You're build order (photon expand) seems very clean to me. I don't see big macro mistakes (supply block for 10 sec at 1rst pylon) apart from the fact that you only harvest from 3 extractors for a very long time. That seems odd cause you cut Drones at saturation and then there were no reason not to harvest from the last gas extractor.
13:53 : You have 1740/400 gas in bank, that's not the good time to let your macro slip because zerg was on 2 bases and All-in was possible or, like he did, over expanding to over macro you.
Your obs have been sniped, you're very blind when you push, without any AOE. You don't know army composition of your opponent at that moment and you have immortals that are good against Roach only. Why not make hallucination to scout ?
You push with 83 army food against 100 and after battle you are 53 food against 72. That's still a victory cause you destroyed more than 2K more resources.
16:30 : You have kept the center of the map, the Xelnaga, you have 3K minerals in bank, and opponent is double expanding (you don't know that because of lack of scouting). Anyway you have to spend your money. Double expand + 2 to 4 more gateways would have been a good idea IMO.
18:00 : Instead of expanding you have pushed without really replenishing your army. You're now 30 army food behind, 2 expand behind and your opponent have catch a bit on the resources destroyed and you now have 4K minerals in bank. I think that that was your key mistake. Not enough scouting of his 2ble expand, and over extending with this push.
20:00 : 9 cannons at your 3rd that was too much and bad placed, the majority didn't protect your mineral line. You have 117 overall food. Put your minerals in units. Throw down gateways and zealots/Stalkers if your need your gas for something else.
25:00 : Your Deathball is now frighting, thanks to Archons and good army composition, he attacks you and get trounced. But his macro has been quite good and his bases are working well now.
28:00 he tries another attack and catch you off guard. He manages to destroy your army and you loose.
Conclusion
You forget to harvest from one gas at the beginning;
You make your third too late (when you should have taken your 4rth);
You didn't scout enough the potential expands of the map. He was able to hide his 4rth for too long;
You didn't spend enough your money in the middle of the game. You should have put down gateways.
I hope this will be a bit helpful.
That will be probably my last Replay Analisis for 3 weeks as I'm going in vacation without good Internet connexion, so Apth, I might not be able to help you in this task during this period.
Cheers !
Thanks again for the feedback Nemo! Your analysis is greatly appreciated.
I'll keep all of your points in mind in my PvZ games.
- I've been experimenting on Cruncher-esque 9-10gate pushes on 2 bases and it seems to work :|. Punishes droning zergs really well!
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