted.

Just set a time and day, and save reschedules for actual unforeseen circumstances (imo give each team a set number of reschedules so they can't abuse it) and just make life easy for the players/admins who then don't have to worry about not knowing when their next match may be.
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Unread Fri, 4th-Jan-2013, 8:29 AM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 76
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Quote:
Originally Posted by ToR.Arnor View Post
Hey Guys

Thoughts on this Map Pool

GSL Abyssal City • GSL Antiga Shipyard • GSL Bel'Shir Vestige • GSL Cloud Kingdom • GSL Daybreak • GSL Entombed Valley • GSL Whirlwind

This is the current map pool for GSL Season 1 2013

Thoughts please as Id like to lock this up early next week

Thanks
I think it's a really good map pool, but maybe +Ohana and -Bel'Shir Vestige?

Quick Comments
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Thanks!
 NvRossi:  
agree with this guy
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It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

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Unread Fri, 4th-Jan-2013, 8:32 AM BnetId: iVnStandard.354  Race: Clan: iVn  Location: Brisbane  Total Posts Made: 259 # 77
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Quote:
Originally Posted by ToRSchnitzel View Post
I think it's a really good map pool, but maybe +Ohana and -Bel'Shir Vestige?
ohana isn't in gsl for a reason t.t

edit. i actually think at this point i'd rather play ohana then a new map like belshir vestige, also wouldn't mind seeing metro in.
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Last edited by Snx.Mufasa; Fri, 4th-Jan-2013 at 10:58 AM.
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Unread Fri, 4th-Jan-2013, 8:39 AM BnetId: BenAD.379  Race: Clan: FS  Location: Adelaide, Australia  Total Posts Made: 750 # 78
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Do we even have Bel'Shir Vestige on SEA. I tried searching arcade and custom games for it without luck.
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Unread Fri, 4th-Jan-2013, 9:16 AM BnetId: TidaL.191 (SEA) TidaL.706 (NA)  Race: Location: Aus  Total Posts Made: 378 # 79
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Take out Antiga and put in Metropolis

Maybe even try the new ladder maps, i personally like Akilon Flats

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NO! NO! NO! NO!
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Unread Fri, 4th-Jan-2013, 10:52 AM BnetId: mGGPressure.946  Race: Location: Sydney  Total Posts Made: 109 # 80
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just a note, none of the GSL maps are actually on the SEA server are they? I know last time I checked they weren't.

Quick Comments
 Zealo:  
some are, some aren't
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