1. You have 15 minutes to start your Round 1 match; anybody that is not contactable after 15 minutes will be disqualified. This 15 minute timeout rule applies in all rounds.
2. You must report your results to an Administrator. You will be unable to move ahead in the tournament until your results have been checked and verified by Administration.
3. Race Choosing is not an option during sets. If you are going to change your race you must declare the intended change before each set begins.
4. Only Official Administrators, Casters and Streamers will be able to observe in-game. No Exceptions.
5. You can stream your own games if you would like.
6. If a player disconnects, use of the 'Recover Game' feature will be used to continue the game. If the player has gone offline completely, inform an admin and wait 10 minutes for them to return.If the player does not return within 10 minutes of the disconnect they will automatically forfeit the match.
7. Players are reminded that any disrespectful, disruptive or insulting behavior will not be tolerated. If an Administrator feels that a Player is being disrespectful or disruptive in anyway they will have full digression to Disqualify or Ban the Player from further tournaments.
8. Any Player who wishes to pause their game must first notify their opponent with a pp or ppp. Failure to notify opponent of a pause will result in a warning to the player who paused the game without notification. Subsequent pausing without notification when already issued with a warning may result in disqualification from the tournament.
9. Any intentional or attempted use of any bugs or exploits in the game may result in disqualification from the tournament. Bugs and exploits will be determined at the discretion of SEAcraft and OSC Administration.
10. If Players are playing under an alternative account, they must, reveal the name of their main handle to Admin, and any player who may ask for it. This is in order to maintain a level playing field for all players. If a player refuses to reveal their main handle this may result in disqualification from the tournament.
Oseanic StarCraft 2 Championship Series
SEAcraft Weekly is a partnered tournament of the Oseanic StarCraft 2 Championship Series (OSC). The OSC is the Oceanic, South East Asian, North American and Chinese regional championship, which follows a yearly season format, where players earn points for placing in all partnered tournaments.
The top 32 players ranked via the OSC Player Leader board at the end of the season are then invited to play in the 2 day minimum $5000+ Grand Finale to determine the yearly champion! OSC World Rankings were established in December 2012.
In 2014 OSC partnered tournaments gave away $29691 combined prizepool, ($ bounties, Terran Bonus initiative, Invitationals, and LAN events were not included in this!), we had 155 completed partnered tournaments (up from 77 last year, which equates to 100% growth), and saw 358 individual players with points earned (up from 138 in 2013 = 159% growth)
GuMiho was 2014's Champion, taking out the $3500 finals series. PiG was 2013's Champion, taking out the $2100 finals series.
OSC Sponsors!
Without these companies contributing to our tournament it's fair to say the prizepool would be far smaller. But it's not just about the $'s. All these companies have a long history of supporting Starcraft 2 and esports in SEA. They care about the scene and our community. So many thanks to them all! If you esports fans, players etc can send them some love and thanks for supporting SC2 + the Oseanic StarCraft 2 Championship Series it would be appreciated in return. They all are leaders in their industry, so if it comes down to a choice between brands, pick these guys who support esports!
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With the catch phrase "Energizing The Game", PSISTORM GAMING, founded on the 27th of August, 2014, is a primarily Starcraft 2 organization composed of players who believe in good mannered play, enthusiastic sportsmanship, and above all, a love for the game. Originally part of KJ clan from karljay.com which has existed for over a decade from the days of BroodWar, the team has been rebranded as a new organization with sponsorship and big plans. The organization has hosted special showmatches with INcontroL, Hendralisk and EnDerr, as well casual tournaments with a significant prize pool for amateurs.
The team has grown to have 4 pro, 2 academy Grand Master players with all but 1 from the USA. The casual team consists of many players who organize tournaments, leagues and other events, being active differently with casting, writing articles, and other contributions. The also recently picked up our own local hero EnDerr! Be sure to give them a follow on twitter to stay up to date with all news and results.
Silicon Sports are a Melbourne based company, responsible for the succesful Melbourne Barcrafts. They also have a quality SC2 team and academy, plus a dedicated casting team. They also do a lot of work in the DOTA community.
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I think G1 NA, G2 SEA, G3 NA might be a fair approach though. Up to your opponents (or Philosopher)
I usually leave it up to the players to decide, We will hold it on NA, but if certain players feel like they can perform better on SEA server they can choose to change. They will have to agree with their opponents, and tell me, if they decide to do that.
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twitter PhilosopherSC2
Every zerg who goes SH must die ~ Nemesis
Last edited by Philosopher; Mon, 16th-Nov-2015 at 9:41 AM.
I usually leave it up to the players to decide, We will hold it on NA, but if certain players feel like they can perform better on SEA server they can choose to change. They will have to agree with their opponents, and tell me, if they decide to do that.
Since chat sucks and its impossible for coherent thoughts to occur there. I'll post what I've been saying here.
Server issues has always been a longtime problem for our scene but for the most part we've chosen to play on the SEA server where our SEA friends played with <50 ping and ANZ played with 100-200 ping. This worked out well because the only alternative was the NA server where both SEA and ANZ players had to play with 200+ ping.
Now we have an Australian server where the ANZ players can play against each other with <50 ping. Naturally, this is a preferable option for them then playing against eachother with 100-200 ping. So even if tournaments were played on SEA, we would have every single ANZ player utilizing the above rule to play on Australia.
Signed up to this tournament were 19 ANZ players and 7 SEA players, putting the ANZ in clear majority. Some of those 7 SEA players may have 100-200 ping to Australia, making it an equal option to SEA and therefore irrelevant which server is played. For the sake of argument, lets say 2 of the 7. This leaves 19 ANZ vs 5 SEA. In a single elim bracket with these numbers, there will 13 matches in the first round. At most, 5 matches will need to be played on SEA. Therefore, we should allow the other 8 or more matches to be played on Australia without the hassle of moving server and have the 5 or less matches be discussed and moved to SEA.
If you explain to your opponent, that has 100-200 ping on sea, that you have 400 ping to Australia and would like to play on SEA. Your opponent will agree and move server.
We can either inconvenience 8 or more matches by hosting the tournament by default on SEA OR we can inconvenience 5 or less matches by hosting the tournament by default on Australia. It seems clear to me which is the better option.
Of course its unfortunate that we can't all play on one server but that's just a consequence of how spread out our scene is. We're all each other has, let's try not to get too pissy with one another.
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