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Unread Thu, 14th-Apr-2011, 11:40 PM BnetId: jason.957  Race: Location: Hong Kong  Total Posts Made: 92 # 1
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Zerg's deadliest weapon

Fungal Growth

Guys, I played a game (I'm in diamond, a terran) against a zerg. I 2 raxed him and i killed quite a lot of things, and delayed a lot of mining time.

Then I pushed him again, and he barely held off with MASS zlings and a bit of bling.

Then he started fungling me and my army just got completely crushed.

Guys, seriously fungal growth is a REALLY REALLY EFFECTIVE cast against terran. I'm not gonna lie, but it makes marines useless, and makes everything a shooting target for blings.

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Congratulations on coming out of the cave you have been living in since last patch.
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Unread Fri, 15th-Apr-2011, 12:57 AM BnetId: cruxis.312  Race: Location: Blue Mountains  Total Posts Made: 465 # 2
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I'm pretty sure all Zerg players already know how awesome it is.

I played a Toss once, and between his base and my base on Shakuras, I got 8 fungals off on his (Prob about 120 food) deathball, and by the time he reached my base, my 10 or so roaches totally wiped everything out.
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Unread Fri, 15th-Apr-2011, 6:23 AM BnetId: Aero.147  Race: Clan: pX  Location: Chinchilla, Australia  Total Posts Made: 95 # 3
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I think we're going to see a lot more infestor play soon, well now really. People are really starting to figure out how to use it with huge results, kind of like toss did with forcefields.

May have to work on some anti infestor plays!
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Unread Fri, 15th-Apr-2011, 8:43 AM BnetId: Toast 541  Race: Location: qld  Total Posts Made: 65 # 4
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people who hotkey infestors to there zerglings will often lose them as they run in thinkin there ultralisks head first and die to 2 tank shots.
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Unread Fri, 15th-Apr-2011, 12:42 PM BnetId: Skitz.574  Race: Location: Perth  Total Posts Made: 27 # 5
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Quickest way to kill a mineral line, and they can move while burrowed,

Infestors are the shit.
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Unread Fri, 15th-Apr-2011, 4:41 PM BnetId: nGenZergGirl.981  Race: Location: WA, Australia  Total Posts Made: 388 # 6
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Had no idea, thanks.
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Unread Fri, 15th-Apr-2011, 4:58 PM BnetId: AlphaWhale.628  Race: Total Posts Made: 73 # 7
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FUNGAL GROWTH A+++ big damage. Fast dps. Great snare. Would cast again
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Unread Fri, 15th-Apr-2011, 8:25 PM BnetId: jason.957  Race: Location: Hong Kong  Total Posts Made: 92 # 8
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Fungal > Bio killer. Which means must mech, Broodlords + Infestors + Zling > Mech.
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Unread Fri, 15th-Apr-2011, 8:31 PM Who's Who:   BnetId: iMSystem.117  BattleTag: System#6328  Race: Clan: iM  Location: Gold Coast, Australia  Total Posts Made: 923 # 9
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Infestors are still brutal against mech, the only choice is spread out your units, or get ghosts
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Unread Fri, 15th-Apr-2011, 8:32 PM BnetId: iRLdKiWi.706  Race: Clan: iRL  Location: Singapore  Total Posts Made: 100 # 10
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Infestors are deadly but not annoying. Like mutas. So i favour mutas.
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Unread Sun, 8th-May-2011, 1:54 AM BnetId: EveMassaA.522  Race: Clan: Eve  Location: Manchester, UK  Total Posts Made: 110 # 11
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People don't use tanks in Diamond ?
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Unread Sun, 8th-May-2011, 8:27 AM Who's Who:   BnetId: xGKingBenji.281  Race: Location: Sydney  Total Posts Made: 1,457 # 12
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Tanks or Ghosts.

Also Infestors means less/zero Mutas, so drop the hell out of Zerg.
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Unread Sun, 8th-May-2011, 8:38 PM Who's Who:   BnetId: TtPiG.473  Race: Location: Sydney, Australia  Total Posts Made: 1,221 # 13
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keep your marines spread. practice it and it wont take too long to get the hang of it
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Unread Sun, 8th-May-2011, 8:59 PM Who's Who:   BnetId: TAdeL#159  BattleTag: FXOdeL#468  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 1,917 # 14
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I also heard colossus are quite effective against ground units.
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Unread Sun, 8th-May-2011, 9:08 PM BnetId: frayFourby.534  Race: Clan: TA  Location: Melbourne  Total Posts Made: 384 # 15
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This reminded me of the game between sCfOu and LosirA in the GSL recently.. but SC won 3-0 lol.. first game when SC was pushing so hard with rines but he had good spread so even blings and 1 or 2 infestors with zlings and roaches coudlnt hold for long enough...... Oh so many marines lol
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Unread Mon, 9th-May-2011, 6:16 AM BnetId: Monk.607  Race: Location: Sydney, Australia  Total Posts Made: 44 # 16
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ZvZ is the only real applicable spot I use infestors due to the range of collosi and siege tanks. Against MMM balls infestors are quite good, but ultras are even better. ZvP infestors get feed backed(ex catz vs hasuobs nasl 4-4) before they can even cast a fungal if the protoss is on his toes, and they usually get 1 shot from feedback too. They also get annihilated by colllosi if the infestors are even a little out of position.

It may be large dps as well as a snare, but coming from 90 hp units.. it's probably not the best way to spend that much gas if you're not already leading the game. It's a real make or break a game unit, and I don't like that.
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Unread Fri, 13th-May-2011, 12:06 PM BnetId: PraiseB.939  Race: Location: PraiseB  Total Posts Made: 15 # 17
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Quote:
Originally Posted by Skitz View Post
Quickest way to kill a mineral line, and they can move while burrowed,

Infestors are the shit.
Had this happen to me for the first time last week. Totally out of the blue I get the message OUR SCV's are under attack go back and look at them and there they are covered in fungal and a few infested marines hanging around them. Scan and see the infestors burrowed and crawling away, it had never happened to me before. Luckily for me he over invested in Infestors and he had little else left while I had 4 bases and 20 rax
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Unread Fri, 13th-May-2011, 12:44 PM BnetId: pikkon.835  Race: Clan: WNG  Location: Adelaide  Total Posts Made: 332 # 18
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LOL! You should watch spanishiwa's games more. He has been doing this for a while now. Ghosts got a buff so use them. Protoss has got storm and HTs.

On a side note, I hate ghosts and their EMP when I get toss! RAWR! QQing like a baller.
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