(Please note slight change in timings due to daylight savings)
2 Rounds of FFA with rules :
Round 1 : AIR FFA
Other than workers, only AIR units can be produced. That means :
Protoss units : Prism, Observers, Phoenixs, Carriers, Voids, Mothership
Zerg units : Overseers, Mutalisks, Corrupters, Broodlords
Terran units : Medivacs, Vikings, Battlecruisers, Ravens
Round 2 : GROUND FFA
Only GROUND units can be produced. That means :
Protoss units : Zealots, Stalkers, High and Dark Templars, Colossus, Immortals
Zerg units : Zerglings, Roaches, Hydralisks, Ultralisks, Infestors
Terran units : Marines, Marauders, Hellions, Tanks, Thors (Notice : NO MEDIVACS)
Observers, overseers and ravens are allowed ONLY for detection purposes in the GROUND FFA and nothing else. YES no special abilities or transport abilities are allowed.
If we have 8 players, the following maps will be used :
Air FFA : Lava Flow
Ground FFA : Forbidden Planet v1.1
If we have 12 players (2 groups of 6), the following maps will be used :
Air FFA : Frontier
Ground FFA : Tectonic Dift v.1.1
*And the first 3 to be knocked out from each group will go ahead to start the 2nd round without having to wait for everyone to be done.
Some Peeps :
Muex said he has found the ultimate strategy to dominate both types of FFA.
Question: Is he right? Can someone stop him?
Hope to see u then!!
Please be online 30 mins before start so that we can sort out how many players and stuff.
Last edited by mGGNemesis; Sun, 7th-Oct-2012 at 2:01 PM.
Some important updates :
In GROUND FFA, NO flying CCs or orbitals! They will b considered air units.
That means NO flying buildings at all hiding at a corner. NO floating rax or factories for spying. 5 second for buildings to switch fr reactoer to tech labs etc will b allowed.
ALL chats must b in ALL chats!
NO whole game secret or open alliances r allowed. Short diplomatic interest alliances lasting no more than 3 mins r allowed and even then, not more than once with a particular player per game. AND must be made in the ALL chat channel so that the 'victim' may call for help.
Please continue to provide feedback or possible loopholes whether here or on skype.
Thxs Maverick for spotting most of the above.
EDIT : btw the timings are just a guide :P but u get the pix
Last edited by mGGNemesis; Wed, 3rd-Oct-2012 at 7:27 AM.
At this moment, Titan and Muex thinks they both have the awesome strats that will work. Zeratul thinks he will win simply because he is protoss. And no one has mentioned the cheese factor yet. This is going to be epic and awesome
Starts in about 10 mins guys!
Matt has offered to cast it for us so no one misses out on the action
Someone just reminded me about queens... queens are allowed on both FFAs, but for the air FFA, limit 1 queen to one hatchery and pls be reasonable in its use :P
Last edited by mGGNemesis; Sun, 7th-Oct-2012 at 2:09 PM.
The games lasted almost 2 hours and thanks to Matty and his co caster, more people could enjoy the fun.
Air Battles proved to be the more epic of the two.
Titan was cannon rushed by Probe, forcing him to fly to the gold base. This turned out to be a blessing in disguise as Titan then was able to secure another gold base for himself. We saw many epic scenarios of seeker missles from mass ravens decimating the various air forces. Tion's mass spores and creep spread proved to be a huge hassle for Hazard and TAMiles who read about this and joined us. The game ended with Probe's mass carriers vs Titan's bcs, ravens and vikings.
The top players for this game were Titan (1st), Probe (2nd) and Tion (3rd)
Ground Battles was the shorter of the two with most players having problems securing their naturals, Mass slings were annoying. However, the terrans proved to be the survivors of this battle with Paranormal(1st) winning it all with mass thors with its contingent of scvs to repair, Titan (2nd) and Hazard (3rd). We also saw that marines >> tanks. Special mention to Probe who somehow managed to stay alive the whole game frequently moving his cc around to continuely stay alive and find a mineral field to rebuild.
Hope you guys had as much fun as the spectators and referees
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