I think "Ideal" unit counters are useless, and you'd be better off mapping the most "economical" unit counters in terms of tech, cost and how micro intensive it is.
___________________________________ Brendan "TAdeL" Ferguson Clan TA | Twitter | YouTube
I think "Ideal" unit counters are useless, and you'd be better off mapping the most "economical" unit counters in terms of tech, cost and how micro intensive it is.
I agree, but like I said I'm not a good player, this was just meant to be a resource to help me improve, but that would be something I'd hope to make in the future
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