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Unread Mon, 20th-Dec-2010, 7:14 PM BnetId: SkyBreaker.895  Race: Location: Melbourne, Australia  Total Posts Made: 431 # 1
SkyBreaker
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SC2SEA BSG Open #01

SC2SEA.com's Bronze, Silver & Gold Open Tournament #01
Click the image to open in full size.
The SC2SEA BSG Open #01 will consist of 32 players, however if the interest grows, we will increase the player cap in the following weeks to meet the demand. We're hoping to have a large amount of players and have this a reoccurring event, happening weekly.

If all goes to plan, aLtnirvAnA will be organising a SCII SEA/ANZ professional to do some guest-commentary & live-streaming to kick off the start of this tournament for SC2SEA.com. This will be a great way for players in the bronze, silver and gold league to tune-in and take on-board some solid tried and true advice from a professional player! It'll also allow you to spot the mistakes in your own game-play that are keeping you from progressing up the ranks! Even if you're not participating in this tournament, tuning in to the live-stream and commentary will still prove beneficial to you!

Also, please take care and ensure you read the details listed below to avoid any confusion regarding tournament dates, times and sign-up times.

Details:

Date: Wednesday, 29th December, 2010.
Time: 9pm EST (Melbourne, Australia +10). Fixed World Clock
Location: Battle.net SEA region.
How to sign up*: Sign-ups are open! Click this link to sign up!
Casted by: Unstable, featuring Guest Pro "Unstable"

Rules and Regulations:

· Players must be logged into SCII SEA region 15 minutes before their match-up. Players who are 15 or more minutes late will be disqualified and their opponent will be given an automatic win.
· Matches will be played as a Bo1, however both the semi-finals and finals will be played as a Bo3.
· Spectators will be allowed, however permission must be granted by both players in the current match-up. Referees and casters will also be allowed to spectate.
· If any disconnects occur within the first two minutes of game-play, the match will be replayed. However if the disconnect occurs after two minutes of game-time, then it is up to the discretion of the player who did not disconnect to decide whether the match will be either: A) replayed, or B) forfeited.
· All replays need to be sent to bsg-tournament@live.com.au, furthermore any disputes will be handled by myself after reviewing all associated replays.
· Any inappropriate behaviour will result in a disqualification.

Map List:

The first map of each round is pre-determined and outlined in the following list. The losing player of each match will decide the subsequent map. The map pool is as follows:

Ro64: Blistering Sands.
Ro32: Shakuras Plateau.
Ro16: Lost Temple.
Ro8: Steppes of War.
Semi-Finals: Metalopolis.
Finals: Xel'Naga Caverns.

Player brackets will be created and linked in the reserved post below.

Prize-Pool:


The current prize pool will be all the fame and glory that is associated with winning a SCII tournament, as well as a short interview with the winner on the site (www.sc2sea.com). Over the next few weeks we be looking into adding more incentives for players, such as 1-on-1 training lessons with a SCII pro, among other amazing prizes that will help you become a better SCII gamer!

We would like for all people from the gold, silver and bronze league to join, participate and most importantly, have a good time!

This thread is also available on the battle.net SEA forum, @ http://sea.battle.net/sc2/en/forum/topic/96999844#1.

*SIGN-UP INFORMATION
:

Just in-case you guys were wondering, the reason we are opening registration on the same day as the tournament is to hopefully reduce as many 'no-shows' as possible to ensure that all participants have a smooth and enjoyable experience in SC2SEA.com's first BSG Open! When the registration opens, all participants will be added to my reserved post below.

Looking forward to it guys!
Kind regards,
SkyBreaker.
___________________________________
.
Skype // SkyBreakerSC2.
Battle.net // SkyBreaker.895.

Last edited by SkyBreaker; Mon, 10th-Jan-2011 at 4:13 PM.
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