As a fellow Terran, I have only one piece of advice to share to you right now.
In a TvT, when the enemy is going for Siege Tanks, always put your units on Hold Position. Seriously. It will save you bursting aneurysms.
This is so, so, so important. I cannot tell you how many units I have lost because they blindly charge into a siege line without me looking.
Quote:
Originally Posted by TAChadMann
4 gate timing is 6:00-6:10...
but yeah.. Protoss rarely 4gate Terran's.. but yeah.. 2 bunkers and enough marines.. you win...
Exactly what you need to do. As long as you have bunkers 4gate shouldn't really be a threat... remember bunkers are almost free so you can use them liberally.
Making a lot of marines (or marauders in vs )
Making units that support marines (need gas).
Not really. You don't always have to make plenty of Marines to play Terran. They simply serve as the infantry unit in most unit compositions. When you go mech, landed Vikings can also serve as infantry for your artillery units, the Tanks and the Thors.
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Formerly known as neozxa
Instead of complaining about balance, try, try again.
Earlygame ZvZ is basically a knifefight with suicide bombers.
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