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Unread Tue, 9th-Oct-2012, 6:15 PM BnetId: mGGDrGooSe.266  Race: Clan: mGG  Location: Sydney  Total Posts Made: 703 # 1
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Also, what league are you? for BSG level I would say just do a 2 (or 3 if you know how to early expand off of a T's fast expo) ling/bane/roach all in. BSG terrans wont have good enough macro to defend it. Only thing you need to worry about if they go for a relatively fast siege, they can have that by 10 minutes which makes it a bit harder. Aim for having roach and bane speed with about 12 roaches and however many ling/bane you can from 3 gas at their base by 930-10 and you will beat the vast majority of meching terrans.

In terms of openings, if they are going reactor hellion expand, start an evo (for ramp block) and a spine at 4.45-5 mins to deal with the 4 hellions at 530. If they are going 1 rax fe then you can delay that by about a minute. If you are opening 6 queen, then you can delay the evo until 7 minutes, which you still want to get incase of cloakshees. In BSG level, a 7 minute ovie sac is generally better odds than a 630 one, simply because they are slower and you can end up going in before they start building their tech.
Another thing to scout for if you see it is a 2nd gas early is probably mech or at least fast tech like early banshees. Someone better will need to correct me on this, but I believe most non fac/starport builds will get the cc before gas, rather than say rax, gas, cc builds? A little while ago, RuinD released a sizable replay pack of him doing mech. You can search through that for his build orders and take note of things like gas timings and when are good times to sac an ovie to see fac/starport counts.

If you want to play macro instead of all-inish, then make sure you have a well timed lair (8-9 minutes) because you cant get left behind in tech and upgrades. If you see double armory, you will probably either want to all-in them soon, or go dble spire to get 3/3 broods as well as the dble evo. 3/3 thors, especially with ravens, obliterate single spire play. Beware of hellion drops. 1 medivac can destroy you mineral line in seconds.
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Last edited by mGGDrGooSe; Tue, 9th-Oct-2012 at 6:19 PM.
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Unread Tue, 9th-Oct-2012, 7:28 PM BnetId: axidair  Race: Location: Shah Alam, Malaysia  Total Posts Made: 20 # 2
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Quote:
Originally Posted by mGGDrGooSe View Post
Also, what league are you? for BSG level I would say just do a 2 (or 3 if you know how to early expand off of a T's fast expo) ling/bane/roach all in. BSG terrans wont have good enough macro to defend it. Only thing you need to worry about if they go for a relatively fast siege, they can have that by 10 minutes which makes it a bit harder. Aim for having roach and bane speed with about 12 roaches and however many ling/bane you can from 3 gas at their base by 930-10 and you will beat the vast majority of meching terrans.

In terms of openings, if they are going reactor hellion expand, start an evo (for ramp block) and a spine at 4.45-5 mins to deal with the 4 hellions at 530. If they are going 1 rax fe then you can delay that by about a minute. If you are opening 6 queen, then you can delay the evo until 7 minutes, which you still want to get incase of cloakshees. In BSG level, a 7 minute ovie sac is generally better odds than a 630 one, simply because they are slower and you can end up going in before they start building their tech.
Another thing to scout for if you see it is a 2nd gas early is probably mech or at least fast tech like early banshees. Someone better will need to correct me on this, but I believe most non fac/starport builds will get the cc before gas, rather than say rax, gas, cc builds? A little while ago, RuinD released a sizable replay pack of him doing mech. You can search through that for his build orders and take note of things like gas timings and when are good times to sac an ovie to see fac/starport counts.

If you want to play macro instead of all-inish, then make sure you have a well timed lair (8-9 minutes) because you cant get left behind in tech and upgrades. If you see double armory, you will probably either want to all-in them soon, or go dble spire to get 3/3 broods as well as the dble evo. 3/3 thors, especially with ravens, obliterate single spire play. Beware of hellion drops. 1 medivac can destroy you mineral line in seconds.
Actually I'm Silver in both NA and SEA, I was laddering in NA and playing against a Platinum Terran. I was marcoing badly but roaches eat up supplies very fast! D:
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Unread Wed, 10th-Oct-2012, 10:10 AM BnetId: Zepph.293  Race: Location: Unkown  Total Posts Made: 258 # 3
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Originally Posted by OverDrone View Post
Actually I'm Silver in both NA and SEA, I was laddering in NA and playing against a Platinum Terran. I was marcoing badly but roaches eat up supplies very fast! D:
I sincerely doubt you can play macro vs a meching terran without roaches. Lings and banes will be decimated by ground splash, mutas generally get destroyed once thors are out (although if you get mutas quickly before they have anything that shoots up you can win the game.)

The fact that they are 2 supply really shouldn't be your worry. The thing is that they are cheap and beefy so you need to spam them like no tomorrow and abuse the fact that you can replenish your army almost instantly whereas they need a long time to build back up into the big mech ball. All you really need to do is make sure you're pumping out enough overlords and upgrading your roaches.

DrGoose gave you some good advice in his explanation which may work quite well for your level.

I also suggest learning a strong opener (probably 6 queen build) vs terran which will help you vs both mech and everything else. A big thing about ZvT for lower levels is that you often overestimate how much of a threat you're under in the early game, since often there is very little that can come your way aside from say, a hellion banshee push (which 6 queens and a few lings if needed combat beautifully) if they're playing standard. So basically you can get away with expanding and droning for a long time before any attacks come. By the time something DOES hit, then you should have a tasty economy with which to produce a ton of units - whether that be roaches or lings - and deflect the attack.

That said though, BSGs tend to do some weird things so make sure you're scouting consistently to make sure no crazy all in is coming your way.
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