how hard could i tbe to just make a new class? for ghosts infestors templar and sentries?
It's not a technical limitation. It's more their philosophy of making the game watchable as an e-sport. They don't like having to put too many conditions on spells to the point where it can become overly complex and unclear to a spectator what is going on.
It's not a technical limitation. It's more their philosophy of making the game watchable as an e-sport. They don't like having to put too many conditions on spells to the point where it can become overly complex and unclear to a spectator what is going on.
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