Reapers received a lot of changes in Heart of the Swarm, and for players that don't exist at the highest level -- namely, 99% of the playing population -- this portion of the game can be highly frustrating. Some players think they lack the micro or actions to handle such harassment, but that's simply not the case. There are certain techniques that shut down this kind of harassment in its tracks -- as long as you can see it coming -- and when shut down, the Terran pays a very hefty price.
A lot of Zerg have been having issues with losing to Reapers; this is an attempt to explain direct damage versus indirect damage, and how to minimize both in your play.
This is a how-to guide for dealing with Reaper openings as a Zerg player. This is a technique tutorial, not a build order one -- that is to say, the lessons taught in this video will apply to almost any build order.
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