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Unread Thu, 14th-Jun-2012, 11:07 PM BnetId: Prodigga.676  Race: Clan: DGTV  Location: Melbourne  Total Posts Made: 23 # 1
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Zerg 'sim city'

Hey guys was wondering if you all had any tips to share when it comes to building placement as Zerg. I didn't find this to be a prob until I got out of Silver, where some clever terrains bunch their marines between my hatchery and spawning pool do I can't get a surround.

Now I've learned to spread my buildings out against Terran and 'wall off' my mineral line against Zerg to slow his forces trying to stream in at my workers.

Any others tips I should be aware of?
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Unread Thu, 14th-Jun-2012, 11:16 PM BnetId: Bjornbrandr.447  Clan: TA  Location: Brisbane, Australia  Total Posts Made: 312 # 2
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Basic things placing evolution chambers and macro-hatches to prevent hellions from getting giant run-bye into your mineral lines and not placing important tech structures in easily snipe-able positions. Other than that, you generally want to maximise mobility for your force so that you aren't fighting in chokes.
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Unread Fri, 15th-Jun-2012, 12:19 AM BnetId: mGGDrGooSe.266  Race: Clan: mGG  Location: Sydney  Total Posts Made: 703 # 3
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dont place buildigns behind your mineral line against terran. Drop marines in there and the lings cant get to them cos they are protected.

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 PiG:  
agree!
 iMSystem:  
Disregard this. It is super safe...
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Unread Fri, 15th-Jun-2012, 6:25 PM BnetId: SmirkToT.390  Race: Clan: ToT  Location: Perth  Total Posts Made: 158 # 4
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Unread Fri, 15th-Jun-2012, 6:31 PM Who's Who:   BnetId: TtPiG.473  Race: Location: Sydney, Australia  Total Posts Made: 1,221 # 5
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Vaguely related tip: don't waste too much time on building placement just make sure you don't clump them together as was the problem stated in the OP. Just box a handful of workers in your mineral line and build as quickly as possible! Any time spent planning a wall is time not macroing :P
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Unread Fri, 15th-Jun-2012, 6:36 PM BnetId: aLtNXZ.221  Race: Clan: aLt  Location: Brisbane, Australia  Total Posts Made: 853 # 6
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The reason you used to see players ( and still do) make pools behind their min line is to be better off against reapers. Honestly apart from just making macro hatches to wall off your natural and evo chambers to do the same there isnt that much to add. I guess drones can walk through spines so if you make them to defend drops put the IN your mineral line.

Oh actually something ive done on a few maps is if your going double evo in zvz, put it on either side of ur ramp (the first one goes whered u normally put it to wall off) then u can put a queen in the middle vs a zergling runby and its incredibly effective.
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Unread Fri, 15th-Jun-2012, 6:49 PM Who's Who:   BnetId: aLtnirvAnA.951  BattleTag: nirvAnA#1429  Race: Clan: aLt  Location: Singapore  Total Posts Made: 4,857 # 7
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Sim city wall off at your natural to prevent hellion runbys, ice always does this excellently.

Don't sim city in your main as marines will just drop in those sweet spots, unless you're meta gaming and hide borrowed banelings there. Something ice does too lol.

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 FvRphoneheha:  
Seriously? Baits drops? sneaky...
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Unread Sat, 16th-Jun-2012, 1:44 PM Total Posts Made: 77 # 8
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Sim city in main vs Terran to invite drops... hide Banelings. Genius. Who is Ice?
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Unread Sun, 17th-Jun-2012, 7:18 AM BnetId: aLtNXZ.221  Race: Clan: aLt  Location: Brisbane, Australia  Total Posts Made: 853 # 9
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Quote:
Originally Posted by vVvShaft View Post
Sim city in main vs Terran to invite drops... hide Banelings. Genius. Who is Ice?
Iceiceice, pro dota player known for being ridiculously good at sc2 (for our region) despite never playing it. Talented guy...
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Unread Sat, 16th-Jun-2012, 10:13 PM Race: Location: Sydney  Total Posts Made: 9 # 10
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One a day9's shows (some time ago, I forget which) covered this for zvz. I still use it.

esentially placing your first few buildings (pool + bane/roach/evo) as a choke between your main and gasses. much easier to defend all ins.
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Unread Tue, 19th-Jun-2012, 1:09 PM BnetId: BearPack. 461  Race: Clan: IXL  Location: Melbourne, Australia  Total Posts Made: 143 # 11
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in ZvZ, if your creep spread is covering the ramp at your natural, you can save yourself from massive ling/baneling all-ins that you would be unprepared for by walling off the ramp with evos, with a queen blocking the exit path. This generally gives you time to morph blings/make some roaches to defend the obnoxious all-in

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 FsDronesInJail:  
good start :D although this is vulnerable very fast bane timings
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Unread Tue, 19th-Jun-2012, 2:53 PM BnetId: DronesInJail. 272  Race: Clan: Fs  Location: Sydney, Australia  Total Posts Made: 194 # 12
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good strategy i always use it although this is vulnerable to very fast bane timings
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Unread Tue, 19th-Jun-2012, 3:00 PM Who's Who:   Total Posts Made: 877 # 13
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Unread Mon, 25th-Jun-2012, 9:01 PM BnetId: JungleNed.629  Race: Clan: FS  Location: Benalla, Australia (Victoria)  Total Posts Made: 44 # 14
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I like placing two spines and two evo's next to each other to deny hellion access. Queens at ramp, once Hellions are in your main then your shit is fucked.
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Unread Mon, 25th-Jun-2012, 9:20 PM BnetId: Ghosty.933  Race: Location: Cambridge, New Zealand  Total Posts Made: 36 # 15
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Try this for shits and gigs:

1) Place your buildings behind the mineral line vs Terran so none of your lings can hit marines he drops there but put 1-2 burrowed banelings in the space instead
2) Wait till said unsuspecting Terran comes along with pesky drop "Silly Zerg can't place his buildings properly huehuehue"
3) Profit! > BwaHahahHAha!!!

edit: looks like shaft beat me to it
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Last edited by Ghosty; Mon, 25th-Jun-2012 at 9:25 PM.
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Unread Tue, 3rd-Jul-2012, 8:00 PM BnetId: Arterial.347  Race: Location: Melbourne  Total Posts Made: 12 # 16
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i dont know how to quick comment...but im using the stronger team color mod and had teams set to green and red =]
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Unread Tue, 3rd-Jul-2012, 7:02 PM BnetId: Arterial.347  Race: Location: Melbourne  Total Posts Made: 12 # 17
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Back before the queen buff I used to always simcity my natural using an evo chamber at the bottom of the ramp and a spine next to it, but these days hellion openers are less popular so I don't do it anymore.

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 iM yang:  
that is one god awful colour scheme
 TADivinity:  
WHY U NO TAKE GAS??????????????
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