I have just played this build on ladder 2 times in a row by the same guy and i must say it makes me sad about life .
Anyway the general just of it is he stays 2 base for ages and cuts probes at around 50ish hits around 16 mins with 3/3 160 supply a few colli (3 i think) chargelots and a few blink stalkers. there is no expand after this it is 100% all-in.
From what i can tell from watching the replays he seems to skimp on whilst he gets up tech and gateways, i feel if i searched hard enough i could find a good timing to abuse this but i feel perhaps it is unrealistic for a couple of reasons.
1. Sentries, i played him on Shak in game 2 i feel as though with my timing i could have won the game however was kept out by sentries for a good couple of minutes. Standard way of playing against a terran mid game (i assume, its what i seem to see :S) is that you keep lots and sentries at nat and stalkers in main. Reviewing the replay i saw i could have dropped in the main and it would have been quite effective as i believe he only had 1 stalker at the time.
2. Scouting there is no way to definitively tell this build apart from the standard 5 gate robo expo, as far as i can tell anyway. If i come across this build again im not sure if i would be aware it was happening 'till it was rather late.
Engagements - i feel game 1 i had a decent chance to win or hold it off however i took a bad engagement.(I didn't take upgrades into account when engaging a mistake on my part) also on cloud my timing was inexcusably late and probably would have been more successful had i hit it correctly.
Any off you Terrans have any suggestions on how to hold this or scout it at the very least or Protoss for that matter, i am not 100% on this but with scv scouts seeing he has 3 sentries and has both the nat gases may indicate towards something like this, or the natural gas timings on it self im not 100% on the gas timings for standard 5 gate robo something to look at.
Replays attached any help would be greatly appreciated
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