I'm in the same position as well; especially in ZvT, I really find it hard to stop 2 base vs 3 base drops. On a map like Ohana, for example, I'll have my army just in front of the third, and then he'll drop me in the main, and then I'll send my whole army up there, only to have him dropping my 3rd as soon as I leave. Then as soon as I've cleaned it up, I find that I'm sitting at a billion minerals. o.O
I'm in the same position as well; especially in ZvT, I really find it hard to stop 2 base vs 3 base drops. On a map like Ohana, for example, I'll have my army just in front of the third, and then he'll drop me in the main, and then I'll send my whole army up there, only to have him dropping my 3rd as soon as I leave. Then as soon as I've cleaned it up, I find that I'm sitting at a billion minerals. o.O
You gotta split your army. Send your army to main but double drops are super common, so if you see a little blip on your minimap just box half of your lings and send them to your third. You might only wanna use half to deal with the drop to begin with.
___________________________________ The Transformer Zerg, Jadron Burgerman @Soundwave
ZvT to get from diamond to masters you need to learn how to drone. Its as simple as that, once you learn how to drone suddenly for the second half of the game you never have money problems and you can trade armys, attack bases, doom push what ever and your econ will support it all.
Basically learn what the minimum you need to defend against terrans openers (queens/spine maybe roach for a hellion opening, 4-6 lings for a marine openeing etc) and drone hard. Work out then how many units/creepspread/queens you need to take a third and drone hard.
From then on just power through the match in what ever fashion you'd like.
I would say it is mostly how well you handle the pace of the game. Practice against players that are better than you, and the pace you are able to handle without making mistakes will be greater. Though usually when I look at diamond zergs, they lose because they make too few drones and overmake units, like the above said.
Last edited by Siq; Mon, 20th-Aug-2012 at 11:59 PM.
I'm in the same position as well; especially in ZvT, I really find it hard to stop 2 base vs 3 base drops. On a map like Ohana, for example, I'll have my army just in front of the third, and then he'll drop me in the main, and then I'll send my whole army up there, only to have him dropping my 3rd as soon as I leave. Then as soon as I've cleaned it up, I find that I'm sitting at a billion minerals. o.O
You need to be prepared for this, have a plan for how to handle it. Depending on what style I am playing and the state of the game, I will leave 6-8 lings and 2 banes to defend if I leave my base like that, though usually I will have two spines and a spore covering the most critical drop area, adding spines as I get more spread out and the game progresses. This is absolutely crucial. Versus a double drop it will buy you the time you need and vs a single it can hold it entirely. Also, upgrades are super important. 10 lings with better upgrades can hold a drop alone if you are quick.
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