SC2SEA.com - Starcraft 2 SEA eSports Community Site


  • Home
  • About
  • Streams
  • Features
  • Tournaments
  • Forums
Starcraft 2 SEA > Blogs > Fear of achieving goals.
About Us
An Overview of sc2sea
About Us
Contact us
Join our team!
Features
Live Streams
Replays
SEABets
Site Achievements
Articles
Article Archive
Who's Who
sc2sea.com Weekly Tournaments
Tournaments
Every Saturday BSG Open - (Bronze, Silver, Gold)
Every Sunday GPD Open - (Gold, Platinum, Diamond)
Monthly Sunday Masters Cup
Oseanic Championship Series 2015
Point Standings
The Grandmaster Manual
1. Introduction
2. Basics
3. Advanced
4. Anti-Cheese
5. Protoss
6. Zerg
7. Terran
8. Summary
9. Bonus Content!
Coaching
TGM Member Only Forums
TGM Official Coaches
Misc
Help us Rate TGM!!
Suggest what you'll like to see!
Need help? Contact Support!
Community Links
Members List
Search Forums
 
Advanced Search
Search Downloads
Advanced Search
Go to Page...
Community
House Clans
Clans
No recent threads.
Community
No recent threads.
Tournaments
No recent threads.
Latest Blogs New
tier list of people...
asdfSchnitzel
My Life Was Turned...
Sc2Clare
I've been playing...
SLCN.Wally
My Starcraft/eSpor...
syfChadMann
My Starcraft/eSpor...
syfChadMann
General
Stickied Threads
No recent threads.
General Threads
No recent threads.
StarCraft II
Starcraft General
No recent threads.
Strategy Discussion
No recent threads.
BSG Discussion
No recent threads.
Other Games
Other Games
No recent threads.
Sports
No recent threads.
News
News Archive
No recent threads.
Tournament News
No recent threads.
Articles Archive
Replays
Photo Gallery
Mark all forums as read
Create Blog Entry All Blogs What's New / Popular

New Blogs
Since Your Last Visit
Last 7 Days
Last 30 Days
Last 120 Days
New posts
Since Your Last Visit
Last 7 Days
Last 30 Days
Last 120 Days
What's Popular
Top 25 Visited Blogs
Top 25 Rated Blogs
Top 25 Replied to Blogs
Fear of achieving goals. Blog Options
New Fri, 3rd-Feb-2012 11:01 PM
Hydroid Hydroid is offline
 
Views: 10,842
Replies: 5
This is just something that has been running through my mind for the past couple of days.

I started playing Starcraft 2 at the end of February 2011 so almost a year ago now. I had just come from a heavy FPS online gaming background and aside from playing Age of Empires 1 and 2 when I was a little kid against the AI I had no RTS experience. I had seen a few of the pro gamers for SC2 and after having achieved the top of my game in CoD (I was mostly playing private matches against other clans from CyberGamer and could hold my own against them and don't even talk about when I kicked back on public servers) I realised that there was nothing really beyond that, so with the disappointing release of Black Ops I decided to look for something else. I was tired of trying to find teams that I would join, only to find out they weren't as committed to training as I was. And after about 3-4 clans where I played twice as much as anyone else and struggled to get people to show for tactical discussions I decided to look into something that I didn't have to rely on other people to play. I had heard about professional Starcraft when the Starcraft 2 beta came out and I decided to look into it a bit more. After watching games online and finding Day[9]'s 100th daily I thought Starcraft 2 seemed like a worthwhile game. So I happily bought it and took the plunge right into the ladder. I skipped over the practice games and placed right away. Losing all 5 and being placed right into bronze I felt lost, I didn't have a clue what I was doing and everyone else seemed to be able to get a lot more stuff than I could quickly. From preliminary research I thought I liked Zerg the most, but I kept losing and to Terrans and Protoss too, so I decided I might give them a try. I quickly found that I got bored with Terran and ended up winning my first ever SC2 game with Protoss.

At this point I still had no idea what I was doing and was quickly coming to realize that I had found something of greater depth than I had previously perceived. Build orders were a foreign concept to me and I fumbled around. But it was also around this time when Day[9] came out with daily #252 and when I asked advice in the RTS section of a gaming forum I used to frequent someone was kind enough to link me to that. I took Day[9]'s advice on mechanics to heart and trained non-stop for a week only against the AI until I had mastered using only hotkeys for actions instead of clicking as well as minimizing my scrolling by using control grouped buildings and screen location keys. I continued to play Protoss until I had won 100 games on ladder. I know my training methods weren't optimal, but I believed the way to learn the game was to just play more. I never looked up build orders. First starting with a carrier "rush" that in retrospect would have been awful if I had to see it now. I sat down and figured out the basic math myself. In my first month I mapped out to the second openings for fast expands and zealot/phoenix builds that I discovered worked well against zergs if you lifted their queens and killed their overlords. I felt like I was making massive strides in improvement because instead of looking up and seeing that all builds get a pylon at 9 I had organically figured that out myself by experimentation and I felt like I understood stuff. I had a goal and I wanted to become a professional Starcraft 2 gamer. Around this time though I began to really feel as though I wanted to try out zerg again and return to my true first love with the game. So I played a couple of games against the AI and fumbled around. I didn't know how tech worked or how the macro worked, but again my attitude of "just do it" came into play and I soon hit the ladder. I felt at home right from the start with hatch first builds. To this day I love macro games and enjoy nothing more than going hatch first. I didn't know what I was doing, but I'd make non-stop drones, double extractor trick (because I'd somehow seen/heard about that online and thought it was optimal) and as soon as I could afford a hatch above constant drone production I'd put one down. A pool would follow sometime after.

At this point I ended up getting a few pointers from higher level players (gold/plat in this case) and learned that I was making too many lings too early as well as not to do the extractor tricks. I still had no idea what I was doing in Starcraft 2, but I was hooked. Every spare moment I had was spent laddering because I had a goal. A goal to become a professional gamer and I just needed to play as much as the pros and I'd get as good as them. Skipping ahead a couple hundred hours and many hundred games later I saw a Husky cast showing Spanishiwa's Ice Fisher build. Now honestly I didn't pay much attention to the actual build aside from the concept of no gas until 40 and really heavy macro with a rapid 3rd. Naturally as a macro styled player this appealed to me, so I hit the ladder, and actually ended up going double expand before hatch against a terran and demolished him. When I checked his profile he ended up being the first gold I had encountered (I was still in bronze at this point) and I became really excited despite my risky play. I looked up the official Ice Fisher and it became all I did from then on. Within 2 weeks I was promoted to Silver, 10 days later I was promoted to Gold. I was riding a high and feeling like I was invincible after multiple 10+ game winning streaks. I felt like I'd surely be a pro gamer in a few months at that rate. But then I encountered a new bane to my existence, 2-rax bunker rushes and reactor hellions. These gold players seemed to be able to hit me where it hurt if I tried to be greedy. After such massive winning streaks I became depressed when I could barely win 2 games back to back without being "rushed". This made my ranking plateau and I wasn't improving just doing 1 build blindly the same way every time. My motivation to train wore down and I started to doubt my abilities. I really despised my existence on this planet, thinking that if I can't even do well in a stinking game why should I go on. I came very close to quitting gaming forever and gave up on my dream to become a professional player. After a month's break though I felt like trying some more Starcraft so I came back and played some games. I had recessed in skills and really ended up losing a lot, but after 20 or so games I was able to keep a 50/50 equilibrium. I no longer did the Ice Fisher, but still went for hatch first builds. I became quite well versed in holding 2-rax pressure without losing my hatch most of the time and felt ok about it. I had also been doing some hard thinking about my life and trying to get it all back together. I had finished school the year before and had been forced to take a gap year due to us not having residency in Australia yet and not being able to afford international student prices. The idea was that I'd find work and put some money aside for while in Uni, but by now it was mid August and I still hadn't managed to find anything which also contributed to my depression. But I did some thinking about my life, my goals, philosophy and general outlook and realized that I still have a good life and need to just be happy. I am glad to say that since then I've been able to keep a positive outlook on things and now don't even need to find a reason to be happy. My parents noticed it too, they told me they hadn't seen me so happy in years and felt like they had their son back again. Back to Starcraft though, with a positive attitude and having dropped my unrealistic goal of being a pro gamer by the end of the year I actually started enjoying playing again. After a few weeks I was called back to my old summer job that as always would only last until Christmas, but I was unable to play Starcraft 2 for the whole time as I was working 11+ hour days all week. Having had such a long forced hiatus from Starcraft I attacked it with vigour in January having to regain a lot of lost touch with the game again. I purchased a TW account from SC2SEA and placed Silver on there. I have been enjoying playing and refocusing my training in Starcraft. I set a more realistic goal for myself to just reach diamond whenever, but to try and learn some more every time I play.

Now to the whole point of this post. I have been thinking the past few days about that goal and with a subscription to The Grandmaster Guide and a truly open mind for the first time it is looking like an attainable goal for the future and that got me thinking. Do I want to reach that goal? To finally break out of gold and eventually hit diamond. I'm honestly scared of no longer having a goal to strive for in Starcraft because it is the whole driving force behind my play. My enjoyment stems from a constant desire to improve. Shortly after I got the game I realized the depth of Starcraft 2 and ever since then it has always felt like I have so much to improve on, as I do. But if I reach my goal of getting Diamond, and set a goal for Masters, then what is there. There has to reach a point where I will not be able to invest more time into playing and time will be the only factor in preventing me from moving from one level to the next. I don't want to reach a point and just try maintain that. I want to always try to improve at this beautiful game. But to what end? If my goal is no longer professional gaming, there has to be a logical point where I will not be able to improve without investing professional gamer level time and will stop getting better. Obviously I will evolve with the trends and meta game improvements, but with this game having practically been my life for the past year I would feel lost if I reach my goal and have nothing to shoot for anymore. I still have a long way to go from my lowly Gold status at the moment so I will still have a good amount of work to do before I get there.

Wow, I didn't mean to ramble on for so long. I love Starcraft and it has forever changed my life. I have zero interest in playing any other games and as long as I have something I can set as a goal I don't see myself quitting it any time soon.
Tags: starcraft fear goals ladder

Hydroid
View Public Profile
Send a private message to Hydroid
Send email to Hydroid
Find all blogs by Hydroid
Blog Options
Show Printable Version
Rate Blog
Excellent
Good
Average
Bad
Terrible

« Previous Blog | Next Blog »

Replies to Blog: Fear of achieving goals.
New Fri, 3rd-Feb-2012, 11:15 PM   Race: Location: Adelaide, Australia  Total Posts: 900  # 1
Flamga
 
Flamga's Avatar
 
Re: Fear of achieving goals.

Its simple. Have fun

I made diamond and my goal was masters, and from that I thought I would just stay there, but I decided to go to GM after which is what I am doing now. When you get to masters the game changes, its no longer worrying about building units or workers or scouting or supply block. You get to do the more fun stuff in strategy, timings and you actually lose games because the other player was better, not because of stupid stuff (it does happen sometimes but not much).

So atm my goal in masters is to improve my ZvT and not lose to hellion harass. Then I want to work on ZvZ and FE.

Theres always something to work on, you just have to find it
Flamga is offline Send a message via Skype™ to Flamga Report Post  
Flamga
View Public Profile
Send a private message to Flamga
Find all posts by Flamga
New Sat, 4th-Feb-2012, 9:27 AM BnetId: mGGSouth.997  Race: Clan: mGG  Location: Australia  Total Posts: 160  # 2
mGGSouth
 
mGGSouth's Avatar
 
Re: Fear of achieving goals.

Just want to say that I found that really amazing/inspiring.

As for setting goals, once you achieve your goal with zerg there is always the other two thirds of the game. You'll make friends and have grudge matches and will constantly have the goal of improving and refining your play to beat these rivals. As Flamga said, you'll always have something to improve on.
mGGSouth is offline Report Post  
mGGSouth
View Public Profile
Send a private message to mGGSouth
Find all posts by mGGSouth
New Sat, 4th-Feb-2012, 8:21 PM   Race: Clan: aLt  Location: Sydney, Australia  Total Posts: 391  # 3
xGKingdelete
 
xGKingdelete's Avatar
 
Re: Fear of achieving goals.

In my experience of playing, there has been no such thing as a "skill ceiling". There isn't that point where you just stop getting better. Sometimes, especially on losing streaks, you can't tell that you're improving - but subconsciously your macro is still getting better: less supply blocks, constantly making workers without having to think about it, things like that.

Don't worry about having "nothing to shoot for anymore". There's always the next level. Once you get into diamond, aim for masters. Once you're there, try to get into grandmasters. Once you're there, try get to the top of the SEA server. Once you're there, you can consider aiming to win tournaments.

Just keep playing and worry about "what's after diamond" when you get there
xGKingdelete is offline Report Post  
xGKingdelete
View Public Profile
Send a private message to xGKingdelete
Find all posts by xGKingdelete
New Sat, 4th-Feb-2012, 10:49 PM BnetId: iMyang.427  Race: Clan: TA  Location: Victoria, Australia  Total Posts: 633  # 4
iM yang
 
iM yang's Avatar
 
Re: Fear of achieving goals.

I thought there'd be a time where I could see myself not being able to set a goal or being able to easily see where I can improve.
Not even close, I am more motivated than ever to get better! The more you learn the more you realise how little you know.
I would advise you to research heavily in order to improve quicker though. All the stuff you figure out on your own, other people people have already discovered them and posted them onto teamliquid at some point.
___________________________________
#YoloSwag420
iM yang is offline Send a message via Skype™ to iM yang Report Post  
iM yang
View Public Profile
Send a private message to iM yang
Find all posts by iM yang
New Mon, 6th-Feb-2012, 9:11 AM BnetId: Eldrid.367  Race: Location: Sydney, Penrith  Total Posts: 169  # 5
Eldrid
 
Eldrid's Avatar
 
Re: Fear of achieving goals.

Hey man, I can relate to alot of things you talk about.

Just re your time investment vs improvement rate - I have never really played more at any point than at any other, yet I seem to improve in chunks. I went from mid masters season 1 and am now highish gm (top 30 ATM). I play 2-4 hrs a day on average.

A good goal would be diamond -> masters -> gm -> high gm (top 16) -> gm NA -> high gm NA (top 16) -> now your pretty darn good, start thinking about generating an income from sc2 by one of a few different ways...

Keep trying, keep improving. You don't need to stop at diamond!
Eldrid is offline Report Post  
Eldrid
View Public Profile
Send a private message to Eldrid
Find all posts by Eldrid

 
Events
Upcoming Events Add
No events scheduled in
the next 7 days.
OSC SEA Participation Bonus
Live Streams
No streams online.
Open SEABets
No open bets.
2015 OSEANIC Series
Latest Results
Americas Open #110 KeeN
OSC SEA Weekly #24 Probe
SC2Online Comm Open #38 aLive
February EU Ladder Heroes Nerchio
February NA Ladder Heroes TRUE
ANZ Cup #12 iaguz
Filthy NA Weekly #16 Semper
Proxy Tempest Open #43 PiLiPiLi
Top 20 OSC Rankings
1ByuN
2Seither
3DemiLove
4PiLiPiLi
5Kelazhur
6Cham
7iaguz
8aLive
9Solar
10KeeN
11EnDerr
12KingkOng
13TRUE
14GuMiho
15Probe
16puCK
17Snute
18PandaBearMe
19PiG
20Ryung
Full Point Standings
Earn extra points with Challenge Matches!
Bounties
Defeat these players and collect the $'s!
ByuN$100
INnoVation$75
Solar$75
Neeb$60
herO$50
GuMiho$50
Nerchio$50
TRUE$50
uThermal$50
Kelazhur$40
MajOr$40
Scarlett$40
Snute$40
aLive$30
Bly$30
iAsonu$30
KeeN$30
PiLiPiLi$30
puCK$30
Ryung$30
Cham$25
Cyan$25
iaguz$25
Guru$25
Seither$25
Semper$25
JonSnow$15
PandaBearMe$15
Probe$15
Latest Collected
Yours 2-0 Neeb $60
SC2ONLINE Comm Open #38
Azure 2-0 Seither $25
ANZ Cup #12
Cham 2-0 Cyan $25
OSC All Stars #24
FuturE 2-0 KeeN $30
ESL Americas Open #109
Donations
Donate using Paypal!

Even the smallest donations help keep sc2sea running! All donations go towards helping our site run including our monthly server hosting fees and sc2sea sponsored community tournaments we host. Find out more here.

Powered by: vBadvanced Dynamics v1.2.0
Home - Contact Us - FAQ - Members List - Advertise - Terms of Service - Top - Mobile-friendly (alpha)
Powered by vBadvanced CMPS v3.2.2
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
The contents of this webpage are copyright of sc2sea.com © 2010-2015. All Rights Reserved.
The Grandmaster Manual is a Starcraft 2 Guide created and owned by sc2sea.com
Starcraft2 is a trademark of Blizzard Entertainment, this is a community fan site and no infringement is intended.
Custom artwork by Zeus, Banner designed by Cute, other artworks is used with permission with credits listed here. vBulletin skin by CompletevB.com