Is this of any use? Need tips here. Snow said he got his resistance to 370 and doesnt die instantly to molten anymore
Yes
Intelligence and armor both give you resistance (and strength too), which is damage reduction. It's about having the right balance of resistance and health pool.
At 60, gear has 4 or 5 stats apiece, so you shouldn't have to "gear for resistance" really - it will just happen as long as you don't try to stack any particular stats.
In saying that, I think that getting +resist all is the fastest way to increase your resistance, because generally, it's in addition to at least some armor/int/str, and the amount you get is generally more than the other stats for an equivalent level item give
I'm a wizard farming between inferno acts but I noticed a quite a lot of them not knowing that as long as you have "+life per kill". Re-cast your hydras(any) to gain back hp. Eg, 1.5k per kill, re-cast hydras to instantly gain back 4.5khp. It works wonders when I'm fighting elite packs which have reflect damage. Also, life per hit is not always 100% for every spell, it is 0% for certain spells such as hydras but 100% for seeking magic missile.
I'm a wizard farming between inferno acts but I noticed a quite a lot of them not knowing that as long as you have "+life per kill". Re-cast your hydras(any) to gain back hp. Eg, 1.5k per kill, re-cast hydras to instantly gain back 4.5khp. It works wonders when I'm fighting elite packs which have reflect damage. Also, life per hit is not always 100% for every spell, it is 0% for certain spells such as hydras but 100% for seeking magic missile.
how're you killing those elites so fast lol. for reflect damage i believe +life on hit is better?
how're you killing those elites so fast lol. for reflect damage i believe +life on hit is better?
add me to the wizard list!
I'm not really killing fast or anything because I have at most only average dps compared to everyone else. =/ But I do agree that once you have high enough hp per hit and also using the right skills which give you back between 80-100% of the expected hp, it will definitely be better than per kill as you require other mob kills or AP spamming of hydras. The only problem is that it is hard to reach that optimum hp% per hit, changing of skill build in order to use the specific skills for close to 100% hp per hit. At the same time, if you're casting other skills like hydras(0%) or blizzard(2%), they do not help in hp per hit and also is dealing massive dps while you're casting primary/secondary skills, so it makes recovering hp per hit hard to catch up with the reflect damage you're getting from the elite pack.
For detailed information on life per hit, http://us.battle.net/d3/en/forum/topic/5149154265 . I posted the link instead of copy pasting here because all credits belong to the person himself who made that post there. There have been debates between life leech and life per hit as well, however, it seems that life leech isn't working well in inferno for a lot of people. I'll post more information if I happen to find any more.
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