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Old Wed, 6th-Jun-2012, 9:41 AM BnetId: AsGZealo.172  Race: Clan: AsG  Location: perth, australia  Total Posts Made: 607 # 11
Zealo
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Elementary my dear Watson
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http://www.sc2sea.com/replays.php?do=viewreplay&id=1201
http://www.sc2sea.com/replays.php?do=viewreplay&id=1202

these are two of mafia's games i analysed, i'm sorry i didn't make a video but i'm sure people will get the point...

vs Inori, shakuras

3:50 sends lings to check third, where there just happens to be a probe

7:10 pulls overlords back over the hatchery for protection as soon as the void ray pops up on the production tab

7:15 - 7:50 he hasn't scouted inori's main all game (or even confirmed that inori has a nexus in the 7 oclock base, for all mafia knows he could be doing some fancy 'FFE to the OTHER natural' metagame cheese) now he looks in the fog of war and sends his over lord DIRECTLY to where the stargate is. this scouting path just happens to 'luckily' also fly over the robo and 2 gateways as they almost finish

notice how he timed the overlord scout with his production tab to gain vision of the stargate EXACTLY when the void popped.
at no point between sending the overlord on this 'lucky' scouting path and the overlord dying does his camera look at this overlord in inoris main, he doesn't click on the buildings being warped in (or even put the camera over them) to see what they are since he already knows. he doesn't see what the overlord is being attacked by (sentries or stalkers) or how many because he's been watching his production tab instead.

he starts spores at 7:48 before even 'seeing' the stargate or voidray

7:55 looks through the fog at inori's base, then drags the camera southeast until it is centred on the void ray. in the wise words of a certain zerg...
"No sane player will look at opponent's map without doing anything(e.g. sending a unit into it). Any seasoned veteran will tell you the same."

9:10 takes 4th because he knows the void is at the bottom of the map and not going to shut it down



vs inori, metropolis

3:45 takes third without checking for probe this game since he knows it's not there

7:10 starts an evo as soon as the prod tab shows dark shrine

7:20 looks at inori's base through the fog, sends overlord directly to the dark shrine

8:00 drags his camera through the fog to pause briefly on inori's natural then main, directly over the dark shrine
"No sane player will look at opponent's map without doing anything(e.g. sending a unit into it). Any seasoned veteran will tell you the same."

8:15 makes a spore at each base, just happen to time out exactly when the dark shrine finishes

8:30 inori starts a third, mafia chooses this EXACT moment to send a ling to scout for the third, which he didn't check for for at all last game. but this game he does, and what do you know, there's a nexus there! "we'll give him that"

8:55 sends his lings DIRECTLY to the only proxy pylon, which he shouldn't have vision of

9:35 looks at inori's wall which he has no vision of. he probably thinks he has vision, but doesn't realise that beam of light his ling is next to is a line of sight blocker.
"No sane player will look at opponent's map without doing anything(e.g. sending a unit into it). Any seasoned veteran will tell you the same."

9:45 note the scouting rally of the overser takes it directly over the dark shrine and twighlight, then arround the cannon and over all the gateways inori just threw down. pretty lucky! he just happens to decide to check out inori's main right as blink starts researching

11:30 looks in the fog at 12 oclock and sends his army to deal with the DT there he can 'see' there

14:20 note how the spire is timed to finish right after the robo bay? "we'll give him that"

15:20 just happens to be a fourth you hadn't seen at all yet. luckily his whole army's on an attack command straight there before the cannons can finish!

17:00 again great timing hitting the 4th!


(i know someone will think i'm actually think i'm accusing mafia of hacking, i can't prevent that)

Quick Comments
 SanG:  
These posts don't help your mate. Chill
 Zepph:  
Just stop.
 iMSystem:  
Cute troll, but all these are dispelled via timings
 mGGAequitas:  
this is an excellent point, i'm sure if you are looking for it you can find evidence to accuse anyone of mhing
 Snx.Mufasa:  
>_>
 Rage:  
 Dox:  
this is actually really clever
 Zombie.:  
 UHF:  
Counter rep - a point i brought up, just poorly executed
 crAzerk:  
people need to internalize the point made here, not just acknowledge it.
 ToRSpartaz:  
Strong point.
 Sedz:  
A++, would read again
 nirvAnA:  
he makes a very good point
 FaDeHellfyre:  
Very good point
 xGKingdelete:  
if you were well known on sc2sea, those first 3 reps wouldn't be negative
___________________________________
i guess i need to learn how to play now...

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