DISCLAIMER: This is not a serious balance change discussion, just ... a relaxed discussion
Was lurking in the Protoss Strategy channel and there was an interesting discussion there - the topic was originally about how draw games occurred, and naturally the issue about Terran buildings being able to lift off indefinitely came into it.
Then someone suggested - Why not Terran buildings have a limited lift-off time?
Why I thought this was interesting:
1) Would make more logical sense - Well ok fine the concept of buildings lifting-off doesn't quite make sense in the first place.. is it some jet pack they have?
But ok, let's say they have this technology that gets buildings up - over time, the fuel or whatever would deplete, thus they have to land!
2) Won't really affect gameplay much - When Terrans lift off buildings it's just to swap addons, get out of wallins, etc. The lift-off timer can be like.. 60 seconds or something, before they start burning down slowly until landed
(So yes you can still use it for Factory scouting in TvPs)
3) Less BM lameless of floating buildings into the corners of the map!
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