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Unread Sat, 9th-Jun-2012, 8:45 PM Who's Who:   BnetId: aLtnirvAnA.951  BattleTag: nirvAnA#1429  Race: Clan: aLt  Location: Singapore  Total Posts Made: 4,857 # 1
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Blizzard [HotS] MLG HoTS Update

Heart of the Swarm update from Blizzard!

You Tube
You Tube

You Tube
You Tube

Sources: Taken mostly from Kennigit's Twitter & the TL Thread
  • Mothership Core
  • Mothership Core - build mothership core from nexus, has to remain attached to nexus. Can tele to any nexus you have. Purify ability makes it into a powerful photon cannon. Can upgrade it to Mothership later. Can mass recall. This is early game unit.
  • Mothership is still around. It loses its cloaking but keeps Recall and Vortex (ground only now). It has a new spell called Statis, which puts mothership and other air units in range into statis for 20 seconds. Unlocked with fleet beacon, made from mothership core.

    Tempest
  • Tempest attacks air and ground.
  • Tempest - long range expensive range of 10 upgrade to 22. Dustin makes scary face ("not sure about that one yet"). 22 is huge. Seeing how bold they can make the unit before nerfing. Despite what you think of 22 range. They've seen people losing games because they went tempest (its not as strong as you think).

    Oracle
  • Oracle has cloaking ability similar to motherships cloaking ability. Has to stay stationary while casting it it looks like.
  • Oracle - raid unit. Preordain ability, cast on nme building and get vision. Can cast on friendly building and turn it into a detector.AoE cloaking field taken from mothership. Same ability usage wise.
  • Entomb (Oracle spell) basically prevented mining on the first base it used it on in the Battle Report vid for ~31 seconds.

    Widow Mines
  • Widow mines attack air or ground. Spider mines except they have a timer on them and attach to units (you could probably pull them out of your control group to not get owned)
  • Widow Mine (temp art is a spider mine). Leaps up and grabs ground or air targets. Timer (10 seconds currently). AoE dmg.
  • Widow Mines trying to break up death balls. If the unit dies (you kill your own unit). It doesn't do AoE to units around it.
  • Widow mine is factory unit - no tech lab required (can reactor it). Can move them around the map. Dustin expects that most pros will never get hit by widow mine splash. Experimenting with friendly splash. Still testing - if it's air, the splash only hits air, if its ground only ground. Range of vipers is 9 - turrets are 7.

    Viper
  • "Blinding cloud" on viper. Looks like dark swarm from BW
  • Video showing baneling/line viper vs marine tank. Viper pulls tanks towards them while banelings run in at marines avoiding splash.
  • Viper can drain live off a building to regen energy. Your own buildings.

    Battle Hellion
  • Battle Hellion discussion: Late game terran vunerable to charged zealots - this is basic answer. Substantially worse vs banelings. Good as part of a larger army comp late game.
  • Warhound has 2 weapons: cannon +dmg vs mech and missles - autocast (if you want). Missles autocast vs mech units. Shoots closest mechanical target - to break up the monotony of TvT. Gives factory option against protoss.

    Other Changes
  • Removed bombs from Reaper - added regen out of combat. Attack, retreat, reheal, go attack again.
  • Ultralisk charge (same as we saw last year). Hydra speed upgrade at hive tech. Has had the biggest impact on gameplay they've seen
  • Overseer is in. Can throw the changling - they can stick around longer in an army. Easier to hide it in army
  • Mass cloaking is timing and energy based - only lasts certain amount of time.
  • Carrier is not in current build - they are arguing about it daily internally still.
  • Swarm Hosts spawn ranged units that can attack air and ground and its constant with 15s delay


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 TriggerSappy:  
 Kalthor:  
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Unread Sat, 9th-Jun-2012, 9:26 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 2
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Unread Sat, 9th-Jun-2012, 9:27 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 3
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Unread Sun, 10th-Jun-2012, 11:25 AM BnetId: Cabracan.120  Race: Location: Christchurch, New Zealand  Total Posts Made: 382 # 4
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Terrans everywhere rejoice, we can attack in darkswarm!
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Unread Sun, 10th-Jun-2012, 11:55 AM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 5
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there's already a thread.

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 nirvAnA:  
oops
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Unread Sun, 10th-Jun-2012, 12:06 PM Who's Who:   BnetId: iMSystem.117  BattleTag: System#6328  Race: Clan: iM  Location: Gold Coast, Australia  Total Posts Made: 923 # 6
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Battle report 2
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Unread Sun, 10th-Jun-2012, 12:10 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 7
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Quote:
Originally Posted by Cabracan View Post
Terrans everywhere rejoice, we can attack in darkswarm!
Yes! and attack at the same range as a baneling!

I'm excited.
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Unread Sun, 10th-Jun-2012, 12:21 PM BnetId: Cabracan.120  Race: Location: Christchurch, New Zealand  Total Posts Made: 382 # 8
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Quote:
Originally Posted by xGKingiaguz View Post
Yes! and attack at the same range as a baneling!

I'm excited.
It's better than nothing, does that spell affect mechanical? I feel like it should so it has applications against protoss but I really don't want that on my tanks.

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 Bash:  
only works on biological units i think.
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Unread Sun, 10th-Jun-2012, 12:25 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 9
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Quote:
Originally Posted by Cabracan View Post
It's better than nothing, does that spell affect mechanical? I feel like it should so it has applications against protoss but I really don't want that on my tanks.
No, when your marines are in contact with banelings it is actually as good as nothing.
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Unread Sun, 10th-Jun-2012, 10:45 PM BnetId: mGGAlpha.599  Race: Clan: mGG  Location: Brisbane, Australia  Total Posts Made: 643 # 10
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Hey guys

You Tube
You Tube

Not sure how many of you have seen this so far, was shown on the MLG stream, I cant find any vods put out from blizzard of it, this is just a copy from the stream so the quality isnt perfect but still defs worth a watch.

Whats your thoughts on the game and the TvZ side of things?

I personally worry about widow mines.. very cheap and very powerful.
And so excited for hydras use in the future.
And LOVE the reaper healing up

any who, enjoy the game

P.S. sorry if this vid is already on this sight. ijust havnt seen it posted any where yet

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 syfChadMann:  
about 4 posts earlier.. ;-)
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Unread Mon, 11th-Jun-2012, 11:31 AM BnetId: Rhuubarb 120 (SEA) 634 (NA)  Race: Clan: VB  Location: Melbourne, Australia  Total Posts Made: 168 # 11
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Has there been a PvT battle report yet?
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Unread Mon, 11th-Jun-2012, 2:55 PM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 12
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Quote:
Originally Posted by VB_Rhuubarb View Post
Has there been a PvT battle report yet?
nope
3456789102-p[3
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Unread Mon, 11th-Jun-2012, 7:44 PM BnetId: ShieldzSPR.744  Race: Location: Hong Kong  Total Posts Made: 657 # 13
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wow very cool indeed nice hots update
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Unread Mon, 11th-Jun-2012, 7:48 PM BnetId: Dante  Race: Location: Hong Kong  Total Posts Made: 160 # 14
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Might buy the game 1-2 months later, let the meta game settle down first because at the moment, I don't really like how it looks :P
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Unread Tue, 12th-Jun-2012, 4:35 PM BnetId: [SLCN]StoicWilly.628  BattleTag: StoicWilly#3590  Race: Clan: SLCN  Location: Melbourne, Australia  Total Posts Made: 115 # 15
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hehe finally zerg and protoss requires some micro
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