SC2SEA.com - Starcraft 2 SEA eSports Community Site


  • Home
  • About
  • Streams
  • Features
  • Tournaments
  • Forums
Starcraft 2 SEA > Blogs > Road to Masters (5)
About Us
An Overview of sc2sea
About Us
Contact us
Join our team!
Features
Live Streams
Replays
SEABets
Site Achievements
Articles
Article Archive
Who's Who
sc2sea.com Weekly Tournaments
Tournaments
Every Saturday BSG Open - (Bronze, Silver, Gold)
Every Sunday GPD Open - (Gold, Platinum, Diamond)
Monthly Sunday Masters Cup
Oseanic Championship Series 2015
Point Standings
The Grandmaster Manual
1. Introduction
2. Basics
3. Advanced
4. Anti-Cheese
5. Protoss
6. Zerg
7. Terran
8. Summary
9. Bonus Content!
Coaching
TGM Member Only Forums
TGM Official Coaches
Misc
Help us Rate TGM!!
Suggest what you'll like to see!
Need help? Contact Support!
Community Links
Members List
Search Forums
 
Advanced Search
Search Downloads
Advanced Search
Go to Page...
Community
House Clans
Clans
No recent threads.
Community
No recent threads.
Tournaments
No recent threads.
Latest Blogs New
tier list of people...
asdfSchnitzel
My Life Was Turned...
Sc2Clare
I've been playing...
SLCN.Wally
My Starcraft/eSpor...
syfChadMann
My Starcraft/eSpor...
syfChadMann
General
Stickied Threads
No recent threads.
General Threads
No recent threads.
StarCraft II
Starcraft General
No recent threads.
Strategy Discussion
No recent threads.
BSG Discussion
No recent threads.
Other Games
Other Games
No recent threads.
Sports
No recent threads.
News
News Archive
No recent threads.
Tournament News
No recent threads.
Articles Archive
Replays
Photo Gallery
Mark all forums as read
Create Blog Entry All Blogs What's New / Popular

New Blogs
Since Your Last Visit
Last 7 Days
Last 30 Days
Last 120 Days
New posts
Since Your Last Visit
Last 7 Days
Last 30 Days
Last 120 Days
What's Popular
Top 25 Visited Blogs
Top 25 Rated Blogs
Top 25 Replied to Blogs
Road to Masters (5) Blog Options
New Thu, 26th-May-2011 11:51 PM
crAzerk crAzerk is offline
SC2SEA Alumni
 
Views: 17,501
Replies: 12
Road to Masters (5)
Click the image to open in full size.
+ [What is this column about?] +

I am crAzerk, and I've been playing Starcraft since the original. I love the game, and I love writing, thus the chance to combine both passions excited me to no end. So here I am, providing (hopefully) entertaining writeups for you guys!

I aspire to be in Masters League. And I will strive hard to fight my way out of Diamond. This column will document my journey. Each time, I will write about five or more games that I've played on ladder, and discuss my struggles and thoughts about each game.


By popular demand, I will include more Terran games (1 of them custom that I played with my friends). The rest are all from ladder.


Anyway, I haven't been playing the past two days, due to work just starting for me and busy with other RL activities. So after a 2 day break, I resume my quest to get out of Diamond! (upwards, not downwards)

1) vs Ryan (Protoss) on XNC
Click the image to open in full size.

I opened aiming to go for a fast speedling into hatch build, but after getting my gas I saw that his Probe came out late, so I decided I could get my hatch up in time before he could block it, and I did!

I stole his gas, and this forced him into a 4gate blink stalker rush. I didn't scout the Twilight Council, but after 6 minutes he had not expanded or got sentries, and I spotted him warping in Stalkers in his base, so I guessed it.

I quickly started pumping mass slings and roaches while putting down 2 spines. You kinda need spines to deter them from just blinking on top of you, because chances are they will be pushing with the stronger army.
(I think i mentioned this before, roach/ling > blink stalkers up to a certain number, then blinkstalkers>>roach/ling)

Click the image to open in full size.
I spotted the proxy pylon so I sent in all my lings to take it out.. I don't know if this was a good move but it did delay his push, but I lost alot of lings too.

Click the image to open in full size.
He pushed with a big wave of stalkers and with some blink micro, I have to run back to the cover of my spinecrawlers

He unwisely followed me and with 1-2 transfuses I was able to eliminate his stalker army and send him fleeing, with my bigger roach army.

I thought this would be an opportune time to make a counter attack, so I kept rallying units forward and began moving out. However, he had THREE proxy pylons in 3 different areas and stalkers kept warping in from all directions, and the individual group blink micro was sufficient to deter me from blindly rallying my units forward

Amidst all this, I had teched to Lair because I knew once i had hydras i would have no problem with his gateway army. When he backed out, he expanded, and I took the time to pump drones while applying some pressure.

Click the image to open in full size.
I didn't know that 19 stalkers beat 14 hydras 14 roaches but ok...

With some blink micro he easily held this off, and I knew it was pointless running so I just did as much damage as I could. I still had a solid harvester lead at this point so I began clearing my rocks to gold and my other expo to prepare for a 3rd

While I expanded towards the other expo, he expanded towards the 3rd, backed up with 6 gate blink stalkers. When I saw his gold, I knew I had to hit soon, before his gold expo kicks in and he overwhelms me with mass blinkstalkers.

Click the image to open in full size.
He got some decent FFs off to cut my army roughly in half, but the problem was he himself was fighting in some sort of choke (see the stalkers at the back not doing much?


Click the image to open in full size.
I continually streamed roach/hydras, and the position we were fighting at allowed me to snipe quite alot of probes. He was even with me before this, and after this he was 10 behind again.


Ok I realize his mistake now - he forgot to put probes on the 2nd gas at his expo! That's why he couldn't get colussus out all this time since he was constantly warping in stalkers to deal with my pressure at his gold. Eventually I took out his gold expo

Knowing I was ahead, I decided to press the issue and kept rallying units forward while expanding at my gold at the same time.

Click the image to open in full size.
Talk about window of opportunity... look at how close his Extended Thermal Lance was to be done ! If I had hit like 10 seconds later he would be able to roast alot of hydras instead of having to run from them


Anyway, I already had a Spire up because I was expecting Colussus instead of 6 gate, so I just began making corruptors.

Click the image to open in full size.
Once my Corruptors was rallied in, it was all over. GG

Well, not before some BM:

Click the image to open in full size.
At least learn to spell 'blink' before ragequit.


2) vs TADanny (Terran) on Metalopolis
Click the image to open in full size.
Close air spawn

I scouted the 2 rax while I opened with the 13 hatch/15pool spanishiwa style opening.

When you see a 2rax, you can almost ALWAYS expect some sort of bunker harass. Should I even have written 'almost'? Fine, ALWAYS. Ohwait, if you don't see a bunker harass, it's probably some kind of marine-scv all-in so rush banelings

Click the image to open in full size.
He tries with 2 bunkers, but my spine was up early and so I just pulled 5 drones, and with my initial lings i was able to hold it off well

I made just 6 lings, just nice number too, and once I had surrounded the marines and killed them, I took out the building SCVs and he had to cancel both bunkers

I followed this up by droning up heavily till I hit about 40 supply or so before putting down my 4 gas, and my sac OL actually spotted 3 rax. I got worried about some sort of mass marine all in so I got baneling nest + ling speed before my Lair, and also added more spines, and pumped a bunch of ling/blings.

He wasn't pushing though, and was expanding behind a 3rax with fact for siege tanks.

Click the image to open in full size.
Fancy marine split

Shortly after this, he actually moved out with a big pack of marines with 2 tanks. It looked like a siege tech timing push.

I spotted his army on creep, and he began leapfrogging tanks, and so I knew I had to quickly engage before he got too near and could begin a solid slow push. Thus I engaged with lings running in from the front and blings rolling in from the side
Click the image to open in full size.

And I had infestors popping too, so with some fungal to clear out the remaining marines, i was easily able to clear his army.

Amidst all this, I had taken my 3rd, and had a solid drone lead.
At this stage of the game, the gameplan is simple - Infestor harass till tier 3 comes out. (or use infestors/ling/blings for defence if he pushes)

Click the image to open in full size.
Also, blocking his 3rd with a burrowed zergling is always good

Click the image to open in full size.
Fungals + IT = win

I also took my 4th base during this
He wisely went for Ghosts.. which taught me an important lesson later. Not sure what triggered him to push but he decided to push at about 19:11, when I just started 5 ultralisks

And I was moving 2 infestors over to do more harass at the same time when I spotted his army moving out, so I moved them slightly out of range of marines, then unburrowed and fungaled
http://3.bp.blogspot.com/-sK1HZ287kb...EEQ/s640/1.jpg

I slightly mistimed the fungals though, and didn't kill his marines :S (2 fungals typically can kill off marines, but you need to stagger about 2-3 seconds)
Anyway, he was rather near and tanks were unsieged and he was still abit jittery from the sudden fungal, so I decided to engage him now.

Click the image to open in full size.
Lings flooding in first followed by blings. Notice how low his units are ? Gonna be easy to pick apart!

And the next thing made me go mad:

Click the image to open in full size.
Yes, that blue puff is an EMP going off. !@#$%!^#&

That's like 7-8 infestors with FULL energy! ARGH

NOTE TO SELF - Try to split infestors up next time? Maybe move them in different control groups or from different directions.

Anyway my lings/blings killed most of his army, and my slower roaches followed up behind and cleared up the remaining tanks /ghost.

And erm, immediately after this I was rallying my 5 ultras + mass lings forward to make another push, while moving 4 infestors to his 3rd to harass, while tech switching to broodlords... but he actually ragequitted when he saw my ultras LOL.

I would have won anyway, had so much resources banked up and was about to get a 5th, while he was mining off just 2 bases (main mined out, expo oversaturated so he would have mined out really fast too)
[/spoiler]

I lost quite a few early pool ZvZs too.. wtf. I couldn't hold a 7 pool and a 10 pool. Those games were really short so there's nothing much to say. I know one game I missed a spine crawler going up in my base so it's my bad, but the 7 pool... probably bad decision making in microing my drones? Think I haven't faced them in awhile so my split-second decision making isn't quite solid, need to practise them abit.
Any BSG player wanna 6 pool me all day? lolol.

3) vs Jason (Zerg) on XNC
Click the image to open in full size.
As it's harder to defend 15 hatch on this map, I decided to go for a 14gas/14 pool opening, and I scouted my opponent going for a 10 pool too! Whew.

I spotted the 6 lings coming out, but after some time the lings had not entered my base to poke around so I thought something was wrong.. and indeed..


Click the image to open in full size.
BANELING RUSH!
I only spotted them when they started walking up my ramp so I quickly sent 2 lings at a time towards them hoping to catch a few.. but he wisely had them on move command and was going for my drones!!

Click the image to open in full size.
Decent drone split, yes? You see one on the far top, 3 on gas (keeping as many on gas while doing this is best, since 1drone is always safe). 3 on left minerals, 3 on right minerals, 1 on right.

He killed 7 drones, which IS cost-efficient for him (just barely) but I guess it could have been worse for me.

I rushed roaches the moment I spotted the banelings btw, (since if i won't be able to outmass him on ling/bling), and he tried to sneak in a few more blings but I spotted them:

Click the image to open in full size.
No blowing up my drones!

He didn't manage to kill any drones despite 2 banelings getting into my mineral line.. just that they were all in the red. By that time I had like 6 roaches out so I was safe from any more banelings.

From then on, I had a clear gameplan - tech to lair and get upgrades quicker than him, and more roaches.
He expanded before me, but we were fairly even!
Ok up till about 14 mins + when he had more drones than me.. I need to work on understanding the window to drone in ZvZs.. Because every time i DO drone hard, I get pushed by a all-units rusher and lose. So i get scared. sigh.

But anyway, I had the upgrade advantage, and I made a timing push when I had +2 attack +1 carapace.. and I have NO IDEA WHY I LOST THIS FIGHT.

Click the image to open in full size.

Ok fine it may have been the fact that he had a better concave, but my roaches WERE indeed shooting most of the time despite being at the back! Is the +1 attack/+1armor advantage I had over him (he only had +1 attack) so insignificant that even concave > that?
(We had equal roaches)

So yea after more or less losing this fight and his own roaches streaming out, I had to pull out.

He expanded to a 3rd, and with his better drone count lead (i did catch up ) earlier, he was able to make more roaches and hit my 3rd before it could go up and forced the cancel.

And another engagement occurred:

Click the image to open in full size.
OK TEST YOURSELF NOW. Without actually counting, who would you think would win this fight? Oh, red roaches have 2/2 upgrades, blue have 1/1. And no blue roaches do NOT use burrow at all.
I'm pretty sure our concaves were equal, and upon watching the replay, I realized he had 6 more roaches than me -_- How do you make such a gut decision whether to engage or not just by looking? By my own evaluation, I had thought it was roughly equal, PLUS I had my upgrade advantage and I had overseer too for burrow.

So anyway, he got his 3rd base saturated and with a strong economy lead, he powered ahead in roach count and made a final push to kill me off. I did try to rush infestors after that to try to stall for time but he hit just before my infestors popped - his 40 food lead didn't help me much either

GG
[/spoiler]

4) vs edw (Zerg) on Metalopolis
Click the image to open in full size.
Yes yes, another ZvZ I'm sorry Battle.net pairs me up with so many zergs it's not my fault. It's not like I'm omitting Terran games! I like ZvT! I'm like 66% in them haha. Compared to ZvZ which I'm like 50%.


It was close air spawn, and I had originally wanted to go for 10 pool banelings but these spawn positions means his OL will scout me easily so I couldn't do it.
We both ended up opening 15 hatch, and after the hatchery we went slightly different paths:

I went for a 6 RR, while he droned up, which was a mistake (his mistake)

The thing about a fast expand is that you ALWAYS should make units after in a ZvZ. This is because you have no idea whether your opponent is making units as well, and if he's not, you can always hit his base quickly and do some damage.
Even if you don't do damage, let's say you pumped a wave of 12 speedlings or something, you will have map control and keep him feeling contained and guessing as to whether you are droning or not.

Click the image to open in full size.
His drones had to evacuate as I hit his expo

At this point, he was actually TEN drones ahead wow. Even after losing those few drones while evacuating.

Anyway I had to press the issue, so I tried to do some damage

Click the image to open in full size.
Surrounded one queen

And basically rallied a few more roach/lings over... but the thing is during this time his own Roach Warren came up, and out of nowhere popped 12 roaches! Wtf!

So he cleaned out my army easily , but I managed to even out the drone count in my early push, and I went ahead in drones for a while.

Now came the 'DRONE WINDOW'.

I noticed this critical period in many ZvZs which I have lost. Basically this 'DRONE WINDOW' is the period after the early aggression is over, in which there is a window of opportunity to drone up. A good Zerg knows exactly how long he can drone for in this period, and how much Spines to put up based on scouting information.

And if your opponent gets units during this period and moves out to attack you, you should be able to hold off with defender's advantage, assuming you react fast enough and did not drone for too long.

Both of us droned for awhile, but he continued droning longer than me. So we ended this 'DRONE WINDOW' with him having TEN more drones than me! ugh.
This was when Lair is done, and you start pumping your upgrades and pumping more units and maybe getting a 3rd. Which was what we both did, but he actually rushed Infestors+upgrades too, while I stayed on roaches.

And with his early drone lead, he was able to macro up a bigger army faster. And he hit when his +2 was done,
Click the image to open in full size.
Hmm. While I had the better concave, and I also had +1 armor lead on him, he had INFESTORS.

And also I had pretty much fail burrowed roaches micro.. which wouldn't have done anything anyway since Infestors can fungal to negate burrow. And with his better economy he had more banked up resources so he kept rallying roaches!

And I think it was his infestors that pretty much won this clash for him. Damn fungals!

He kept rallying roaches, and it was GG.

I think this game I learnt the important lesson - have to drone hard during the 'DRONE WINDOW'. I just find it so.. unsettling. Like you have no idea whether your opponent is getting units or not (A good Zerg will hide his units) and so it's a guessing game.
Is it ALWAYS better to drone hard in this 'must drone' phase? And how do you know when to stop droning (e.g. the window is over and if you drone any more your defender's advantage won't help you)?

5) vs fur (Terran) on Slag Pits
So I open with my 13 hatch/15 pool spanishiwa build (Is it odd that I used the possessive pronoun 'my' before this?) while fur went for a 2 rax bunker rush standard Terran play.

Click the image to open in full size.
With the initial 6 drones that I transfered to my expo I managed to defend it quite easily.

Once I pushed it off, I plopped down a spinecrawler (for any follow up marine pushes) and droned up heavily. Seriously that one Spine investment gives you alot of psychological comfort lol.

He went for an expansion off that, and followed up with 2 Factories! It wasn't straight mech play as I thought though, as he researched siege tech and made Hellions first.

Click the image to open in full size.
His hellions spotted me trying to get a 3rd!

In response, I threw down a Roach Warren. Roaches are pretty strong against Marines too! (assuming you're not outnumbered badly)
Because of the low DPS of Hellions on buildings, he didn't manage to take it down before my Roaches pushed him away. Did manage to snipe 2 of them too!

In the meantime, I was teching to infestors while he constantly made Marines, and eventually began a slowpush near my base.. oh no.

Click the image to open in full size.
I had one thing going for me though - My creep spread was fairly decent, and he hadn't been saving scans for this push, so he can't clear my creep and slowpush from a more aggressive position.

When a Terran begins to slowpush you, you either need to break it before he establishes a foothold, or be getting some really awesome tech, or have a macro advantage. If you are even and he contains you and leapfrogs forward, you're pretty much screwed.

Click the image to open in full size.
Good unit spread

At this point, I was sitting on 3 base with my 4th base getting up, and teching to Neural Parasite (NP), so my gameplan was to stall for time until i get NP and try to break the contain by mindcontrolling his tanks.

Click the image to open in full size.
Can you spot the Infestors? heh

Part of my plan to stall for time was to do some mineral line harass with the Infestors!
Indeed, while he was inching forward, my infestors took out 15 SCVs! He couldn't advance forward and had to pull some marines back to deal with the infestors.
Once NP was done, I decided to move in and try to break the contain.


Click the image to open in full size.
This was actually the 2nd layer! The first layer was like 4-5 tanks with some infantry, which I actually killed with just roach/banes, by the time my slow Infestors reached the tanks were all dead so nothing to NP.
I had to pull back after this though because he had tanks/marines streaming in and the bunker was too much.

I made 2 more bad attempts to break it (sending it too little) and lost some units, while he went for a drop on my 4th/3rd which didn't really have anything =X Also, I put up some spines at my 3rd when I saw his dropship flying there, so it wasn't that badly hit.

He tries a small drop into my main mineral line , and badly messes up his control:
Click the image to open in full size.
Fungal + Roaches easily clears the mineral line marines
Click the image to open in full size.
And he must have misclicked his marines here as all his marines began walking into my base.. and my Roaches gladly clean them up

Another huge mistake he made here was not expanding, and so his main began running low and I began to surge ahead in food count. I made another attempt to break the siege

Click the image to open in full size.
But failed! Too many tanks, too little lings!

As you can see my macro is failing and I have 3k minerals banked up. I was larva blocked, I need to remember to throw down proxy hatches!

I massed up another huge force, and with my 7 new infestors popping, I decided to try again. He only decides to expand now btw, when it's about 22:00 in the game.

Click the image to open in full size.
With a bigger army AND Neural parasite, I easily smashed whatever remnant siege he had from his 2 base army.

After this I just rallied my roaches/infestors/ilng/blings to his base and cleared it out, and he GGed soon after.

It felt more fulfilling playing it than watching the replay, as I didn't know he was actually that far behind from the macro, and in game, fighting a slow push is always very frustrating as it seems just SO strong.
If he had better macro and could constantly rally troops to bolster the siege line, the results may have came out different.

+ [Ending Notes] +

Like what you've read and want me to cover a tournament? Feel free to drop me a PM, and if you are, please read
+ [this] +

Please provide/answer the following in your PM to hasten the process:

1) Date of tournament and when I'll be sent the replay(s)
2) Game(s) you want me to cover (Should be just finals if it's a tournament)
3) Are you ok with my style of writing? Because I can't really write in a objective 'reporter' style (read ddengster's awesome battle reports to know what I mean!), I find it too monotonous to write! Haha. My style is more blog-like, just refer to my 'Road to Masters' series to get an idea.
4) An attractive picture of yourself (males excluded)
5) I'm kidding about 4).

This column will be a weekly event (I hope). Which day should I post it up?
As always, feel free to message me in-game as well at crAzerk.187 for a chat or a game!


Thanks for reading!

P.S. I didn't use spoiler tags to make this more compact and neat because.. I don't want you to skip games! bwahahhaa. Yes I want you to read all my rambling and nonsense.
Tags: None

crAzerk
View Public Profile
Send a private message to crAzerk
Send email to crAzerk
Find all blogs by crAzerk
Blog Options
Show Printable Version
Rate Blog
Excellent
Good
Average
Bad
Terrible

« Previous Blog | Next Blog »

Replies to Blog: Road to Masters (5)
New Fri, 27th-May-2011, 2:29 AM BnetId: LennX 941  Race: Total Posts: 380  # 1
LennX
 
LennX's Avatar
 
Re: Road to Masters (5)

If this ZvT trend of going roach/ling/festor continues, I guess ghosts and ravens will have to be staples. Until the Zerg tech switch back to mutas then suddenly snipe/PDD doesn't seem as awesome as EMP/mobile detection.
___________________________________
Early game loss = Cheese
Mid game Loss = All in
Late game Loss = Imbalance

You mean there are Terrans on the ladder?
LennX is offline Report Post  
LennX
View Public Profile
Send a private message to LennX
Find all posts by LennX
New Fri, 27th-May-2011, 8:59 AM BnetId: aLtnirvAnA.951  Race: Clan: aLt  Location: Singapore  Total Posts: 4,857  # 2
nirvAnA
Admin
 
nirvAnA's Avatar
 
Re: Road to Masters (5)

oh man how do u find the time to do that fancy marine split in a real game haha that picture looks awesome
nirvAnA is offline Send a message via Skype™ to nirvAnA Report Post  
nirvAnA
View Public Profile
Send a private message to nirvAnA
Visit nirvAnA's homepage!
Find all posts by nirvAnA
New Fri, 27th-May-2011, 12:18 PM BnetId: Gibber.983  Race: Location: Perth  Total Posts: 28  # 3
Gibber
 
Gibber's Avatar
 
Re: Road to Masters (5)

Good Read

ps. You smell funny :P
Gibber is offline Report Post  
Gibber
View Public Profile
Send a private message to Gibber
Find all posts by Gibber
New Fri, 27th-May-2011, 1:31 PM BnetId: fur 282  Race: Location: Melbourne  Total Posts: 303  # 4
fur
 
fur's Avatar
 
Re: Road to Masters (5)

Heh, I always enjoy reading these and here I am in it! Too bad I'm so chobo :P

GG
fur is offline Report Post  
fur
View Public Profile
Send a private message to fur
Find all posts by fur
New Fri, 27th-May-2011, 3:17 PM BnetId: TheGrayZerg.292  Race: Location: Singapore  Total Posts: 0  # 5
Default Avatar
 
Re: Road to Masters (5)

@Lennx noooo let us use our infestors plx. So much more effective and easier to use than Mutas for harass haha.

@nirvana - lol nothing much was going on, so he was just take precautions against a baneling bust i guess.

@gibber - welcome to the forums

@fur - lol what's chobo! Thanks for the support! Work on getting your 3rd earlier!
 is offline Report Post  
View Public Profile
Send a private message to
Find all posts by
New Fri, 27th-May-2011, 10:26 PM BnetId: matthras.568  Race: Location: Melbourne, Australia  Total Posts: 83  # 6
matthras
 
matthras's Avatar
 
Re: Road to Masters (5)

Regarding scouting ZvZ midgame, speedlings or overseer (or Overlord + speed) are the best options and basically you'll want to look for drone/unit count. Naturally if you don't see much saturation at the expo it means he's making units and vice versa.

As for defending 15 Hatch on Xel'Naga, I've been able to do it pretty successfully given that they go standard 14/14 (I drone scout on 9 or 10, so it's actually easier on Xel'Naga because then I can react to what my opponent does - if the pool is up already just throw down a pool instead of a Hatch). Yes, it's a bit frightening being on the defensive side, but certainly I can understand if you're not too comfortable doing so just yet!

Keep at it
matthras is offline Report Post  
matthras
View Public Profile
Send a private message to matthras
Find all posts by matthras
New Sat, 28th-May-2011, 12:08 AM BnetId: TheGrayZerg.292  Race: Location: Singapore  Total Posts: 0  # 7
Default Avatar
 
Re: Road to Masters (5)

On XNC, if he doesnt take out your 15 hatch with 14gas/13 pool, he's not doing it right. What's your defence?

Lings - He just keeps poking at your Hatch as much as he can, while waiting for speed. His speed kicks in first and he clears your ling army with both speed and more lings, and then clears your hatch which he transitions into an expand into spines/roaches/banes

Roaches - He pokes at your Hatchery and baits your roaches away from ramp, after which he just runs by when speed is done (before you can get 7 roaches out). If you just leave 3 blocking ramp, the rest of the lings can poke away (and beat your other 4 roach ) at the hatch and threaten a runby if you reinforce.

Assorted defence - ling/spine/roach - Comes to how good you are with your spine cancels and micro and stuff, but it's generally easier for him, and he can always speedling expand into roaches and be fine.

Wanna prac ZvZ? I've been trying to train it recently because I keep losing them. :S
 is offline Report Post  
View Public Profile
Send a private message to
Find all posts by
New Sat, 28th-May-2011, 11:12 AM BnetId: matthras.568  Race: Location: Melbourne, Australia  Total Posts: 83  # 8
matthras
 
matthras's Avatar
 
Re: Road to Masters (5)

I don't actually hop on all that much (but feel free to add me on matthras.568 on SEA), but what I can do is look through my replays and send you a bunch of what I do. I'll upload the replays somewhere and then give you the links in a PM.

It's 15 Hatch straight into Roach, and then after getting enough gas for Speed, I take one drone off gas and this allows me to produce Roaches steadily whilst still sparing enough minerals for drones/speedings.

The expo Hatch can afford to take a little damage, if that's what you're worried about. Also keep your lings and Roaches together (Lings out in front first, naturally), and just don't let your Roaches stray too far from the ramp.

Feel free to upload replays somewhere and PM me with the links. I'll be happy to take a look.
matthras is offline Report Post  
matthras
View Public Profile
Send a private message to matthras
Find all posts by matthras
New Sat, 28th-May-2011, 12:56 PM BnetId: TheGrayZerg.292  Race: Location: Singapore  Total Posts: 0  # 9
Default Avatar
 
Re: Road to Masters (5)

thats exactly what i do, the 15 hatch into roaches build. but on maps where the expo is far enough from the ramp, his speedlings will be able to take down ur hatch before you can have enough roaches to take the speedlings on. It happened to me before that's why I'm saying. I never stopped making roaches, but it just isn't enough to block ramp and protect your expo.

I did cover this game in one of my writeups, but i'm pretty sure the replay is gone. :/
 is offline Report Post  
View Public Profile
Send a private message to
Find all posts by
New Sat, 28th-May-2011, 3:09 PM BnetId: matthras.568  Race: Location: Melbourne, Australia  Total Posts: 83  # 10
matthras
 
matthras's Avatar
 
Re: Road to Masters (5)

Seeing as I just lost 4 ZvZs in a row in a LAN tournament, I'm going to take back most of what I said in my previous post :P

I blame all these zergs on ladder who aren't aggressive enough (currently high Diamond, got my butt handed to me by people in Masters) >.>
matthras is offline Report Post  
matthras
View Public Profile
Send a private message to matthras
Find all posts by matthras
New Sun, 29th-May-2011, 11:07 AM BnetId: TheGrayZerg.292  Race: Location: Singapore  Total Posts: 0  # 11
Default Avatar
 
Re: Road to Masters (5)

I think it is just your luck of the draw, and you just get matched with Zergs who are passive.
ZvZs can go either way regardless of the league, i've lost to plat and beat high masters, and almost beat GMs too. Yea I get matched with GM (zergs only though, for some reason) like once in a while I've no idea why :S
 is offline Report Post  
View Public Profile
Send a private message to
Find all posts by
New Wed, 1st-Jun-2011, 2:59 AM BnetId: jason.957  Race: Location: Hong Kong  Total Posts: 92  # 12
jason
Default Avatar
 
Re: Road to Masters (5)

glad im not that jason u played

otherwise u wouldve had 2 players that u played andposted them into 1 post reading THAT post.
how cool is that?
jason is offline Report Post  
jason
View Public Profile
Send a private message to jason
Find all posts by jason

 
Events
Upcoming Events Add
No events scheduled in
the next 7 days.
OSC SEA Participation Bonus
Live Streams
No streams online.
Open SEABets
No open bets.
2015 OSEANIC Series
Latest Results
Americas Open #110 KeeN
OSC SEA Weekly #24 Probe
SC2Online Comm Open #38 aLive
February EU Ladder Heroes Nerchio
February NA Ladder Heroes TRUE
ANZ Cup #12 iaguz
Filthy NA Weekly #16 Semper
Proxy Tempest Open #43 PiLiPiLi
Top 20 OSC Rankings
1ByuN
2Seither
3DemiLove
4PiLiPiLi
5Kelazhur
6Cham
7iaguz
8aLive
9Solar
10KeeN
11EnDerr
12KingkOng
13TRUE
14GuMiho
15Probe
16puCK
17Snute
18PandaBearMe
19PiG
20Ryung
Full Point Standings
Earn extra points with Challenge Matches!
Bounties
Defeat these players and collect the $'s!
ByuN$100
INnoVation$75
Solar$75
Neeb$60
herO$50
GuMiho$50
Nerchio$50
TRUE$50
uThermal$50
Kelazhur$40
MajOr$40
Scarlett$40
Snute$40
aLive$30
Bly$30
iAsonu$30
KeeN$30
PiLiPiLi$30
puCK$30
Ryung$30
Cham$25
Cyan$25
iaguz$25
Guru$25
Seither$25
Semper$25
JonSnow$15
PandaBearMe$15
Probe$15
Latest Collected
Yours 2-0 Neeb $60
SC2ONLINE Comm Open #38
Azure 2-0 Seither $25
ANZ Cup #12
Cham 2-0 Cyan $25
OSC All Stars #24
FuturE 2-0 KeeN $30
ESL Americas Open #109
Donations
Donate using Paypal!

Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.

Powered by: vBadvanced Dynamics v1.2.0
Home - Contact Us - FAQ - Members List - Advertise - Terms of Service - Top - Mobile-friendly (alpha)
Powered by vBadvanced CMPS v3.2.2
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
The contents of this webpage are copyright of sc2sea.com © 2010-2015. All Rights Reserved.
The Grandmaster Manual is a Starcraft 2 Guide created and owned by sc2sea.com
Starcraft2 is a trademark of Blizzard Entertainment, this is a community fan site and no infringement is intended.
Custom artwork by Zeus, Banner designed by Cute, other artworks is used with permission with credits listed here. vBulletin skin by CompletevB.com