It's not a particularly competitive event. No-one prepared for it and none of us knew the rules would involve randomly selected maps from an outdated map pool in best of one format. Socke beat me with an immortal-sentry timing on cloud kingdom. Fair enough, didn't expect to beat him.
Didn't really get to see Masterok's level as a probe slipped through a centimetre of fog and cannon'd my 3rd. He then pressured with what looked like an 8-gate (thanks hedges and towers on shakuras for limiting map control vastly) to pull me out and sentry-dropped my main killing 10 drones with FF. Nice surgical play by him. His whole gameplan seemed pretty average but there was some precision and maybe even luck that went his way. Most of the other players that lost to him feel that he isn't very skilled from what they've told me but hey, people be bitter after they lose.
Most players issues are revolving around the massive monitors we're using (27+inches?) and struggling with either the normal resolution and hard to check minimap or resolution we're used to but having everything much larger then we used to. As a result everyone's been zoning in on shit too much and trying to balance sitting close enough to use mouse/keyboard properly and leaning back enough to see the whole screen. Not the best conditions but ah well!
Everything outside of Starcraft has been awesome about this tournament though and it's a really sick experience. Just making bo3 and adding vetoes would at least allow people more leniency in adjusting to the big monitors and other lan stuff.
your group was shithouse, but putting it in perspective: the majority of australian teams/players that have gone overseas since 2002 (from when i started tracking results) have received dogshit groups/brackets. bo1 is balls as ****, that's a shame.
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