Fantasy has come to SC2SEA! You've seen it in action for SK Planet ProLeague, now join in the action for the SEACL!
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21 January 2013 11:00 PM AESTSignups close in
Got drama? It's be established that some players are just too expensive. Others are thought to be too cheap. Others have unexpectedly high values. All of this is covered in the fantasy blog here - http://www.sc2sea.com/blogs/showentry.php?e=953. Please direct any questions, concerns etc there or to me in a PM, to keep this thread as free for signups as possible.
What is fantasy SC2?
Basically, you pick a team roster of any 6 players and an anti-team roster of any 3 players in the league. As the players on your team perform well in the SEACL, you earn points. As the players on your anti-team perform well, you lose points. The person with the most points at the end of the season wins.
Why should I sign up?
Because it's free, and adds a whole other dimension of fun to spectating. It gives you a reason to care about results that you might otherwise stand neutral on, and really helps you to get to know your league. All of these things make supporting the SEA scene even more fun!
What are the prizes?
Winner gets a forum achievement. Last place gets their money back
Which tiers will have fantasy leagues running?
Only tier 1 - "S Class" (aka the pro team tier).
I'm playing in Tier 1, can I participate in the fantasy league?
Yes. I toyed with the idea that you must pick yourself if you are playing, but with the points restrictions and lack of real cash money prizes, I feel it's not really a problem for you to pick whoever the hell you want to.
How do I pick my team?
Players are assigned a preliminary fantasy score. When selecting your team, you must total the score. Your score may not exceed a value 14. When selecting your anti-team, the total may not be less than a value of 6. You must select one player on your team to serve as captain, who will serve as a tie-breaker. Captains may never be traded, even in the finals.
The list of players and their scores is below in this post, along with the entry form.
How are the preliminary scores allocated?
Players are scored based on their performance last season, down to a threshold minimum score. After the cutoff for signups, when the league begins and fantasy rosters are locked, all points will be reset for the season - all players will have 0 points and will earn points based on this season of SEACL only. Any players who did not participate last season, as well as players whose score was below the threshold, will all be given the baseline score of 1.75.
So what's different from the TL fantasy league?
First, there are some modified rules regarding trading. Read them below. At this stage there are no finals planned. If finals do happen for T1, there will be a trade period beforehand, at the end of the regular season as well. That'd be your chance to dump your players whose teams didn't make the finals and pick up players who did. There'll only be one trade window, so bad luck if all your players' teams are knocked out early!
Second, no team pick. This is about player performance only, not tipping winners.
When selecting your team, you must total all players' fantasy score. The total score may not exceed a value 14.
When selecting your anti-team, the total may not be less than a value of 6.
You must select one player on your team to serve as captain, who will serve as a tie-breaker.
Captains may never be traded, even in the finals.
You must include at least 1 player from each race in your team. A random player may count as a wild card for one race only (so you could pick 3 zerg, 2 protoss,1 random, but not 5 zerg, 1 random).
You can include any combination of races in your anti-team.
Trades
The two trade periods are planned to take place from the conclusion of the final game in week 3 until the day of the first game in week 4, and from the conclusion of the final game in week 6 until the day of the first game in week 7.
You will be allowed to trade a maximum of 2 players from your team and 1 from your anti-team per trade period. You can only trade players from your team for those with less points earned than them on the season. Trade values are cumulative - e.g. you can trade 2 players worth 3.00 each (total value 6.00), and pick up a player worth 1.00 and another worth 4.99, total value 5.99).
You cannot add a player to your anti-team who has not played a game yet. If no players in your anti-team have played a game up to the trade period, you must make an anti-team trade. If you do not make a trade, one will be made for you, and you will be assigned the highest scoring player available.
Scoring System
Scoring
*Appear on the roster
+1 point
Team wins (while on the roster)
+1 point
Win
+1 point
Loss
-1 point
Appear as ace
+1 point
Ace win
+4 points
Ace loss
-2 points
3 win streak
+1 points
6 win streak
+2 points
Break another player's streak
+1 point
*Do not need to play; only counts once per round (i.e. you don't get a second "appearance" point on top of your "appear as ace" point)
Who are the players I can pick?
Players marked with a † are not eligible for anti-team pick.
Players marked with a †† have had their values adjusted in light of exceptional ability/performance.
If you would rather look at a list of players ordered by points rather than by team, click here.
*indicates rookie - i.e. did not play in SEACL Season 2 Tier 1
Entry Form
Team:
Player 1: Name
Player 2: Name
Player 3: Name
Player 4: Name
Player 5: Name
Player 6: Name
Indicate who you choose as captain with a (C)
Anti-Team:
Player 1: Name
Player 2: Name
Player 3: Name
Group Name:(Optional)
You can give your team a name. Since it covers your team and anti-team, I've called it a group. Best name wins a duck head. See PiG.
A scoreboard will be posted an updated regularly throughout the season. It's actually a way for me to practice my SQL databasing skills, because I'm very rusty. Please note that for this reason, mistakes may occur in the way points are calculated and displayed, and that the final standings will be confirmed at the end of the league.
Happy playing!
P.S. WTF happened to KingKong and Petraeus?!
These players are just too strong at a value of 1.75 each. The average score of SEA Power Ranked players was determined (2.98), and Pet and KingKong were adjusted to be at that average. The point of the points system isn't to determine an exact player ranking or anything - it's designed to force people to make choices between certain players, and to not be able to stack players of a certain calibre. Any difference creates interesting mixtures, which is why it's perfectly fine for the likes of glade to be further down the list than you might expect. When picks are no-brainers, fantasy isn't fun or interesting.
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Last edited by breadfan; Tue, 15th-Jan-2013 at 7:07 PM.
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