I have lost to mutalisk harass twice now so I think it's time to get some help. Above I have provided a link to the replay as well as my stream. I play the game at 0:45:55 and analyse my loss at 1:00:25.
Mistakes I noted were:
Not enough scouting (information with which I could have used to end the game early thanks to his poor use of spinecrawlers in mutalisk based play.
Poor choice of tech, but tech based on poor scouting.
I recognised the late 3rd hatch... yet I didn't react to it.
I havn't analysed my macro yet but with the exception of occasionally forgetting probes I believe I was on top of it.
Thanks in advance
Edit: btw delete, since my coaching session with you I am handling PvP like a boss (very few losses), weakest links are now PvT and PvZ. TY for your help ^^
I have lost to mutalisk harass twice now so I think it's time to get some help. Above I have provided a link to the replay as well as my stream. I play the game at 0:45:55 and analyse my loss at 1:00:25.
Mistakes I noted were:
Not enough scouting (information with which I could have used to end the game early thanks to his poor use of spinecrawlers in mutalisk based play.
Poor choice of tech, but tech based on poor scouting.
I recognised the late 3rd hatch... yet I didn't react to it.
I havn't analysed my macro yet but with the exception of occasionally forgetting probes I believe I was on top of it.
Thanks in advance
just from the replay alone,
First thing (which isn't really that important in this game) but I would scout close by ground (horizontal) spawns first because the rush distance is actually really low on this map.
Gas means banelings all in, roach all in, or mutas. Unless they are mindgaming you, which is very unlikely on ladder since people tend to just use one build only for each matchup.
If you don't see banelings or roaches at your natural by the time you have a sentry or two, you can assume it's mutas.
With your first zealot, make it a bit earlier, and check his third straight away. That's the most important bit of information you can get from a zerg both at 4:30 and later in the game. If you saw no third at 6 mins, you would have known mutas for sure (because your zealot didnt run into 100 speedlings or roaches).
I think that's pretty much all I need to watch.
So what you do is you scout that he's almost definitely going mutas, and then you do your response. If you can scout these signs earlier, you have more time to prepare. So I would go for a really fast +2 attack (zealots can 2shot lings even if they upgrade armour) and also really fast armour upgrades, and move out after that. Colossus isn't that bad of a choice unless you neglect gateway units for too long to get them. Because it's muta ling. If you get 2 colossi, suddenly it's just muta. Guardian shield + blink stalkers can deal with mutas.
So whatever 2 base timing you do will either end up in a base race (make sure you set up some defenses before you move out), or he will defend with entire army (including mutas) at a wall of spine crawlers. You won't be able to break 10 spines, lings, and mutas. So from there you can just deny his third and take your own, cannon up and suddenly it's 3base protoss vs 2base zerg.
The reason a 2base timing would be strong in this situation is because it's close by ground spawns. It's hard for him to run around your army and do a counter attack. And his mutas don't have that many places to attack from.
But anyway, that didn't happen this game. With your observer you saw no infestation pit or any sign of a transition, and also his muta flock kept on growing. So from this you know he's going mass mutas for sure. This means you really really really needed upgrades (you only had +1attack without any other upgrades on the way at 13:30). Also means you'll need high templar and/or archons. I tend to avoid going psi storm against mutas because it takes so long and I usually fail the storms anyway. Maybe in this game you could have gone dts, used 4 to harass him and scout around the map, and then use the rest for archons. Also since you had colossus tech there's no reason to get both AOE techs, you'll be too gas starved.
Anyway, main thing is, know the signs from your first probe scout / zealot harass and respond earlier. And upgrades. I think you needed upgrades. Armour especially. His lings were 0/0 the whole game, so if you got 1 attack and 2 armour that would have changed any army engagements so much.
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