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Home | About Us | Member Profiles | Achievements | Events | Recruitment | Sponsors | Official Clan Thread

Unread Sun, 14th-Oct-2012, 5:59 PM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 1
mGGNemesis
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[mGG] Funday Cup

The next Funday is going to named Funday Cup as we draw to a close for this season.

It will also be on the 4 November, Sunday 1pm SGT due to the various activities ongoing on Sundays. More details will be given closer to the date.

The following players being the gosu funday players have already qualified.

From Funday 1 : South and Maverick (MVP because they did the most kills)
From Funday 2 : Titan, Zeratul, Probe and Tion (coming in 1st and 2nd respectively)
From Funday 3 : Paranormal and Hazard
(some of the above players have also shown to be winners in this event)

I'm going to ask for mGG players to be wildcards (sorry all non mGG members; will invite when it's normal fundays). If I have 4 players, they will automatically qualify for the tournament. If I have more, they will have to do a qualifier to enter this tournament. The qualifier will take place 30 mins before the start of the Funday cup.

*What type of qualifier?*
You'll find out once I know how many mGG members want to be wildcards.

The ultimate winner will be crowned Funday Champion for this season of sc2.


The following units will be removed from each matchup.
This is from tallying feedback from at least 15 players.
PvP : Collosus
PvT : Medivacs ; Collosus
PvZ : Infestor; Collosus
TvT : tanks
TvZ : Infestor; tanks
ZvZ : Infestor

(Reminder : unit handicap is optional for the bronze/silver players but compulsory for gold till GM players)
(If a player accidentally makes the unit, he MUST destroy it even if it means wasted resources)

Starting Maps to be used :
Round 1 : ESV Muspelleim (BO1)
Round 2 : ESV Frigid Pass (BO1)
Round 3 : ESV Tanzanite (BO3)
Finals : ESV Bloody Ridge AE (BO3)

Map Pool (maps may be repeated) :
ESV Muspelleim
ESV Frigid Pass
ESV Tanzanite
ESV Bloody Ridge AE
WCS Entombed Valley
WCS Ohana (aka mGG pinic map)
WCS Day break
WCS Antiga Shipyard

Quick Comments
 mGGPaRAnorMaL:  
Yes, i auto qualify! gl gl to all :P

Last edited by mGGNemesis; Sat, 27th-Oct-2012 at 7:29 AM. Reason: Units to be removed updates
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Unread Sun, 14th-Oct-2012, 6:04 PM BnetId: Zeratul.523  Race: Clan: mGG  Location: Seoul, Korea  Total Posts Made: 236 # 2
Fairyking
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PvP = Collosi
PvT = Vikings
PvZ = Infestor
TvZ = Infestor
TvP = High Templar
TvT = Tanks
ZvZ = Lings
ZvT = Tanks
ZvP = Collosi

Quick Comments
 mGGNemesis:  
♥ for being the first :)
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Unread Sun, 14th-Oct-2012, 6:20 PM BattleTag: mggparanormal#6904  Race: Clan: mGG  Location: Perth, Australia  Total Posts Made: 65 # 3
mGGPaRAnorMaL
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TvZ = Broodlords
TvP = Dark Templar (Hate you Nem!!! will get revenge > : D)
TvT = Tanks

Quick Comments
 mGGNemesis:  
But.. but... I thought u liked my dts :(
 Fairyking:  
</3
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Unread Sun, 14th-Oct-2012, 6:37 PM BnetId: mGGSTeaLth.811  Race: Clan: mGG  Location: Singapore  Total Posts Made: 61 # 4
STeaLth
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1 word, Terran.

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 mGGNemesis:  
You mean.... get rid of terrans?!
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Unread Sun, 14th-Oct-2012, 7:06 PM BnetId: mGGHazard  Race: Clan: mGG  Location: Wagga Wagga, NSW , Australia  Total Posts Made: 13 # 5
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Agree with zeratul but..
PvT = Probes
ZvT = Drones
gogo terran! we're not imba or anything..

Quick Comments
 mGGNemesis:  
u failed to mention scvs -.-
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Unread Sun, 14th-Oct-2012, 9:05 PM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 6
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Quote:
Originally Posted by HaZaRD View Post
Agree with zeratul but..
PvT = Probes
ZvT = Drones
gogo terran! we're not imba or anything..
U guys.... all quoting the workers... no workers = no eco = no game :P

Combat units! :P (though mules can be considered... hmmmm)

Quick Comments
 mGGSouth:  
I was talking about a player :P

Last edited by mGGNemesis; Sun, 14th-Oct-2012 at 9:11 PM.
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Unread Sun, 14th-Oct-2012, 7:14 PM Total Posts Made: 349 # 7
ROOTProbe
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PvP = nix
PvT = ravens
PvZ = drones

Quick Comments
 mGGNemesis:  
drones?! someone did mention queens ... :P
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Unread Sun, 14th-Oct-2012, 7:26 PM BnetId: mGGSouth.997  Race: Clan: mGG  Location: Australia  Total Posts Made: 160 # 8
mGGSouth
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Wow this sounds so cool Nem

PvP - Probe
PvT - Medivacs dem drops T_T
PvZ - Lings

Quick Comments
 mGGNemesis:  
how do we have PvP without probes?!
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Unread Sun, 14th-Oct-2012, 9:23 PM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 9
mGGNemesis
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Quote:
Originally Posted by mGGSouth View Post
PvT - Medivacs dem drops T_T
I share that same thought!
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Unread Sun, 14th-Oct-2012, 7:55 PM BnetId: mGGAlpha.599  Race: Clan: mGG  Location: Brisbane, Australia  Total Posts Made: 643 # 10
fray`Alpha
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if ur looking to remove 1 important unit in each match up for the funday my thoughts would be
pvz: Colo : Roach

PvT: marauder : Colo or Ht (though that one still fills protoss favoured if they can use one of their splash units and terran favoured if they cant use either)

PvP : Colo

TvZ : Marine or Seige Tank : Not sure

ZvZ : Roach

TvT : Marine or Seige Tank

Quick Comments
 mGGNemesis:  
:D
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Unread Sun, 14th-Oct-2012, 11:07 PM BnetId: Prometheus  Race: Location: Melbourne, Australia  Total Posts Made: 156 # 11
mGGPrometheus
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TvZ Infestors
TvT Banshees
TvP Sentry

Quick Comments
 Fairyking:  
Gaaaayyyyyyyy.......
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"We are terran. We never surrender. We always fight 'till the end."
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Unread Mon, 15th-Oct-2012, 10:48 AM BnetId: tioN.168  Race: Location: Sydney,Australia  Total Posts Made: 53 # 12
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lol fail T_T

ZvZ Lings
ZvT Hellions
ZvP Sentry

Quick Comments
 mGGNemesis:  
ZvZ without lings...
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Unread Mon, 15th-Oct-2012, 11:43 AM BnetId: mGGDrGooSe.266  Race: Clan: mGG  Location: Sydney  Total Posts Made: 703 # 13
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I definetely think that queens and mules need to be left alone. They are basic macro requirements and the entire balance of the game is centralised around them.
ZvP: sentry
ZvT: Terran is actually hard. They have so many varieties of play it's hard to come up with something that could actually hurt them. (i.e. its nearly impossible to really hurt mech or bio plays by taking a single unit). I think I would say vikings. Or maybe turrets/scan/PFs.
ZvZ: Lings. Need to get rid of those ling/ling-bane all ins.
TvP: medivacs and stalkers.

Quick Comments
 mGGNemesis:  
so many zergies opting for the sentry nerf :(
 Fairyking:  
I think sentries need to be left alone. We can't do anything without them.
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Unread Mon, 15th-Oct-2012, 7:11 PM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 14
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Just changed the date/time back to the original 4 Nov, Sunday, 1pm SGT.

With the numerous activities going on, I think we can't have it any earlier than the original date that I mentioned to u guys immediately after Funday 3.
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Unread Mon, 15th-Oct-2012, 7:30 PM BnetId: Glazed.169  Race: Clan: mGG  Location: Singapore  Total Posts Made: 31 # 15
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ZvP : CANNONS MAN, CANNONS. either that, or DTs
ZvT : MEDIVACS
ZvZ : Broaches



Quick Comments
 mGGNemesis:  
I like that your first post is in here :D
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Unread Mon, 15th-Oct-2012, 7:25 PM BnetId: Maverick589  Race: Clan: mGG  Location: Somewhere on Earth  Total Posts Made: 15 # 16
KeyboardWarrior
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PVZ: Roach
PVT: Marauder
PVP: Colos

Quick Comments
 mGGNemesis:  
I like your location info :P
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Unread Sat, 20th-Oct-2012, 10:02 PM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 17
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A reminder for feedback and input from all players on the question :
In each matchup, in your opinion, what is the most irritating or important combat unit (not including workers)?

And mGG members keen to be wildcards please remember to pm me here, in game or via skype by 31 Oct.
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Unread Sat, 20th-Oct-2012, 10:51 PM BnetId: mGGLiquid.878  Race: Clan: mGG  Location: Perth, Australia  Total Posts Made: 47 # 18
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TvP : Remove Toss.
TvZ : Remove Zerg.
TvT : Remove my opponents race but not mine.

Quick Comments
 mGGNemesis:  
=.= and just declare cyclone winner right?
 benelings:  
my thoughts exactly! ahahaha
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Unread Sat, 27th-Oct-2012, 6:54 AM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 19
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Quote:
Originally Posted by mGGNemesis View Post
mGGSouth: I was talking about a player :P
lololol poor rine
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Unread Sat, 27th-Oct-2012, 7:30 AM Who's Who:   BnetId: mGGNemesis. 653  BattleTag: 14350  Race: Clan: mGG  Location: Singapore  Total Posts Made: 1,822 # 20
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Updates (also added into OP)

The following units will be removed from each matchup.
This is from tallying feedback from at least 15 players.
PvP : Collosus
PvT : Medivacs ; Collosus
PvZ : Infestor; Collosus
TvT : tanks
TvZ : Infestor; tanks
ZvZ : Infestor

Fun facts :
(Lings and Infestor actually tied but I think it's harder to avoid making lings since u need them for banes as well and might accidentally use the lings as combat units without meaning to and ofc u need lings to fend off possible cheese)
(All other units were from the most voted; interesting fact : sentries was voted next important to colo for PvZ)
(Reminder : unit handicap is optional for the bronze/silver players but compulsory for gold till GM players)
(If a player accidentally makes the unit, he MUST destroy it even if it means wasted resources)

Starting Maps to be used :
Round 1 : ESV Muspelleim (BO1)
Round 2 : ESV Frigid Pass (BO1)
Round 3 : ESV Tanzanite (BO3)
Finals : ESV Bloody Ridge AE (BO3)

Map Pool (maps may be repeated) :
ESV Muspelleim
ESV Frigid Pass
ESV Tanzanite
ESV Bloody Ridge AE
WCS Entombed Valley
WCS Ohana (aka mGG pinic map)
WCS Day break
WCS Antiga Shipyard
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