Btw, I have successfully broken my initial hotkeys without breaking my fingers. It took me roughly 100 games to get comfortable though. Sometimes I still struggle with my new layout in late game, but I feel now I have much better control of my army
1 -army (zealots, sentries, immortals, voidrays, carriers)
2 -more army (stalkers, colossi, mothership)/scouting probe/scouting stalker #1
3 -MOAR ARMY (HT, phoenix, DT's, warp prism, harass party)/scouting probe #2/FE natural probe/scouting stalker #2
4 - primary production warpgates/stargates
5 - all nexus
6 - secondary production robo/stargates/warpgates
7-10 - observers, tech building, warp prism, some key units on the map.
I still use double tap on "5" to recall main base (instead of F2 etc.), and click on tech buildings. Guess I'll need to fix that. Macro warping also takes more apm than it should. I recall main, mouse scroll to location i want to warp (usually it's natural ramp), then recall warpgates, and do the warp magic. I want to force myself into using screen controls, and do F2-F4 for bases. Idk how will it work out.
My apm (as calculated by sc2gears) is very low, averaging 90 in 1v1 games. When I played wc3, I had 140-150. Since sc2 is supposed to be more apm-intensive, I'm really questioning whether I'm doing things right.
We must be TWINS! I use the exact same setup!
1: zealot + sentries
2: stalkers
3: units
4: main chronoboost target
5: nexus
6: second chronoboost target
7: units
8: units
9-0: never use
F1-F3: bases
F4-F6: gateways
F7-F8: never use
Last edited by SnoWPanda; Mon, 15th-Aug-2011 at 7:56 PM.
1: 1a units (zeal/sentry/archon/colo/etc)
2: Stalkers (if I have enough units to merit it) / Harass units
3: Support Units (scouting obs/prism/hts)
4: All nexi
5: Secondary Production (robo/stargate)
6: Secondary Production (as above)
But I get lazy and box/1a everything a lot of the time.
1. Zealot/Sentry/Archon/Colossus
2. Stalkers
3. High Templar
4. Harass units/Warp Prism/Obs
5. Harass units/Warp Prism/Obs
6. All Nexus
Y. All gateways
H. Robotics
N. Stargate
<SPACE>. Forges
I also use grid, which makes my 1t2t3t very easy ;P
Also, my built in warpgate key is on tilde (~)
Last edited by eCKo`Tazerenix; Tue, 16th-Aug-2011 at 9:00 PM.
Reason: Added warpgate key
1. Main army
2. Harrasing units /Stalkers
3.Spell casters
4 Nexi
5. Production
6. Second production
7-8. nothing
9-0. re-mpped to mouse for Pylons and anything else i see fit in the game =D
If Tank/Marine:
1. MMM (+Vikings if VS Toss)
2. Tanks
3. Thors/Banshees
4. Ghosts/other unit/drop squad
5. All production (Tab cycle)
6. CC
7-0 spot hotkeys (Scouting scv etc)
If Mech
1. Hellions
2. Tanks
3. Thors
4. Vikings
5-0 as above
vs T
1- Lings/Banes/Roach to start, Mutas when spire available
2- Lings/Roach when mutas out
3- Banes/Infestor
4- Queen that does my creep spread
5- Main Hatchery
6- Natural Hatchery
7- 3rd Base Hatchery
8- 4th Base Hatchery
9- Burrowed banelings
0- (Rebound to tilde key `) - All hatchery
vs P
1- Lings, Roaches, Hydras
2- Infestors
3- Broodlords, Corruptors, Queens if needed for Stargate openings
4- Queen that does my creep spread
5- Main Hatchery
6- Natural Hatchery
7- 3rd Base Hatchery
8- 4th Base Hatchery
9- Harass zerglings, Overseers
0- (Rebound to tilde key `) - All hatchery
vs Z
1- Zerglings early on, Roach/Hydra army
2- Roaches early on, Infestors
3- Scouting overlords, Broodlords/Ultras
4- Queen that does my creep spread
5- Main Hatchery
6- Natural Hatchery
7- 3rd Base Hatchery
8- 4th Base Hatchery
9- Harass Zerglings
0- (Rebound to tilde key `) - All hatchery
F1 - Hatchery rally location
All macro hatches get assigned to the location they are built, ie 5 if its in the main, 6 if at nat etc
Queen just gets selected by double tapping hatchery and clicking Queen to inject.
My setup is actually very similar to Edge's , gotta love that BroodWar! Being able to control what hatcheries your units pop from is so handy during agression!
xoxo
Last edited by TACosmic; Mon, 22nd-Aug-2011 at 1:27 AM.
Reason: edge is sexy and i love his hair
1- main army
2- off/casters sentries (blink stalkers if I'm doing a blink build)
3- scout/warp prism
4- Robo (immortal being bound to the 'T' key)
5-All nexi? Nexuses?
6- Stargate
Space- replaces backspace as my cycle through bases key.
___________________________________ #ForeveR, Twitter: Solisgames Solis.286 (add me for games)
1 - Zealot, Stalker, Sentries
2 - Collo / Small group of units when I split army to defend terran/zerg drops
3 - Half of my High templars
4 - Other half of High templars
5 - Gateways
6 - Robo
7 - Stargate
9 - Forges
10 - Nexuses
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