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Unread Mon, 18th-Jul-2011, 8:50 PM BnetId: PapaBigBelly.588  Race: Location: Kuala Lumpur,Malaysia  Total Posts Made: 167 # 1
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Smiley: Cool Imagine a fourth ("hybrid") race in SCII...

Imagine the imbalance-ness and QQ if the Hybrid Race were to come into the online game on BNET! :O


There will be 4 RACES!!!

So what kind of units do you think you guys can come up with for the "NEW" race?
( remember that Hybrids are a mix of Zerg and Protoss according to the campagin )


*RoachaL
(ROach + Immortal)

Its body is bulky and is covered in layers of rock solid armour ( 2 layers of shields outside and 3 biological armoured layers inside which can regenerate ) making it almost invulnerable to melee attacks
It causes the ground to shake and rubble rocks to bounce as high as 2 feet in the air due to its massive weight it carries from its 5 layers of psionic and biological armour.
Its sole purpose is to tank damage and enemy fire so that the rest of the army fires from behind it.

250 HP
150 shields
Regen 1.00

Starts off with 1 armour and 1 shields

Minerals 300
Gas 100
supply 4
Build time 50
Movement 2.00
Damage (without upgrades ) 15 to target 5 splash
(fires similar to an immortal but fires acid bomb projectiles instead )
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Unread Mon, 18th-Jul-2011, 8:58 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 2
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People have wanted the Xel'Naga to be introduced to Sc2. It didn't happen. I doubt a 4th race will ever be introduced, though it's dandy with me if it does
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Unread Mon, 18th-Jul-2011, 9:08 PM BnetId: Rheotron  Race: Location: Sydney, Australia  Total Posts Made: 23 # 3
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It would be interesting if they made a custom map (I don't know if you can do that) or something that incorporated a fourth race, like the Xel'Naga or something. Of course it would be imba, but whatever, it would be fun. Maybe a WC3 race or something like that could be cool.
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Unread Mon, 18th-Jul-2011, 9:28 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 4
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Quote:
Originally Posted by rheotron View Post
It would be interesting if they made a custom map (I don't know if you can do that) or something that incorporated a fourth race, like the Xel'Naga or something. Of course it would be imba, but whatever, it would be fun. Maybe a WC3 race or something like that could be cool.
The orks come in spaceships, land on Char or Tarsonis waving their clubs yelling 'we're gonna take over this land! RAWRRRRRRRRRRRRRRRRRRRRRRRRRRRR'
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Unread Mon, 18th-Jul-2011, 10:22 PM BnetId: pyrox.385  Race: Clan: ToR  Location: India  Total Posts Made: 376 # 5
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Going by blizzards inspirations, and the look of the hybrids in the campaign, the xel naga, would probably resemble these guys a bit: http://en.wikipedia.org/wiki/Tyranids

Always thought the tyranids looked like protoss and zerg combined, lizard like and insects put together.

Last edited by Daboo; Mon, 18th-Jul-2011 at 10:29 PM.
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Unread Mon, 18th-Jul-2011, 11:05 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 6
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I wouldn't mind a mixture of a baneling and a marine. It stims itself to death. And then explodes.

But first it digs a hole for itself.


On some whimsies I do try and envision a totally new race that would fit into this game but I fear I simply cannot do it. I feel that any interesting new dynamics or racial mechanics could probably be implemented into the current races. That said, I wouldn't mind if they made something similar for the single player like they did with the regular Naga back in WC3.

Back to imagining hilarious unit hydrids I suppose. Perhaps we could have a permacloaked broodlord/banshee hybrid that shoots dark templars instead of broodlings (why hasn't someone made this in the map editor yet? Perhaps they did on the first day and I missed it completely.). Perhaps we could store this unit inside a carrier instead of interceptors. And then the Dark Templars could merge into Archons when they near their use by date.

Oh dear, I've just designed a Babushka doll Hybrid.

Or a planetary fortress that can be picked up by a Medivac, with it's own fancy animation like a Thor. PF drops anyone?
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Unread Mon, 18th-Jul-2011, 11:25 PM BnetId: TAdippa.684  Race: Location: Sydney  Total Posts Made: 663 # 7
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I'd like a hybrid between the Predator (the dog you can unlock in single player) and the medic.

So essentially, this dog just follows your marines around and licks their wounds better.

What? It's totally realistic.

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LOL! RABIES!
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Unread Tue, 19th-Jul-2011, 4:39 AM BnetId: porkchop.302  Race: Location: manila, philippines  Total Posts Made: 58 # 8
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stalkerlisks? hahahha , ultralisks that can blink , 5 armour ... that would be imba,
infested templars/arcons, htey got mind control and storm + fungal,
and the air unit are like phoenix/scourge ,the kamikazee death trap ,
or brooderiers(sorry for the name), they are like infested carriers, with brood lings as infestors.
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Unread Tue, 19th-Jul-2011, 4:44 AM BnetId: porkchop.302  Race: Location: manila, philippines  Total Posts Made: 58 # 9
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Or a planetary fortress that can be picked up by a Medivac, with it's own fancy animation like a Thor. PF drops anyone?[/QUOTE]

funny!!!!! imagine PT carried by 4 medivacs,

or carriers with blings, they like throw blings , hahahhahah, that would be fun and expensive..

ultra vikings, they can fly and land , LOL robo ultras,
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Unread Tue, 19th-Jul-2011, 4:50 AM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 10
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Your all idiots. NOTHING of the imba outrageous things you created even comes close to beating the awesome epic thing that i am going to mention.

+ [the greatest unit ever] +
MARINE


You need nothing else
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Unread Tue, 19th-Jul-2011, 4:58 AM BnetId: porkchop.302  Race: Location: manila, philippines  Total Posts Made: 58 # 11
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Quote:
Originally Posted by DeathsFang View Post
Your all idiots. NOTHING of the imba outrageous things you created even comes close to beating the awesome epic thing that i am going to mention.

+ [the greatest unit ever] +
MARINE


You need nothing else


you need to like add a sound effect, drum roll pls ... then wenk wenk wenk wenk .... ROFL
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Unread Tue, 19th-Jul-2011, 6:11 AM Race: Location: Sydney, Australia  Total Posts Made: 170 # 12
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Quote:
Originally Posted by DeathsFang View Post
Your all idiots. NOTHING of the imba outrageous things you created even comes close to beating the awesome epic thing that i am going to mention.

+ [the greatest unit ever] +
MARINE


You need nothing else
But the 4th race has:

+ [the greatest greatest unit ever] +

KOREAN MARINE


How to stop this power?
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Unread Tue, 19th-Jul-2011, 11:22 AM BnetId: cR.kez772 (NA)  Race: Clan: cR/TA  Location: Melbourne, Australia  Total Posts Made: 966 # 13
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Clearly the best hybrid would be a siege bling! A siege tank that shoots banelings ahaah
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Unread Tue, 19th-Jul-2011, 11:34 AM BnetId: FaDeEuphoriA.897  Race: Clan: FaDe  Location: Australia  Total Posts Made: 41 # 14
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Chargelisk
An Ultralisk with charge and it's pincers are psionic blades
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Unread Tue, 19th-Jul-2011, 11:45 AM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 15
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Quote:
Originally Posted by DrunkPanda View Post
Chargelisk
An Ultralisk with charge and it's pincers are psionic blades
Hey, at least then they'd be useful!
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Unread Tue, 19th-Jul-2011, 12:34 PM BnetId: NextRim.158  BattleTag: NextRim#2260  Race: Clan: Team MN8  Location: Russia  Total Posts Made: 560 # 16
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I want a carrier that spawns scourge and banelings. For 25 mins each. That makes it a very fat, flying and awesome reaver.

Yes, I want reavers back >_>
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Unread Tue, 19th-Jul-2011, 12:39 PM BnetId: Ivan.448  Race: Location: Singapore, Singapore  Total Posts Made: 165 # 17
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Wait wait... weren't they called... the Undead in WC3?
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Unread Tue, 19th-Jul-2011, 12:44 PM Who's Who:   Race: Location: Adelaide, Australia  Total Posts Made: 1,638 # 18
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Quote:
Originally Posted by Next_rim View Post
I want a carrier that spawns scourge and banelings. For 25 mins each. That makes it a very fat, flying and awesome reaver.

Yes, I want reavers back >_>
Reavers were great! When the scarab path finding worked :P

Nothing worse than dropping one in a mineral line, flexing your e-ceps and then the damned scarab wouldn't detonate on the workers, it would just float there D:
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