2p map looks shitey all around. If I have to play on it I'm playing almost exclusively 1 base strategies.
4p map looks extremely tough for Zerg. But quite playable for TvP and TvT (as long as I can place a bunker that hits every approachable angle into my base I'm happy and this map fits that).
It's shitty for Zerg for 3 reasons:
1) easy to take 3rd for Terran. If you knock down the rocks and put tanks there they cover both entrance points into my bases. Too easy to 3rd up and secure vs mutalisks. Probably similar for Protoss I would not know.
2) easy to take 4th if we spawn horizontal or vertical. It's along the simple push path!
3) Shitty ramp setup. The hatchery at the natural cannot spread creep the cover the access to the ramp leading to the main. This makes dealing with a lot of terran bullshit extremely difficult. Protoss shit too possibly.
Both maps are available to play right now in the normal version of SC2 (not just beta).
I've played the 2 player map (vs a computer, nothing to serious) and have so far been able to gather this:
1. Its similar to XNC in that the natural has two entrances HOWEVER the whole map is basically a better version of XNC for zerg in that terran or toss can't harrass as effectively.
2. ROCKS @_@
3. Its going to be hard for terran in atleast TvZ, and difficult/maybe even impossible for toss to FFE in PvZ. I can't really comment on the other match ups at this point.
To conclude, its a better version of XNC with it being more difficult for terran and toss rather than zerg this time around, I would go even so far to say that this should be a zerg favoured map just at a first glance at it.
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That guy who always has a base trade with Yang....BASE TRAAADEEEE
Last edited by Xenomorph; Thu, 15th-Dec-2011 at 6:18 PM.
glad those maps are gone wasnt a big fan of them, the first map looks for favoured imo and the second one reminds me of TDA a bit
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' - is for Boxer - is for Idra - is for I have no self respect'
the great ToRZorba hating on chargelot/archon Previous known as ToRBobby
I decided to explore them a bit so i wasn't so clueless when the season starts tomorrow but as of yet am not really too sure what to make of them and this will only probably become clear after a week or two of ladder.
I decided to explore them a bit so i wasn't so clueless when the season starts tomorrow but as of yet am not really too sure what to make of them and this will only probably become clear after a week or two of ladder.
Anyone else checked them out?
Had a quick look at the 2p map. Disgustingly bad for zerg. 2 creep tumours between main and natural, abusable chokes at the natural, massive main base encouraging all sorts of cheesiness if you aren't watching the minimap, but mostly just really easy to hide a building from the slow arse overlord. Very small choke into the main makes it very hard to get into the base. Although the large main makes doomdrops pretty cool :P. I think Xelnaga is a much better map. Its natural is far more balanced in say a TvZ compared to this new one, imo. But can't really conclude too much until I play it on ladder. Which I won't be doing :P
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