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Unread Thu, 14th-Jul-2011, 7:34 PM Who's Who:   BnetId: Stitch.777  Race: Location: Hong Kong  Total Posts Made: 778 # 1
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TvP Dealing with Zealot and Archons

Recently, I've been having lots of trouble playing TvP...... The strat im facing almost every game now is Zealots and Archons..... its so painful. Much of it has to do with my macro + ghost micro...

But besides Mass Ghosts and marine marauder is there another way to counter this? Like is there a time slot where Protoss is really weak that a Terran can hit?
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Unread Thu, 14th-Jul-2011, 7:51 PM Who's Who:   Race: Location: Sydney, Australia  Total Posts Made: 1,130 # 2
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There's no one trick. It's just how standard play works. Bio + ghost is the best way to handle it, preferably with enough ghosts and good solid emps he can't get a single spell off and the archons just pop. That requires a lot of emps an good control. Get cracking.

There is a timeslot where protoss is 'weak'. It's before he adds colossus to that army. I put weak in quotation marks because he is not actually weak but if he does get to do that then god save you cuz nothing else will.
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Unread Fri, 15th-Jul-2011, 3:03 AM BnetId: aLtCure.171  Race: Clan: aLt  Location: Singapore  Total Posts Made: 342 # 3
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Quote:
Originally Posted by iaguz View Post
There's no one trick. It's just how standard play works. Bio + ghost is the best way to handle it, preferably with enough ghosts and good solid emps he can't get a single spell off and the archons just pop. That requires a lot of emps an good control. Get cracking.

There is a timeslot where protoss is 'weak'. It's before he adds colossus to that army. I put weak in quotation marks because he is not actually weak but if he does get to do that then god save you cuz nothing else will.
Exactly what iaguz said. Ghosts would murder archons easy, then the bio just kite and laugh :>
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Unread Thu, 14th-Jul-2011, 8:11 PM BnetId: Ivan.448  Race: Location: Singapore, Singapore  Total Posts Made: 165 # 4
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Say it with me... GHOSTS! Or you can go mech.
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Unread Thu, 14th-Jul-2011, 8:21 PM Who's Who:   BnetId: Dox.792  Race: Location: Brisbane  Total Posts Made: 2,980 # 5
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Watch BoxeR vs MC on Crossfire at the NASL Grand Finals Ro16 and you'll see how to counter it!

+ [NASL Spoiler] +
BoxeR still loses, but he showcases the strategy nicely!
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Unread Thu, 14th-Jul-2011, 8:33 PM Who's Who:   BnetId: frayHuT.483  Race: Clan: aLt  Location: Australia  Total Posts Made: 536 # 6
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Quote:
Originally Posted by Dox View Post
Watch BoxeR vs MC on Crossfire at the NASL Grand Finals Ro16 and you'll see how to counter it!

+ [NASL Spoiler] +
BoxeR still loses, but he showcases the strategy nicely!
PuMa vs MC would be a better example =]
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Unread Thu, 14th-Jul-2011, 9:03 PM BnetId: NextRim.158  BattleTag: NextRim#2260  Race: Clan: Team MN8  Location: Russia  Total Posts Made: 560 # 7
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Besides ghosts, few things are actually effective. Unless you get a stupid amount of BC's, yamato the archons, and a-move his main

It's MC's strategy. 7+ ghosts make a joke of this combo. You need to buy time to get there, so do drops, turtling and run by. The whole point of the combo is that 2-3 good emp's won't cut it. You need to land at least 5 or 6 to clear all archon shields to absolute 0.
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Unread Thu, 14th-Jul-2011, 10:12 PM BnetId: Ivan.448  Race: Location: Singapore, Singapore  Total Posts Made: 165 # 8
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lol, you can then snipe all the archons and zealots. Something like that. I prefer marauders. Also I can't add to the rep of dox no more... WHere's nirVanA? I wanna add to his...
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Unread Fri, 15th-Jul-2011, 3:45 AM BnetId: nGenXeen.438  Race: Location: Singapore  Total Posts Made: 380 # 9
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Quote:
Originally Posted by StitchStarcraft View Post
Recently, I've been having lots of trouble playing TvP...... The strat im facing almost every game now is Zealots and Archons..... its so painful. Much of it has to do with my macro + ghost micro...

But besides Mass Ghosts and marine marauder is there another way to counter this? Like is there a time slot where Protoss is really weak that a Terran can hit?
I love when help threads are solved in the OP.
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Unread Fri, 15th-Jul-2011, 6:32 PM Who's Who:   BnetId: EU.Nemo #368  Race: Location: Paris, France  Total Posts Made: 752 # 10
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Have you a replay of this ? I've seen Cosmos been beaten by this. The Toss was on one base and attacked Cosmos who was on 2 bases and playing bio just when the first ghost came out of the barrack (Metal close po).
He had 3 bunkers and a wall of supplys but still get rolled. The Toss had a few sentries too.
He sent me the replay (http://terranimba.com/replay/6IVmsMVJVRp) to show me how imba Toss were :-)) but analyzing the replay I showed him that he lost cause he supplied blocked himself at the worse moment, blocking his ghost production and when he came out, he was 15 energy points short of an EMP who had changed the tide of the battle. Execution is often the key.

I would add that I theory, this Protoss ball don't shoot far, is not that quick and have a lot of light units (Zealots and sentries). I see 2 units that could help in theory :
* Hellions can kite infinitely that ball and do massive damage to whatever zealot ball there are (as long as they don't have charge). Since playing bio let your factory useless, making some hellions even without BF doesn't take the producing time of any unit. He can put his Archons forward to protect the zealots but you can still abuse hellion speed and try to get behind and force him to manage his army a lot and buying some time for the ghost number to get higher.
* Harassing with banshees. The only efficient ground counter to banshees are stalkers. When there are no one, you can kite this ball easily and get many kills before the big combat begins,especially the sentries to prevent FF and GS. Problem is you need to have a starport with tech lab for that.

That's theory of course but that might give you some ideas to try if you like them.
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Unread Fri, 15th-Jul-2011, 6:54 PM Who's Who:   BnetId: iMSystem.117  BattleTag: System#6328  Race: Clan: iM  Location: Gold Coast, Australia  Total Posts Made: 923 # 11
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Blue flame hellions and thors! Shit yea!
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Unread Fri, 15th-Jul-2011, 7:02 PM BnetId: Gerlan.909  Race: Location: Sydney  Total Posts Made: 184 # 12
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Originally Posted by System View Post
Blue flame hellions and thors! Shit yea!
Untill a High Templar decided to feedback your thors :P
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