While people may question the biasness of tyler and geoff's comments, I feel that in the latest SOTG, their analysis of the current state of the zerg v protoss metagame is spot on.
On a side note, I personally feel in 1 month from now (assuming no further patching), the average zerg pro will be taking the average protoss pro to town. Once they learn not to a-move with their infesters and that massing 200/200 with 100 larva and 5kminerals 2kgas is not necessary the best way to play versus protoss.
This doesnt really contribute anything to the discussion. I can just as easily point out that Storm and Collossi are Tier 3 and require significant more investment than T1 units that cost basically nothing, and so should dominate Marines. Or that when you include the Radius of the EMP, it has a longer range than High Templar. But it doesn't contribute at all to the thread.
On topic, the metagame also plays a huge role at the moment. Collossi/Void Ray off 3 bases for example has only really been an in vogue build for about a month and only really came about because Protoss players needed to experiment after Zerg players learnt how to counter the old Stalker/Collosus/Sentry deathballs.
It may not sound like much, but the difference between the two styles has a lot of nuances to it, people tend to underrate protoss because of this perception that protoss players are afk until their death ball "completes".
While people may question the biasness of tyler and geoff's comments, I feel that in the latest SOTG, their analysis of the current state of the zerg v protoss metagame is spot on.
On a side note, I personally feel in 1 month from now (assuming no further patching), the average zerg pro will be taking the average protoss pro to town. Once they learn not to a-move with their infesters and that massing 200/200 with 100 larva and 5kminerals 2kgas is not necessary the best way to play versus protoss.
I agreed. 200 food with few Infestors will melt protoss army easily and if they keep larva count high, the ability to remax zerg army is easier than protoss.
I'm not QQ-ing because my inability a to beat a zerg but even 3Gate expand seems so hard now. A non-macro zerg will drop down roach den and save larva and pushes EVEN without speed upgrade. Even the first wave of roaches failed, 2nd wave of mass speedlings will melt any protoss forces... talking about forcefield imba.. who can drop do a forcefield like MC?
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