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Unread Thu, 13th-Dec-2012, 1:24 PM Who's Who:   BnetId: TheGentleman.565  Race: Clan: ToR  Location: Brisbane, Australia  Total Posts Made: 533 # 1
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Heart of the Swarm [HotS] HotS Balance Update 9 - 12/12/2012

HotS Balance Update 9 - 12/12/2012


Direct copy from source:



Terran
  • Medivac
    • Caduceus Reactor
      • The Medivac’s healing beam now changes color once the Caduceus Reactor upgrade is complete.
  • Widow Mine
    • Unburrowed Widow Mine attack priority decreased to 19, down from 20.
    • Burrowed Widow Mine attack priority remains unchanged.
  • Armory
    • Vehicle and Ship Weapon upgrades are once again separate.
    • Vehicle and Ship Plating upgrades are still combined.
Protoss
  • Oracle
    • Pulsar Beam
      • Pulsar Beam activation now costs 25 energy.
      • While active, Pulsar Beam now drains 2 energy per second, down from 4.
  • Tempest
    • Kinetic Overload weapon damage vs. Massive increased from 30 to 50.
  • Dark Shrine
    • Dark shrine cost increased from 100/100 to 150/150.
Zerg
  • Mutalisk
    • New passive ability: Mutalisk Regeneration
    • Mutalisk health regeneration rate increased from .2734 to 1.




Source: http://us.battle.net/sc2/en/forum/topic/7393489674
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Unread Thu, 13th-Dec-2012, 1:38 PM BnetId: Savior.127  Race: Location: Auckland, New zealand  Total Posts Made: 431 # 2
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Good changes, still not a big fan of how cheap the dark shrine is, muta buff should make things very interesting. The mech weapons/armour should be kept like that, it makes sense cause they use the same armour but different weapons, sort of, idk.
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Unread Thu, 13th-Dec-2012, 2:09 PM BnetId: ToRZanderax. 647  Race: Clan: ToR  Location: Sydney, Austalia  Total Posts Made: 453 # 3
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Quote:
Originally Posted by TheGentleman View Post
The Medivac’s healing beam now changes color once the Caduceus Reactor upgrade is complete.
I'll be the first to say it.
Blizzard, you've screwed us Zergs over vs Terran.
We could take the infestor nerf.
We could take the medivac buff.
But nobody, I repeat, NOBODY will stand for this colour change.
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Unread Thu, 13th-Dec-2012, 3:25 PM BnetId: TADivinity.650  Race: Clan: TA  Location: Sydney, Australia  Total Posts Made: 332 # 4
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The muta buff is the exact sort of scale of what I was expecting to come around last patch alongside such a heavy infestor nerf.

Still not a fan of the double Terran upgrades, even if it is just shields.

Edit: @breadfan: Lol, yes, it is clearly unfair if they have already nerfed that change in less than a week. Think of it as Zerg getting 3/3 corruptor once they have to switch from roaches. You would throw a bitchfit.

Quick Comments
 breadfan:  
Yeah Terran shouldn't be able to tech switch to a 3/3 composition, that would be unfair... ?????
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Last edited by TADivinity; Thu, 13th-Dec-2012 at 9:35 PM.
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Unread Thu, 13th-Dec-2012, 4:04 PM BnetId: onsCalcifer  Race: Clan: ToT  Location: brisbane/sydney  Total Posts Made: 63 # 5
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tempest now deal 80 damage to massive air........ carrier, battlecruiser never will stand chance again
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Unread Thu, 13th-Dec-2012, 4:06 PM BnetId: DarkNemesis.999  BattleTag: DarkNemesis#6671  Race: Clan: FS  Location: Singapore, Lucky Heights.  Total Posts Made: 304 # 6
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At least some of the Terran upgrades are combined... then we don't really need to keep an eye on too much upgrades. And also less viable DT rushes now which now I find so much better.
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Unread Tue, 18th-Dec-2012, 8:38 PM BnetId: Phek.917  Race: Location: Brisbane, Australia  Total Posts Made: 18 # 7
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Solid patch out of 10
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Unread Wed, 19th-Dec-2012, 4:22 AM BnetId: Maru  Race: Location: Sydney, Australia  Total Posts Made: 69 # 8
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Really like the medivac healing beam color change, it looks pretty badass!
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