Given that, at the time of signup all teams were in compliance with the league rules and restrictions I'm now of the opinion there shouldn't really be penalties at all for people getting promoted.
I think the issue is this league was BSGP instead of BSG.
For example, if it were BSG and there were no plats... during the season the same people (who were compliant at the start) keep playing regardless of promotions until the end of the season.
The winner is the team / people who worked the hardest at improving (and naturally their league shall reflect this).
Isn't this league here to promote practice and improvement? We shouldn't therefore be penalising teams for doing exactly that.
After the season anyone non-compliant with BSG would not be allowed to join in this tier the next season but rather a higher one, leaving BSG as BSG (until people smash out the promotions, ultimately serving the purpose of the league).
To that end, if all teams were compliant at the start we should IMO be allowed to play the season out till the end - the only question being, should restrictions on higher leagued players be altered to reflect the large skill increases across all teams?
___________________________________
-Terror Australis SEACL T5 Team Captain.
The winner is the team / people who worked the hardest at improving (and naturally their league shall reflect this).
The only thing I respectfully disagree with in this post is this, as I feel it says "we got more promotions because we worked harder, so we deserve to win"
I mentioned in an earlier post that I don't think it's fair to claim that most promotions = harder working team - maybe those 4 players who got promoted worked harder comparatively, but what about the ones that didn't get promoted - there's no measure of if they put any effort in whatsoever.
I hate the idea of excluding people just because they are "too good" though. That's not right.
Maybe we should just add 1 plat spot (so teams can field 3 plats per week, up from 2) for the second half of the season and be done with it?
I think the issue is this league was BSGP instead of BSG.
At the beginning of the tournament this was promoted as BSG, not BSGP. there was only 1 team (maybe 2) that submitted with plats, and then there was the full plat QED team that was meant to be playing in tier 4 (but there were 1000000 tier 4 teams, and the QED teams merged and split). from that point it suddenly became the BSGP league. So i am not real sure that this was always the BSGP - in splitting Zerocraft we went P/D and BSG, as that was what we thought were the rules.
From chadmann's advice, there is no promotion and demotion system - so tbh it doesnt really matter. From the comments above the two sides of the argument are as follows:
1. Allow more plats+ each week:-
a) these guys started in the league, and have worked hard for their promotion, to be punished and essentially told they cant all play; and
b) teams whose players have been promoted now have a solid number of their players are ineligible for the first three games of each match.
c) by not allowing more plats, it allows a stronger team on paper to get taken out by a weaker team due to this single restriction
2. Dont amend the rule for more than 2 plats a week:-
a) this was promoted as the BSG league;
b) forcing a team of predominantly silver players to play plats isnt fair (and it isnt really fun for the silvers); and
c) two plat+ per week can still play each week - to allow more is to disadvantage teams that have a relatively weak lineup when compared to some of the powerhouses in the competition.
Is that a relative summary of the positions from both sides? As pretty much everyone has said, both sides have a good case, so picking one is always going to make the other unhappy.
EDIT - just read the posts in the interim - Why not just let the top 5 teams field whatever teams they want when playing each other, but enforce the two plat rule when playing the bottom 6?
___________________________________
Volition - Flectere si nequeo superos, Acheronta movebo
Last edited by Volition; Mon, 20th-Feb-2012 at 1:03 PM.
...
Is that a relative summary of the positions from both sides? As pretty much everyone has said, both sides have a good case, so picking one is always going to make the other unhappy.
I honestly was under the impression that Tier 5 winners get promoted into Tier 4, I apologise for that mix up.
Since they're all separate leagues, then I'm all for sticking to the current rules of 2 plats/week. Please note that we have quite a number of teams who don't even have 2 platinum players. Increasing the allowed number of Plats per week will encourage further disparity in the league since the bottom few will then have little/no chance of success when their Silver players are forced to play against a team of Plats.
Basically I don't want an "OCCUPY SEACL TIER5" situation where 10% of the teams owns 90% of the points, we've had enough of that in English soccer.
(Out Of Current Topic) In all honesty, I love Tier 5. Take a look at the other threads for the other tiers, nobody talks about anything at all. In here, plenty of lively debates and discussion, helping each other to improve the system and community as a whole. Well done mates!
Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.