I'd love a format that allows for Pro Teams to have the spotlight but also give the non pro players a go, to give the up and coming players a go, which is why I voted for the 3rd option.
At this point in SEA, we have quite a few pro teams (arcMSI, xG, SQLTt, Flash, Mski, MiTH, and a few single players aligned to teams like PiG, tgun etc) and looking at the teams and putting them all in a comp, which team would you bet on? I couldn't pick which team would win as the skill is split quite well between the teams at the moment. I think a league focusing on these teams will not only encourage teams to pick up players or even enter the scene (due to the exposure). Focusing on these players would be exciting, and I like dels idea of a Bo5 KOTH format (requires only 3 players), could even buffer out the games to Bo3 to have more games. Alternatively a format like EGMC could work, but I know people dont like 2v2's.
Then you have a tier down, with clans like TA, InFI, aLt etc where you have the up and coming players playing. Players that up until now are overshadowed by the sponsored powerhouses of their clans. For example a player in TA wouldn't get played if sponsored players can play in the clan league (as they have something like 7 or 8 sponsored players) but if the sponsored players are in the Pro league, they get a shot at making a name for themselves and proving their skill. Also I think with sponsored players playing in a clan league, it would be quite 1 sided.
Finally a BSGP level clan league for funsies :P Really can't put a prize on it as you want to encourage players to be moving upwards, but BSG clan leagues have been from what I understand successful, so just keep going with the good thing :P
The leagues need to focus on what we want to grow, and in my opinion, we need to grow the professional aspect of the scene to really make something happen in SEA.
I feel very strongly for Frogmite's idea of forming sc2 team leagues for at least 3 different divisions. It should work roughly the same as soccer/sport leagues.
Summary:
- I feel it should have a long duration, with 1 season lasting at least 6 months to 9 months
- Teams can add and remove players from their teams, to allow for possible player trades, recruitment. Maybe impose a closed transfer window near the final stretch of the season for fairness.
- A big scale, multi divisional league like this seems really really exciting. And I feel we should at the very least attempt it if everyone starts to feel excited about this.
Pros:
- Everyone in the community can join a league team and participate, from bronze to grandmaster.
- Stimulates growth for our local clans and teams, as anyone who hears of this competition and who is eager to participate will want to sign up for a team of their skill level. This might make it easier for teams to recruit new members.
- Increased constant advertising exposure for the competition's sponsors. As a league that is casted/televised weekly or bi weekly means the sponsors gets constant advertising exposure for almost the whole of 6 months to 9 months throughout the year.
- Incentive for teams to recruit or grow their talent pool within their own teams. Stronger players in their teams = promotion into higher leagues, better fame, more prize money etc.
- This kind of league system has been proven effective in the sports world, who knows? If we run it so well that our leagues get international attention. International organisations like GomTV or IPL might wanna adopt this whole year season league system for the professional teams. The idea of seeing teams like Slayers, IM fighting it out with teams like EG, liquid every weekend seems very very enticing for the viewers. And its easier to attract bigger sponsor advertising contracts since we will expose their brand to a big group of viewers every weekend, for the majority of the whole year.
Possible Cons:
- Major administration, management issues. Running a weekly league that has hundreds of players, maybe 30 teams playing every weekend/week would seem tough if we don't have enough people to help out with the administration.
- Possible dropouts, walkovers: Teams that aren't doing well or don't have enough active players might keep having walkovers and withdraw towards the middle or end of seasons if they don't see the value of continued participation since they have a very low chance of winning/promotion, or possible relegation into a lower league.
- If teams do continous walkovers / withdraw from leagues, it will generate confusion and scheduling mishaps.
- Volunteers from the community would be much needed, we would need volunteers from almost every caster, members from all involved teams/clans to make running such a huge long term event possible.
Last edited by Fate; Sun, 18th-Dec-2011 at 2:31 PM.
In response to benji's "pro teams only tier1" post
l agree there should be at least 3 leagues of separation but not with the "pro league teams only" because many of the top clans are just as good as the sponsored pros and if its just the pros its gonna be spread way tooo thin, not enough players per team, no back ups in case of no shows, etc.
xG - 3 players
SQLTt - 4 players
Flash - 2 players
Tt - 1 player
immunity - 1 player
Mski - 2 really good players
MiTH - 1 really good players
At the same time it will be showcasing not really top players (the others from misk/mith) and needlessly exclude alot of players who can compete with them for e.g iceiceice, targa, yoon, pokerface, timber, han, strafe, rev, muse won't be able to play in the league.
Lastly, theres a big skill gap between benji's "tier2" with infi ta alt and bsg which is better filled with P/D clans so these up and coming players have a better chance to develop and compete. So IMO this idea is something to think about for the future when there are enough players/teams and it is more developed. For now I'd like the divisions to look something like this and it will probably be limited to 10 teams per division so its easy to manage.
My thoughts on how SEACL #2 should be
Its very close to frogmite's OP im basically just suggesting and additional FA Cup GSTL style to run along side it.
Tier 1:
xG + some nGen
SQLT
inFi
aLt
Mski
TA
MiTH
SPR
+ Maybe some others like EVE, Gview, lGd, IRL i'm not too sure.
Tier 2: (PDCL league clans)
Imperial-Winter Nights
Brothers til Death
Ascension Gaming
Terror Australis PD
FaDe PD
Team VB
TCP
Crux
ToR PD
Tier 3: (BSG league clans)
FaDe A
Kelvins Army
The Clanless
FaDe B
Time of Rising BSG
Team Carbon Pressure
Terror Australis BSG
Brothers Till Death
VB
QED
Big clans like TA, FaDe and ToR can be represented in several leagues so all their members have a chance to play.
The league format will be something like 5-7 1v1 matches(each a best of 3) vs another clan weekly to encourage clan participation/activity.
There will be a side cup (FA cup style) tournament where everyone can enter which will have the bulk of the prize pool.
So for instance round 1 matches will look something like this where the top teams are seeded and don't play each other till later rounds. This will basically be the SEACL Season 2 GSTL all kill format and every team would have had the chance to participate in it.
xG vs Imperial-Winter Nights
SQLT vs Brothers til Death
Ascension Gaming vs Time of Rising BSG
Terror Australis PD vs FaDe B
SEACL was by far the most popular choice with voters and hence it will be our first major tournament of 2012. This thread will be where you can discuss the format.
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