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Unread Fri, 30th-Sep-2016, 7:06 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 1
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Balance and growing the game? Suggestion thread

Want to start an open discussion on current meta, balance and discuss SC2 moving forward in terms of balance and the competitive scene.

I'm feeling there is some strength in Terran at the moment, especially verse Zerg. I think it has to do with effective AoE verse terran bio. Everything else seem to be pretty good..

The state of eSports is certainly not growing for SC2. But there is still a loyal fanbase of Starcraft enthusiasts and there always will be. Until there is a better RTS game I don't think it will change either. Would love to see more live events in Australia but I fear our ESports organisers have forsaken us for greener pastures and we now need to look elsewhere in the future.

This community is a great place, try sharing the link to the
Site while you ladder and get more people involved. Some news articles would be great and further discussion. C: u
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Unread Fri, 30th-Sep-2016, 7:29 PM Race: Clan: AxS  Location: Adelaide, Australia  Total Posts Made: 1,584 # 2
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gonna get in before everyone else and summarize the following comments:

nerf liberators
nerf adepts
nerf ravagers
remove anything that was included in the game after WoL
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Unread Fri, 30th-Sep-2016, 7:30 PM BnetId: ToRSchnitzel.758  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 1,045 # 3
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I too would like to de-lurker
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It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle.

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Unread Fri, 30th-Sep-2016, 10:24 PM BattleTag: HOTBIGTIT#1481  Race: Location: Brisbane, Australia  Total Posts Made: 28 # 4
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I can't really understand why they added KD8 Charge to Reapers, it doesn't see much play outside of making 3rax stronger as far as I can tell.

Remember when people were theory-crafting stuff like "bounce the hellions over the enemy supply depot and pwn the mineral line?" So far it's only led to me getting Pox'd multiple times, I haven't really seen it used elsewhere unfortunately.
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Unread Fri, 30th-Sep-2016, 10:33 PM BnetId: Chase.380  BattleTag: lolwut  Race: Clan: TCP mGG  Location: Victoria Australia  Total Posts Made: 982 # 5
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Quote:
Originally Posted by HOTBIGTIT View Post
I can't really understand why they added KD8 Charge to Reapers, it doesn't see much play outside of making 3rax stronger as far as I can tell.

Remember when people were theory-crafting stuff like "bounce the hellions over the enemy supply depot and pwn the mineral line?" So far it's only led to me getting Pox'd multiple times, I haven't really seen it used elsewhere unfortunately.
Keeping the initial reaper alive and using KD8 to displace queens from wall/ramp for Hellion runby is a cool little addition, though can be a pain for Zerg when it does happen
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Unread Fri, 30th-Sep-2016, 10:49 PM Total Posts Made: 938 # 6
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I still don't understand the rationale behind the +4 armor on Chitinous plating..

Feel like it should be returned to +2 again, but ultras should have +1 on their base armor compared to what they have now?

(IDK what I'm on about tbh, just unlurking m8s)
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Unread Fri, 30th-Sep-2016, 11:09 PM Who's Who:   BnetId: DevianT.811  Race: Location: Melbourne, Australia  Total Posts Made: 2,266 # 7
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Quote:
Originally Posted by syfChadMann View Post
The state of eSports is certainly not growing for SC2.
Some things are growing, some aren't.

I think it was the Bacon Infinity guys who tweeted something like, "Those who say sc2 is a dead game, obviously haven't tried to find a free timeslot to run a tournament" - Something to that effect. Very true!

There's so much SC2 is happening it's quite amazing really
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