After watching the NaDa vs. Byun games, I felt as if someone bludgeoned me over the head with a hammer. While it is true that all Terran games are positional in nature, it becomes a numbers game once the positional game has stabilised. The question really is: could NaDa have come back by simply taking complete dominance of the air against mech?
Mech play here will be defined as hellion/tank/thor/viking. Sky play will be defined as viking/banshee/raven/BC.
Mech play relies largely on air dominance for LoS. Without that air dominance, Mech is only half as powerful. Generally, if two meching players had exactly the same unit composition, the one with air dominance wins. However, in theory, sky terran players take that air control away with a unit composition that could take down vikings and thors with relative efficiency (point defense drone + banshee/viking).
It is true, however, that early game the sky terran player often loses map control once hellions are out on the field. But with banshees out, the Sky terran shouldn't have too too much of a problem. Hunter seeker missile could possibly be used to take out hellions (lulz) or more realistically vikings. Late game, BCs soak damage. The problem is that these builds are so expensive - but if you can do it with mech, shouldn't sky terran be feasible too?
I think the sky terran strat could be viable TvP (since we all know that toss has crappy anit-air), but TvZ i'm not so sure.
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