Haha. I don't follow the scene much, so I don't know whether they are considered competitive or not. I was just saying that Reach and Source have the chance to be considered competitive, where as BF3 and CoD do not.
Quake Live is just Quake 3: Arena running in a browser, right? Or have a I missed something?
My point still remains. CS 1.6 is 8 years old. Quake Live is based on an 11-year-old game. Where are the current games that are going to take their place?
dedicated servers are valuable for more reasons than just mods. they make competitive gaming possible. unlike p2p servers, you can exercise a level of control over a dedicated server.
someone being an annoying prat? you can kick or ban him from the server permanently.
don't like certain maps? you don't have to have them in the playlist.
want to make sure you have the best possible ping? join a server that you get a good connection to, as opposed to getting thrown into a lobby with americans.
if you want to play some new maps, you can add them to the dedicated server whenever you like, instead of having to wait six months to pay activision $15 for four new maps, two of which will probably be ripped out of older COD's anyway.
if you can get internet in your country, then it's also possible to have dedicated servers in your country hosted by your ISP.
saying dedicated servers improve the gaming experience isn't "propaganda" - it's a statement backed up with experience and practicality.
All the points you make assume you have the extra cash to put into renting a server AND assuming people play on it. Most people will play on ISP run servers which are not admin-ed at all usually and will most often just run standard. Not to mention ISP's in korea simply do not host game servers - the game dev/publishers have to do that
Your point about maps doesn't exist unless the dev team also release modding tools which most do not.
Also you can have custom games where you can choose banned weapons/mods/streaks maps etc. sooo
Playing with friends you can choose a server with mid range ping rather than one being high and the other being low. But in my case its still worse with the best ping servers in existence usually 200~250 ping average.
I get much better pings with p2p and thus much better gaming experience AND i don't have to pay monthly fee and hope others will be on the server regularly
From my point of view, I just love it because I can grab a few friends, join a game quickly and have some fun. Not everything needs to be 100% serious :P
MW3 has unranked dedicated servers, which is enough for a competitive scene.
A game doesn't have to be strictly competitive to develop a competitive scene. Just look at Smash Bros.
If you can not unlock all gear using a dedicated server in MW3 (I'm assuming you can, since you could in MW1) then it would fail the test of a strictly competitive game.
A game doesn't have to be strictly competitive to develop a competitive scene. Just look at Smash Bros.
If you can not unlock all gear using a dedicated server in MW3 (I'm assuming you can, since you could in MW1) then it would fail the test of a strictly competitive game.
It's arguable that any game game can be considered competitive.
WoW PVP is competitive (even though I do not agree), and that has item restrictions.
Strict competition assumes a fair playing field. If you have unlocks the playing field is inherently unfair. Therefore, in the strictest sense some games can not be considered competitive games. Doesn't mean they can't develop a competitive scene, but they've already got a strike against them from a design perspective.
everyone is assuming any pro player isn't going to have everything unlocked by the time they go into any competitive match
This is also ignoring the fact that you can create custom games with whatever weapons you choose whether or not you've unlocked them in most (i believe all) of those style of games.
Well... I am part of a still thriving Cod4 clan. Most of us are mature age players and even have some members that are 60+
CoD in generall is no where near as competitive as Sc2 in the Global sense, but it is still competitive. Our clan competes in scrims on the cybergamer ladder still these days and alot of other clans still do too! Cod 4 ain't dead, and it can be competitive. TBH I thought this thread would be about members thoughts on the game, not a debate about the competitive side of it =/.
I enjoy Mw3, but am disappointed by the p2p matchmaking and while dedicated servers are in, they are unranked! Must admit while most maps are hard to snipe on, the sniping is quite fun and its good Qucik scopes are back after the terrible disaster of Black ops! The ump45 is back from Mw2 and is still fairly boss, while the spas 12 shotty ('s me shotty) is a let down (Sandy Ravage's absolute pwnage with it probably caused it >.<), but hopefully the model 1887 is still good and akimbo ready!
I'm still using my M16A4 after falling in love with it in MW2 (with stopping power :O) but theres no more stopping power, so its no longer a 1 burst kill
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