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Unread Tue, 8th-Nov-2011, 5:00 PM BnetId: TAXanT.665  Race: Clan: TA  Location: Melbourne  Total Posts Made: 230 # 1
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Patch 1.4.2 Live!

New patch is live on SEA!

Quote:
General

• “Alert Fade” under Sound Options has been renamed to Game Volume During Alerts. Its tooltips have also been changed for clarification.
The fade-in for game sound during alerts changed from .5 seconds to 2 seconds.
• Play-Time Schedule under Parental Controls now applies World of Warcraft settings to StarCraft II

Bug Fixes

• Fixed a truncation on specific resolution if the current and maximum supplies are 3 digits.
• Fixed an issue which prevented footprints from being edited in the Footprint Editor.
• Fixed an issue that caused the game to have missing icons and images on low end graphics cards.

Balance

PROTOSS

Forge

• The cost of Upgrade Shields Level 1 has been decreased to 150/150, down from 200/200
• The cost of Upgrade Shields Level 2 has been decreased to 225/225, down from 300/300
• The cost of Upgrade Shields Level 3 has been decreased to 300/300, down from 400/400
• The cost of Upgrade Ground Weapons Level 2 has been decreased to 150/150, down from 175/175
• The cost of Upgrade Ground Weapons Level 3 has been decreased to 200/200, down from 250/250
• The cost of Upgrade Ground Armor Level 2 has been decreased to 150/150, down from 175/175
• The cost of Upgrade Ground Armor Level 3 has been decreased to 200/200, down from 250/250

TERRAN

Ghost

• EMP radius has been decreased from 2 to 1.5
http://sea.battle.net/sc2/en/blog/19...11_8_2011#blog
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Unread Tue, 8th-Nov-2011, 5:21 PM Who's Who:   Clan: None  Location: Melbourne  Total Posts Made: 2,231 # 2
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Yay brotoss love
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Unread Tue, 8th-Nov-2011, 5:22 PM Who's Who:   BnetId: DevianT.811  Race: Location: Melbourne, Australia  Total Posts Made: 2,266 # 3
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Would be big news on any other day!

Ghost nerf is welcomed, that radius always seemed pretty huge!
I doubt the upgrades will make a large difference, especially at high level play, but might encourage more players to use them, so could be good.
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Unread Tue, 8th-Nov-2011, 5:52 PM BnetId: ToRDeathsFng.788  Race: Clan: ToR  Location: Melbourne, Australia  Total Posts Made: 764 # 4
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The Ghost EMP was weird because it seemed that anything in an ever bigger range than the actual EMP would get depleted of energy. I'm not sure where on the site it was that about 9 or 10 Infestors with full energy got completely taken out by 1 EMP.
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Unread Tue, 8th-Nov-2011, 5:58 PM BnetId: Chris  Race: Clan: None  Location: Sydney, Australia  Total Posts Made: 592 # 5
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happy for the ghost nerf, but really the upgrades for protoss? lower mineral/gas cost? i understand changing it for protoss shields, but for everything else? seems poinless since chrono boost helps so much.
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Unread Tue, 8th-Nov-2011, 6:58 PM Race: Clan: ToR  Location: Singapore  Total Posts Made: 346 # 6
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Now that Ghosts EMP radius is small, it will be hard to EMP infestors lol.
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Unread Tue, 8th-Nov-2011, 8:52 PM BnetId: ThePandarine.180  Race: Clan: ToR  Location: Malaysia  Total Posts Made: 993 # 7
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nooooooooooo! not my beloved totally OP EMP! lol..my friend will be happy to hear about this ever since I beat him with them Ghosts :P
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Unread Tue, 8th-Nov-2011, 9:12 PM BnetId: Fullstop.283  Race: Clan: sR  Location: Hong Kong  Total Posts Made: 358 # 8
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Shields are still really expensive, so I doubt this would make people get shields anyway.
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Unread Tue, 8th-Nov-2011, 9:13 PM Who's Who:   BnetId: eehanProAnnn.969  Race: Location: Singapore  Total Posts Made: 694 # 9
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Upgrades doesnt change anything, Maybe you get ONE more zealot in your army compared to pre-patch LOLZ.
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Unread Tue, 8th-Nov-2011, 9:18 PM Total Posts Made: 82 # 10
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EMP changes awesome.. at least now it'll take more than 2-3 ghosts to wreck a whole protoss army

Cheaper upgrades are also good I think... meh, we'll see what the pros think of that one I guess.... I expect we'll see more protoss making it to the end game though now yay

One thing we can be pretty certain of is that these decisions are based on data, that is, data from every game ever played on battle net.

Plus, since you can have twice as many units as protoss can for the same money (racks vs gateway) the upgrades for T and Z stack up much more than for P, especially with the T because everything is ranged, usually can get most of their whole army shooting pretty easily.

Because of this, it was a little unfair protoss upgrades cost more, even if you could get them faster with chrono.
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Unread Tue, 8th-Nov-2011, 10:26 PM BnetId: EveJeonsa  Race: Location: SG  Total Posts Made: 147 # 11
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