What implications would the Phoenix buff have ? Does this mean they can literally kite Mutalisks forever now? (before they could already do so quite well, now even better?)
I like the MULE nerf, makes just a little bit less ridiculous (though still quite )
What implications would the Phoenix buff have ? Does this mean they can literally kite Mutalisks forever now? (before they could already do so quite well, now even better?)
Yeah, literally exactly that, before we only had 1 extra range than a muta, so kiting was actually quite difficult to do without taking hits if the zerg was good at running around -> turning around to attack -> run away -> turn around to attack. With the upgrade we will have 3 range on them which will make it piss easy.
I think more protoss are going to go Colossus Phoenix now O_O
Collosi pheonix compositions were alrdy pretty cost innefficient vs ghost-viking-MMM. Paying 400/300 for an upgrade that really doesnt change all that much at all (the vikings still just face-rape the collosi while the phoenix do relatively piss-weak dmg to them, leaving you with usually a bunch of energyless phoenix after every fight because theyve been EMPd) I dont think would even be remotely worth it compared to normal HT/archon + collosi + gateway compositions.
I'm Terran and for some reason I like this patch. About time they did something with MULES on Gold. This is the right decision Blizz should be making IMO (Making MULES mine the same amount of minerals on gold as they do on regular mineral patches). From what I read on the Ghost Snipe Nerf, it can be said that Blizz wants to make Ghosts more of an anti-spellcaster unit. The Phoenix range upgrade will probably make Ling Muta a lot weaker in general, and we will see Protosses going for Phoenixes AND maybe even Carriers since you also get Carrier tech for teching to Fleet Beacon.
I'm Terran and for some reason I like this patch. About time they did something with MULES on Gold. This is the right decision Blizz should be making IMO (Making MULES mine the same amount of minerals on gold as they do on regular mineral patches). From what I read on the Ghost Snipe Nerf, it can be said that Blizz wants to make Ghosts more of an anti-spellcaster unit. The Phoenix range upgrade will probably make Ling Muta a lot weaker in general, and we will see Protosses going for Phoenixes AND maybe even Carriers since you also get Carrier tech for teching to Fleet Beacon.
i think i have done enough ranting, now i have good sleep my thoughts on this patch:
Terran Mules on gold no one can complain about, its been a long time coming
Snipe nerf, i think this was a bit drastic, i think a simple cool down on snipe would of sufficed as if you get too many ghosts you cannot invest in other tech.
As i have not played much protoss i do not know the problems protoss face with mutas, but they could kite with pheonix, i think this upgrade will be good, but it seems the tech would need to be 'rushed' to get it out before mutas, also MOAR MOTHERSHIPS I HOPE
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' - is for Boxer - is for Idra - is for I have no self respect'
the great ToRZorba hating on chargelot/archon Previous known as ToRBobby
I think a lot of the reason golds will always be better for terran is because the mule can still mine over the scvs mining the gold base so they still mine it out quicker and get more minerals per minute than other races, also because terran is pretty reliant on minerals and gas isnt as much of an issue unless theyre going mech the more minerals they have the better, where as for zerg or protoss its not highly uncommon to see 1 or 2k minerals banked but have gas as their limiting factor, but I spose atleast they changed it somewhat
I think a lot of the reason golds will always be better for terran is because the mule can still mine over the scvs mining the gold base so they still mine it out quicker and get more minerals per minute than other races, also because terran is pretty reliant on minerals and gas isnt as much of an issue unless theyre going mech the more minerals they have the better, where as for zerg or protoss its not highly uncommon to see 1 or 2k minerals banked but have gas as their limiting factor, but I spose atleast they changed it somewhat
Not at all. Terran gets mules because protoss gets to chronoboost probes and zerg gets inject so they can both outproduce Terran in workers. So if mules mine the same amount regardless of where you drop them, it's actually disadvantageous for Terran to drop them on gold precisely because you are mining it out faster without the faster income the gold -should- be providing.
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