Okay, for this, I'm going to talk about mainly basics and some logic.
Against terran, there is absolutely no reason whatsoever to open with a walloff, it'll only cause you harm. Since this is bronze league, anything can go down, and a walloff can completely mess you up (one base 3 raxes and whatnot.
The next thing is chronoboosting. You used your first few chronos, and then you stopped completely. Chrono boosting is something that needs to always needs to be worked on at a low level, then it becomes muscle memory, and you'll do it sub-consciously most of the time. These key fundamentals need to be worked on early, at your stages, so that at later stages, everything is refined. Especially using these chrono boosts on probes earlier rather than later will net a much larger income, and if you're constantly chrono boosting probes, your early game economy accelerates dramatically.
When you made your robotics facility, you didn't bother to make an observer first. You need information from the opponent desperately at this point, especially when you're playing in the dark as you were. The opponent had a bunker out the front of his natural, with no expansion there. This means he's pretty much allin if you expand and get a larger economy. You didn't know he had no expansion, and attacked into an army much larger than your unfavourably and just died. If you knew he had no expansion, you could just sit back on 2 bases, get a large economy, keep expanding at a faster rates, have a much larger bunch of units, and streamroll your opponent. There is absolutely no reason to expand, and then go balls to the wall on units and attack, while you're getting your expansion up, and prior to getting your expansion up, you want to be playing defensively, scouting the map with observers and knowing what your opponent is doing so you can react to it effectively. First thing you should make most of the time from your robotics is an observer, and send it straight to their base, and check what they're up to.
Based on your question about attack timings. Timings shouldn't be involved in any kind of bronze play to be honest, this is the stage where you work up economy management and making units. Attacking is the least of your worries. I know it's a lot funner to be aggressive and win games that way, but I myself feel terrible when I'm overly aggressive and just lose the game because of it. It's much safer to be the defender at this stage. If you just sit back and put all your concentration into those probes, pylons, gateways, and upgrades, your army is likely to be a lot better then your opponents if you scout correctly. Remember it's much better to be making a large amount of probes, and be floating a tonne of minerals, than having like 20 probes and having no money. You can practice spending your large sums of money, and having a tonne more units.
So some key things to improve on:
Building probes
Building pylons
Chrono boosting
Making units (spending money)
Defending rather than attacking
Scouting (Observers are amazing! Make lots of them!)
Anyway, I hope this helps
That is a big one. Thanks a lot for pointing out man. Really appreciate that and yes I will work on constantly producing probes , using the chrono boost.
Thanks a lot man.
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