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Unread Tue, 4th-Sep-2012, 11:45 PM Race: Location: Melbourne, Australia  Total Posts Made: 223 # 1
AssyrianKing
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My first map sketch

Click the image to open in full size.
Green represents Low Ground
Blue represents Middle Ground
Red represents High Ground
Black dots represent MAIN's
The dotted lines that form a concave are the expansions

Version Alpha 1
Quote:
Click the image to open in full size.
This is my first ever map sketch
GO ME!!

The mainbases are at the bottom left and the top right followed by a middle ground nat. I was thinking for the natural ramp to be a little bit of a crevasse or winter belshir beach style out of personal taste

The entrance to the 3rd base is blocked to encourage 1 or 2 base aggression from both players at the beginning of the game as I always find it entertaining to see those early fights/Pushes that then transition into a macro game, though you may take a more risky third which is on the low ground.

The map is very dynamic, it encourages good use of ground positions and multi prolonged attacks to create a long spread out game, the ramps are wide to turn off the use of the deathball as it can be so easily crushed with a sandwhich attack.



There aren't any xelnaga towers.
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Last edited by AssyrianKing; Wed, 5th-Sep-2012 at 10:28 AM.
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Unread Tue, 4th-Sep-2012, 11:55 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 2
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11/10 would read again.
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Unread Tue, 4th-Sep-2012, 11:55 PM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 3
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Sketching a map, and creating it, testing it and making it look pretty are completely different things! It's not easy and takes a lot of time!

Also you may want to describe the map, the ideas behind it, objects, tilesets, etc etc.

Mapmaking is an art. It takes time and effort not just a quick diagram.
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Unread Wed, 5th-Sep-2012, 12:18 AM BnetId: mGGSwitch 788  Race: Clan: mGG  Location: Adelaide, Australia  Total Posts Made: 347 # 4
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EpicCentre is the best map name of all time. Calling it for next GSL map
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Unread Wed, 5th-Sep-2012, 12:20 AM BnetId: sRGRiM.784  BattleTag: nRvGRiM#6650  Race: Clan: N/A  Location: Hong Kong  Total Posts Made: 860 # 5
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Bro if ur not going to put more D rocks how can we play this on the ladder? Silly you. Anyways, I'm not sure if this is a troll or not but if it's not I sincerely hope you try out the design on the map editor and see how far you can take your design! GL
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Unread Wed, 5th-Sep-2012, 12:25 AM BnetId: neKo  Race: Location: Brisbane  Total Posts Made: 220 # 6
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Awesome pics. Great size. Look thick. Solid. Tight. Keep us all posted on your continued progress with any new progress pics or vid clips. Show us what you got man. Wanna see how freakin' huge, solid, thick and tight you can get. Thanks for the motivation.

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Unread Wed, 5th-Sep-2012, 12:30 AM BnetId: Mazaire.859  Race: Location: Canberra  Total Posts Made: 87 # 7
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Unread Wed, 5th-Sep-2012, 12:44 AM BnetId: elain  Race: Location: Houston, Texas  Total Posts Made: 347 # 8
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Where's the main?
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Unread Wed, 5th-Sep-2012, 12:57 AM Race: Location: Melbourne, Australia  Total Posts Made: 223 # 9
AssyrianKing
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I've updated with a little description and sOme of the ideas of the map
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Unread Wed, 5th-Sep-2012, 2:30 AM BnetId: JiNxXx.115  Race: Clan: VB  Location: Sydney  Total Posts Made: 87 # 10
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let the Browder flow through you... Unleash THE ROCKS!
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Unread Wed, 5th-Sep-2012, 9:15 AM Race: Location: Melbourne, Australia  Total Posts Made: 223 # 11
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Browder! Give your power! 9000!!!!!!! Lol
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Unread Wed, 5th-Sep-2012, 10:31 AM Race: Location: Melbourne, Australia  Total Posts Made: 223 # 12
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Updated with new version of sketch and updated OP
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Unread Wed, 5th-Sep-2012, 10:33 AM Who's Who:   BnetId: TheGentleman.565  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 533 # 13
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An interesting thing to note about map design (that I've noticed thus far) is with ramps... they all tend to be diagonal... on every single ladder/gsl map it's rare to find a map with vertical and horizontal ramps. I think it's something to do with walling off.
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Unread Wed, 5th-Sep-2012, 4:25 PM Race: Location: Melbourne, Australia  Total Posts Made: 223 # 14
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Are you sarcastically telling me to make my ramps vertical? lol
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