While I agree - I think for this season at least, the solution needs to be something that permits the players at the start of the season being able to play to the end of the season, in Tier 5. That is the spirit of the competition.
Quote:
Originally Posted by Volition
Looking at earlier posts, i must admit i looked at the TA team after promotions and said "holy hell, that is really strong, how can anyone compete with that?"
While this is true, it actually makes the TA team worse. TA already had a few Plats so they could field 2 per week, but with the recent promotions the middle of the team is now Plat and TA doesn't have as much depth in their weekly 5 players because of it.
While I may be biased - TA is a team that will be punished for promoting - which is not in the spirit of the tournament as envisaged by Frogmite, Maynarde and nirvAnA when he developed it. I see the TA team taking 2 matches and then being very easy to snipe out the other three matches (as TA will have a line up of 3 Bronze/Silver players and 2 plats each week.. making it easy for any other team to play 2 plats and 3 golds and likely defeat TA.
Now I don't want to be seen as someone that is making rules to benefit my own team. However, regardless of the decision, TA are the 1st Ranked team through practice, commitment and improvement. They are likely to lose this position because of the improvement in the team. They are also the team that had the most promotion to higher leagues (particularly to Plat and Diamond) So they are the team that is effected by this decision the most.
This is why I really need your contributions - at this stage, I don't think anything will happen that will force players into higher tiers or deny them the ability to play. They've all signed up and deserve to be able to see the season out. (Notably, I don't think there will be much of a BSG team for TA next season! :S
I'll also put this issue to the rest of the SEAL Admins for discussion - again, because I do not want to be seen as making a biased decision.
While I agree - I think for this season at least, the solution needs to be something that permits the players at the start of the season being able to play to the end of the season, in Tier 5. That is the spirit of the competition.
While this is true, it actually makes the TA team worse. TA already had a few Plats so they could field 2 per week, but with the recent promotions the middle of the team is now Plat and TA doesn't have as much depth in their weekly 5 players because of it.
While I may be biased - TA is a team that will be punished for promoting - which is not in the spirit of the tournament as envisaged by Frogmite when he developed it. I see the TA team taking 2 matches and then being very easy to snipe out the other three matches (as TA will have a line up of 3 Bronze/Silver players and 2 plats each week.. making it easy for any other team to play 2 plats and 3 golds and likely defeat TA.
Now I don't want to be seen as someone that is making rules to benefit my own team. However, regardless of the decision, TA are the 1st Ranked team through practice, commitment and improvement. They are likely to lose this position because of the improvement in the team. They are also the team that had the most promotion to higher leagues (particularly to Plat and Diamond) So they are the team that is effected by this decision the most.
Completely agree with the reasoning in this post - the promotion really does hurt teams. However, if their team was too top heavy to begin with, the problems are really only their own fault. the 2 plats rule was supported by pretty much everyone to promote a close competition between the top and bottom teams, and it has been with a lot of 4-2 victories and ties that have occurred.
I know we are feeling it in Zerocraft - we started with 0 plats, recruited 1 to help with Ace responsibilities, and now suddenly have 4 or 5, only 2 of which can play each week. Suddenly half our roster is gone. However, this is a risk that all teams should have considered when picking their team - to change the rules to allow more of the higher players to play is only going to disadvantage teams that are up and comers, such as the ballers like HoH and the Slugs. Zerocraft should have been a little more forward thinking and ensured that our Bronzes were actually active, and maybe allowed for a little more depth in the lineup (of with 6/15 is currently inactive).
As far as i am aware, most teams are still able to recruit players, and some decent bronzes and silvers will help each team by providing depth for the first 3 games.
As for the argument "the players that started the season should finish it", i also agree. i dont want to see players excluded from tier 5, but there is no reason the plat guys cant take it in turns to do the player 4 and ace games. Is it ideal? probably not. But it seems the fairest to me (note: this is my opinion only, not that of Zeroraft)
We have Rezyn's opinion, i would really like to hear what the guys from say TCP, VB and HoH think on the issue of whether changes are needed to the 2 plats a week rule.
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Volition - Flectere si nequeo superos, Acheronta movebo
Zerocraft should have been a little more forward thinking and ensured that our Bronzes were actually active, and maybe allowed for a little more depth in the lineup (of with 6/15 is currently inactive).
As far as i am aware, most teams are still able to recruit players, and some decent bronzes and silvers will help each team by providing depth for the first 3 games.
To be fair, this isn't always an option. Some teams only just managed to scrape together the needed number of players for their lineup, and some struggle to have people show up week in, week out to be able to make the required 2 roster changes per week.
Open recruiting right through a season is a really good option though that solves some of these problems.
I feel like the argument that players who started the season should finish it for their team is a great one, but that it is 2 sided - by the same token then the same rules should apply right through the season. Individual efforts should be rewarded - and they are, with a higher win rate. We could take both and carry on, but changing up one is no fairer than changing up the other.
I don't necessarily think that a team getting more promotions necessarily means they deserve more wins - say 4 guys get promoted for Team A, while the remaining 6 stagnate (or don't play and actually get worse. Team B only has 1 guy get promoted, and all the other players on their roster improve a great deal - just not enough to be promoted. Overall, the actual effort put in may be similar. I think this one particular piece of logic is best left out of consideration.
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Last edited by breadfan; Mon, 20th-Feb-2012 at 11:13 AM.
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