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Unread Tue, 4th-Sep-2012, 11:45 PM Race: Location: Melbourne, Australia  Total Posts Made: 223 # 1
AssyrianKing
AssyrianKing's Avatar
Tourneys Joined: 2
My first map sketch

Click the image to open in full size.
Green represents Low Ground
Blue represents Middle Ground
Red represents High Ground
Black dots represent MAIN's
The dotted lines that form a concave are the expansions

Version Alpha 1
Quote:
Click the image to open in full size.
This is my first ever map sketch
GO ME!!

The mainbases are at the bottom left and the top right followed by a middle ground nat. I was thinking for the natural ramp to be a little bit of a crevasse or winter belshir beach style out of personal taste

The entrance to the 3rd base is blocked to encourage 1 or 2 base aggression from both players at the beginning of the game as I always find it entertaining to see those early fights/Pushes that then transition into a macro game, though you may take a more risky third which is on the low ground.

The map is very dynamic, it encourages good use of ground positions and multi prolonged attacks to create a long spread out game, the ramps are wide to turn off the use of the deathball as it can be so easily crushed with a sandwhich attack.



There aren't any xelnaga towers.
___________________________________
Previously known as PiPoGevy

Last edited by AssyrianKing; Wed, 5th-Sep-2012 at 10:28 AM.
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