ESL Asia is proud to announce that we will be launching the most successful Starcraft 2 cup, GO4SC2 for the South-East Asia region! With the launch of the ESL Sea Section for the Electronic Sports League, The ESL Asia committee is pleased to be once again working together with the Starcraft 2 community in South-East Asia after the tremendous success of the Intel Extreme Masters Sea and Asia Qualifiers for Season V of the Intel Extreme Masters where we saw FXO-MoonGlaDe competing in the World Finals at CeBIT in Hannover, Germany!
Electronic Sports League (ESL) introduces Go4SC2, a series of tournaments in Starcraft 2, ONE of the most popular RTS games worldwide for the South-East Asia region. Every Sunday it will feature a cup with unlimited number of participants and 75USD as the main prize. Top 16 players in each cup will be awarded points depending on their performance and the final placement. Every Thursday, another cup will take place and the top 8 will be awarded points. At the End of a month, 8 players with the biggest amount of points will participate in a monthly final with 250USD in cash prizes. The competition will begin on the last Sunday of May (the 29th).
“We are very proud to announce another big step for the South-East Asia Starcraft 2 community“, SaiD Jasper Mah, the Tournament Director for ESL Sea. Right after the successful series of Go4SC2 Cups launched successfully across other regions worldwide, Go4SC2 will offer players of any skill level a regular opportunity to compete with the best for the prize Money. We are looking forward to seeing this”, he added. All the information concerning the tournament and the registration is available at http://www.esl-asia.net/Sea/sc2/go4sc2/
Starcraft 2 is ONE of the most-played PC games in the world, where players compete against ONE another for Victory on highly stylized battlefields and landscapes. Go4SC2 will not be the Only Starcraft 2 tournament within the Electronic Sports League for South-East Asia. Taking Into consideration its large popularity as well as a high international level of the game play, it was already introduced as ONE of the disciplines of the Intel Extreme Masters, the premier eSports event held in seasons that introduce large cash prize Money to be competed by players from all over the world.
Electronic Sports League
The Electronic Sports League (ESL) is the largest and most important league for gamers in Europe consisting of more than 2,9 million registered members and more than 710,000 registered teams. ESL is operated by the company Turtle Entertainment GmbH since 2000 and offers more than 3,500 professional leagues and amateur ladders from a variety of games. Nearly 400.000 matches per month are being played worldwide using the ESL technology. The ESL website currently reaches above 1,6 million Unique visitors a month and about 35.000 New players register every month.
Every Thursday and Sunday the best StarCraft II players in South-East Asia, Australia and New Zealand will play for ranking points to qualify for the 250 US Dollars monthly finals on top of 75 US Dollars every Sunday.
Next Go4SC2 Cup - Qualify to the SEA IEM Gamescom and Win Important points for the Monthly Finals! Go4SC2 SEA #15
July 17 2011 15:00 GMT+8
July 2011
Top 8 players at the end of each month qualify for the 250 USD monthly final, plus the top 2 players from four Premium Qualifiers.
Please contact us if you are interested in streaming for the event by emailing us at streamer@esl-asia.net and provide us with your details such as your name, your battle.net ID and your streaming language. At the same time, please also provide us with your stream page so that we can add it under the Stream List.
Format : Single Elimination, best of 1, best of three from quarter finals, best of five final Size : 256 / 512 / 1024 players Maps : For latest updates to the map cycle, please check the leagueinfo of the cup Prizes : 75 US Dollars on Sunday, ranking points to qualify for the 250 USD monthly final
1. Who can participate in the Go4SC2 Cups?
Anyone Who might be staying in the South-East Asian countries and own a copy of Starcraft 2 Sea Battle.net Account. Players within Australia, New Zealand, Taiwan and Hongkong are also welcome to participate if you own a copy of Starcraft 2 for the Sea region.
2. What is this Point System that ESL implements for its Go4SC2 Cups?
The Point System was introduced as part of the ESL Rankings for the top players playing in the Go4SC2 Cups on the ESL platform, Which is universally used across all regions running Go4SC2. Players compete in both the cash and Point cups to accumulate points based on top 8 most points accumulated to stand a ChAnCe to compete in the monthly finals for $250 US Dollars (Sea).
3. How are the points distributed according to the rankings for the cups itself (both Thursday and Sunday)
For the Go4SC2 Cups happening on
Sundays
, the Point system is as followed :
Hi Targa. This is a system message indicating that as a tournament participant, any ID that you have registered will be displayed, including its registration date. In the event that someone has misused your ID, or you have attempted to take part in the tournament under a different ID as mentioned, it will be easily recognised.
In the event that you would like to change your ID, please provide us with the summary of the ID and the reason for changing it.
For those users who are encountering chinese messages during/after your usage of the website, please change your preferred language in the profile options to English (US) or English (UK).
I saw 'ESL SEA' started following my twitter last night and was like what?? "ESL SEA" doesn't exist! I followed the links and zomg was i excited to see that Go4sc2 was coming to SEA! Most efficiently run online tournament, almost completely automated so you don't have 50 ppl msging an admin at once and having to wait 10 minutes for their results to be entered! Can't wait till Sunday!
I saw 'ESL SEA' started following my twitter last night and was like what?? "ESL SEA" doesn't exist! I followed the links and zomg was i excited to see that Go4sc2 was coming to SEA! Most efficiently run online tournament, almost completely automated so you don't have 50 ppl msging an admin at once and having to wait 10 minutes for their results to be entered! Can't wait till Sunday!
-cough- I'm pretty sure I entered your results almost immediately after I received them unless you did not message me -cough-
Human efficiency, ftw.
___________________________________
It's an i not an L!
I would like to apologise for any inconvenience caused in your process of registrations. We will take note of this and will include the english translations for users who might be seeing Chinese or illegible text during your registration process.
For your ease of signing up, these is the translation as followed according to the fields given :
With the Electronic Sports League ("ESL") and the Consoles Sport League ("Consoles") the company Turtle Entertainment ("TE") provides a ranking system on the internet. The utilisation of the ESL and Consoles website by registered users is subject to the following terms of use:
1. The contents of the website and the ranking system are subject to modifications and amendments by TE.
2. Availability
a.TE is anxious to ensure maximum availability of the complete ESL and Consoles website.
b.TE ensures a 97% availability of all services liable for costs.
c.In order to ensure a rapid calculation of the ranking system, the access to the website is blocked for approximately 1,5 hours each day from 6:00 a.m. onwards. The rules concerning the availability of services do not apply for this timeframe.
3. TE renders no further services other than the ranking system and any additional services on the website.
4.The participants are obliged to use only original games.
5. The user is obliged to abide by the rules established by the ESL and Consoles. A breaching of these rules can lead to the imposition of the sanctions in Rule 7 et segg (http://www.esl-europe.net/eu/rules/#rule_66), which may even lead to an exclusion from the ESL and Consoles. Should this be the case, the user has no right of any kind of refunds.
6. The user is obligated to enter truthful information to the best of his/her knowledge concerning the registry and utilisation of the proposition.
7. TE takes no responsibility for the correctness of any personal statements made by the users on the page.
8. The exploitation rights for league games carried out within the ESL or Consoles lie with TE. This includes the rights on demos and/or replays of league games as well as the right to broadcast the games on TV, on the radio or via audio- or video stream on the internet. TE also has the right to record the broadcasted games. Demos and replays are files that can be created by the game’s software in order to record the process of the game which can then be reviewed at a later date.
9. Player- and game-accounts are not transferable. This especially applies to any form of trading on ebay or similar pages.
10. Solely the law of the Federal Republic of Germany applies.
11. Should one or more clauses of the terms of utilisation be void, this does not affect the validity of the other clauses. The void clause would be replaced by a clause which meets the expectations of the parties involved.
For the terms of data protection as required in the second checkbox, the information is as detailed below :
Use of personal data
TE stores personal data which result from the registration ("Stock Data") and the use of the ESL and Consoles ("Transaction Data") on its computer systems. Stock data also includes data that the user may communicate with TE outside the ESL and Consoles website, provided that this data is necessary for transactions or offers within the ESL. Apart from the data which results from the participation in the league and the team allocation ("League Data") the transaction data also includes information the user gives TE when taking part in additional activities, surveys, advertising efforts or market research. ("Market Research Data").
In order to prevent any form of malpractice, the users’ IP addresses are stored.
The saving of Stock- and Transaction Data has the purpose of making the execution of the ESL and Consoles and the further development of services possible. It also serves the purpose of providing useful market analysis and product information for TE. No data is assigned to a third party.
The user herewith agrees to the storage, processing and transmission of his/her Stock and Transaction Data as well as his/her IP address for the reasons mentioned above. This declaration of consent or partitions thereof may be revoked at any time.
Do let me know if you have any other inquiries so that I can assist you in whatever way possible.
umm how do u add the game account thing? and when i click on "how to add game account" i cant find a link explaining how to do it for sc2? this is of course assuming you need to do it for sc2. however tourney looks great and i cant wait to play it *edit* when i try it says invalid id? sooo yeah i dunno lol
umm how do u add the game account thing? and when i click on "how to add game account" i cant find a link explaining how to do it for sc2? this is of course assuming you need to do it for sc2. however tourney looks great and i cant wait to play it *edit* when i try it says invalid id? sooo yeah i dunno lol
When you select "add gameaccount" you put Charactername#Nick into the box marked value. So for me I entered altpig#464.
-cough- I'm pretty sure I entered your results almost immediately after I received them unless you did not message me -cough-
Human efficiency, ftw.
Haha Bakalnu dw you were great! I've just played in loads of tourneys where it takes forever, first few rounds of FO on sunday were pretty vexing. At one point had ppl msging me reporting results cos dell's trolling was the only official sounding advice going around!
Also had tournaments where no-shows have been friends with admins and so have been allowed to play over an hour late, so then when i beat them im so far behind everyone they blame me for holding the brackets back and every opponent tries to refuse giving me food/drink/rest breaks. But yeah my experiences with ESL on NA have been really smooth and awesome. Tournaments that are all about the games not struggling to find opponents! :P
Maybe a silly question; but how do we find brackets / who we're vsing / is there a SEA channel we should be in on sunday??
None of this is stated.
Also a 1440 start time +8gmt = 4:40PM start time in Sydney right? (AEST)
Thanks guys..
Hi Eldrid.
We have include the URL for the brackets under the 'Watch/Follow' Category so that you can see which opponents you are playing against.
The brackets will be auto-generated immediately once the Cup starts. You can bookmark the URL given so that you can see it immediately.
The timing is as shown : 14 : 40 GMT+8, and will be 16 : 40 in Sydney Australia as indicated.
More information will be released on the IRC channel in the main page of the cup which has already been provided with a URL. At the same time, we will release information of the in-game channel which you will have to join to search for your opponent and begin the game.
oh rofl i did the ol kez.702, ma bad, cant wait to play looks great! oh btw, a great thing ive seen on other international sites is a function where u can change/select your language to prevent things like this happening, not so much a big deal on NA server, but for sea can cause problems >.<
Please note that due to a timezone admin lapse, we have updated the tournament timings wrongly. It will begin at 15:00 GMT+8, and 17:00 GMT + 10 for our friends in AU/NZ.
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