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Unread Wed, 8th-Feb-2017, 3:30 PM BnetId: Samy3801#6595  BattleTag: Samy3801#6595  Race: Location: Sydney  Total Posts Made: 36 # 1
Samy
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[PvT] Raven Struggle

Hi All

I'm hoping that you can assist me with some advice, I've been an avid player for years, mixing between Protoss and Terran, settling this season on Protoss, (yay for the latest patch!). This year I decided to jump into a more eSport mindset and play, climbing the ladders and competing in tourney's etc.

Whilst I'm very familiar with the play style and strategies, I keep coming up against Terran players cheesing me with full Raven assault, filling my base and natural expansion with turrets, which have been effective against ground and air defence.. I've checked forums and youtube, however cant seem to find a solution from this type of attack within my current builds, or unit strategies.

Has anyone else come up against this recently and have a suitable strat to combat?

Cheers
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Unread Wed, 8th-Feb-2017, 3:44 PM BnetId: sRNamakaye.100  Race: Clan: IXL  Location: Brisbane, Australia  Total Posts Made: 647 # 2
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OK imma answer this anyway to get the ball rolling

The first thing I'd be looking at is scouting: When are you finding out about the ravens? When they get to your base? Can you do something to find out sooner? (e.g. pump an obs across the map or something)

The next thing is your units. In theory Immortals should be good against Turrets right? And you'll need some blink stalkers to keep on top of the ravens as Immortals are too slow to follow

But yeah as I already told you I haven't played for ages and there are way better players around here than me so don't take my word as gospel haha.
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Unread Wed, 8th-Feb-2017, 4:09 PM Total Posts Made: 349 # 3
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Well they don't last long so I guess you would just pull your probes, keep producing them during the harassment, and eventually you will get a big enough army that it doesn't matter.

Because of the slow move speed try and focus the raven down instead with your units. That is also a possibility.
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Unread Thu, 9th-Feb-2017, 11:43 AM BnetId: Samy3801#6595  BattleTag: Samy3801#6595  Race: Location: Sydney  Total Posts Made: 36 # 4
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Scouting isn't an issue, normally rush for Robo, then two Obs (1 x at main and 1 x army). Issue here is that I'm finding alot of are pushing for high saturation of missile turrets, which is impacting continuous sight of the main.

Timing has varied from game to game, generally mid game.

Removing probes isn't issue, its high volume of the ravens and ground/air composition of balanced army being ineffective due to continuous turret bombardments.
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Unread Thu, 9th-Feb-2017, 8:57 PM Who's Who:   BnetId: TAChadMann.277  Race: Clan: TA/sR  Location: Byron Bay  Total Posts Made: 2,806 # 5
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I think you're letting it be a bigger issue that it needs to be.. Be more aggressive and keep the terran's honest.

They can't 'just get heaps of ravens' with out sacrificing something else. This game is balanced relatively well, he can't really be that ahead in tech and units unless you let him.

> Scout and deal with ravens as suggested
> Be more aggressive to keep the terran honest
> refine a more standard build and you'll find when people sacrifice other things for high tech 'cheese' as you call it, they will die to standard timings.

GL HF.
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Last edited by syfChadMann; Sat, 11th-Feb-2017 at 12:18 AM.
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Unread Mon, 27th-Feb-2017, 1:35 PM BnetId: Bugalugs.283  Race: Clan: ToR  Location: Adelaide, Australia  Total Posts Made: 512 # 6
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How are you going with dealing with Ravens now, Samy?
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Unread Tue, 28th-Feb-2017, 4:23 PM BnetId: Samy3801#6595  BattleTag: Samy3801#6595  Race: Location: Sydney  Total Posts Made: 36 # 7
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Hey Guys,

Thanks for the advice.

@Bugalugs McScruffin, going well, it seems to have been a phase, however I've also increased the timings in my scouting, cheesing and attacking when vs
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