I admit, it takes an incredible amount of mental fortitude and focus for Zergs to complain about balance when they have a unit that is not only capable of firing across the entire map, but is also airborne and spawns infinite free units.
Let's make a list of the other free units, shall we?
Bunker [NERFED]
That was easy.
Even Protoss has to pay for interceptors, which leads me to the conclusion that either Zerg should have to cough up 15-25 minerals per shot in Reaver/Carrier style from SC1, or Colossi should launch Zealots.
I admit, it takes an incredible amount of mental fortitude and focus for Zergs to complain about balance when they have a unit that is not only capable of firing across the entire map, but is also airborne and spawns infinite free units.
Let's make a list of the other free units, shall we?
Bunker [NERFED]
That was easy.
Even Protoss has to pay for interceptors, which leads me to the conclusion that either Zerg should have to cough up 15-25 minerals per shot in Reaver/Carrier style from SC1, or Colossi should launch Zealots.
I admit, it takes an incredible amount of mental fortitude and focus for Zergs to complain about balance when they have a unit that is not only capable of firing across the entire map, but is also airborne and spawns infinite free units.
Let's make a list of the other free units, shall we?
Bunker [NERFED]
That was easy.
Even Protoss has to pay for interceptors, which leads me to the conclusion that either Zerg should have to cough up 15-25 minerals per shot in Reaver/Carrier style from SC1, or Colossi should launch Zealots.
amen to this...... LMAO on the idea of COLOSI shooting charged lots, no MMM can beat that,
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