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Old Tue, 20th-Sep-2011, 12:35 AM BnetId: Synizta-662 NA  Race: Location: Adelaide, Australia.  Total Posts Made: 225 # 1
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Quote:
Originally Posted by souljah View Post
Take out abyssal shipyards, put in either Dual Sight or Terminus.
Abyssal Shipyards? what?
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Old Tue, 20th-Sep-2011, 10:32 AM BnetId: Malik 255  Race: Location: Syd  Total Posts Made: 80 # 2
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Quote:
Originally Posted by ToRSynizta View Post
Abyssal Shipyards? what?
abyssal shipyards is just not a good map plain and simple has some major positional imbalances.
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Old Tue, 20th-Sep-2011, 10:36 AM Who's Who:   BnetId: ToRErasmus.733  Race: Clan: ToR  Location: Sydney  Total Posts Made: 1,454 # 3
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Quote:
Originally Posted by Malik View Post
abyssal shipyards is just not a good map plain and simple has some major positional imbalances.
Abyssal Shipyards doesn't exist was his point... but I think we are talking about abyssal caverns. And if you mean vertical spawns, the ESL version doesn't allow them. I don't believe close air is considered particularly imba on that map?
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Old Tue, 20th-Sep-2011, 11:13 AM BnetId: Malik 255  Race: Location: Syd  Total Posts Made: 80 # 4
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Originally Posted by |Erasmus| View Post
Abyssal Shipyards doesn't exist was his point... but I think we are talking about abyssal caverns. And if you mean vertical spawns, the ESL version doesn't allow them. I don't believe close air is considered particularly imba on that map?
i saw shipyard and my brain filled in the rest any wat i meant was the antiga shipyards is a bad map with some positional imbalnces.
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Old Tue, 20th-Sep-2011, 11:44 AM Who's Who:   BnetId: eehanProAnnn.969  Race: Location: Singapore  Total Posts Made: 694 # 5
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Originally Posted by Malik View Post
i saw shipyard and my brain filled in the rest any wat i meant was the antiga shipyards is a bad map with some positional imbalnces.
There are some positional imbalances but i dont see anyone abusing it literally. It is a totally balanced map that is even used in GSL
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